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Drilldown: creatures

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creatures > ac: 12-20 & strength: 12-16 & wisdom: 2-10

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2)
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resistances:
None (86) · Poison immunity (31) · Necrotic resistant full (26) · Bludgeoning resistant nm (23) · Piercing resistant nm (23) · Slashing resistant nm (23) · fire resistance full (14) · Fire resistant full (10) · necrotic resistance full (10) · Necrotic immunity (8) · Poison resistant full (7) · Lightning resistant full (5) · Thunder resistant full (5) · Acid resistant full (4) · Cold immunity (4) · Fire vulnerability (4) · Psychic Immunity (4) · Radiant vulnerability (4) · bludgeoning vulnerability (3)
passives:
Opportunity Attack (160) · Darkvision (82) · Extra Attack (32) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Fey Ancestry (9) · Sunlight Sensitivity (8) · Brave (7) · Ethereal (7) · Evasion (7) · Halfling Luck (7) · Crude Frenzy (6) · Dwarven Resilience (6) · Hellish Resistance (5) · Incorporeal Movement (5) · Uncanny Dodge (5)

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