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Drilldown: creatures

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creatures > ac: 13-21 & wisdom: 3-10

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race:
Goblin (80) · Human (44) · Vampire spawn (16) · Gnome (13) · Elemental (12) · Half-Orc (9) · Undead (9) · None (7) · Tiefling (7) · Aberration (6) · Dwarf (6) · Elf (6) · Half-Elf (6) · Skeleton (6) · Halfling (5) · Animated Armour (4) · Dark Justiciar (4)
type:
Goblin (80) · Human (44) · Vampire spawn (16) · Gnome (13) · Elemental (12) · Half-Orc (9) · Undead (9) · None (7) · Tiefling (7) · Aberration (6) · Dwarf (6) · Elf (6) · Half-Elf (6) · Skeleton (6) · Halfling (5) · Animated Armour (4) · Dark Justiciar (4)
resistances:
None (199) · Poison immunity (45) · Bludgeoning resistant nm (32) · Piercing resistant nm (32) · Slashing resistant nm (32) · Necrotic resistant full (30) · Fire resistant full (15) · lightning resistant full (13) · acid resistant full (11) · Necrotic immunity (11) · Psychic immunity (11) · Fire resistance full (9) · Thunder resistant full (8) · Poison resistant full (7) · Radiant vulnerability (7) · bludgeoning vulnerability (6) · Cold resistant full (6) · Fire immunity (6) · necrotic resistance full (6) · Piercing resistant full (5)
passives:
 Opportunity Attack (232) · Darkvision (148) · Opportunity Attack (56) ·  Extra Attack (54) ·  Darkvision (26) ·  Shortened Stride (16) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Fey Ancestry (15) ·  Gnome Cunning (15) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Mobile: Evade Difficult Terrain (14) ·  Unarmoured Defence (Barbarian) (13) ·  Fast Movement (11) ·  Sunlight Sensitivity (11) ·  Tenacity (passive feature) (10) ·  Uncanny Dodge (9) · Danger Sense (9) · Extra Attack (9)

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