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Drilldown: creatures

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creatures > ac: 12-14 & strength: 12-20

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race:
Human (54) · Dwarf (31) · Goblin (28) · Halfling (13) · Tiefling (12) · Bugbear (11) · None (10) · Elf (10) · Half-Elf (9) · Redcap (9) · Wolf (9) · Worg (8) · Ghost (7) · Half-Orc (7) · Ogre (7) · Undead (7) · Werewolf (6) · Dark Justiciar (5) · Gnoll (5)
type:
Human (54) · Dwarf (31) · Goblin (28) · Halfling (13) · Tiefling (12) · Bugbear (11) · None (10) · Elf (10) · Half-Elf (9) · Redcap (9) · Wolf (9) · Worg (8) · Ghost (7) · Half-Orc (7) · Ogre (7) · Undead (7) · Werewolf (6) · Dark Justiciar (5) · Gnoll (5)
resistances:
None (194) · Poison Immunity (30) · lightning resistant full (19) · fire resistant full (17) · Fire Resistance full (15) · Poison resistant full (14) · Necrotic resistant full (13) · poison resistance full (12) · Necrotic immunity (10) · Acid resistant full (8) · Bludgeoning resistant nm (8) · piercing resistant nm (8) · Slashing resistant nm (8) · necrotic resistance full (7) · Thunder resistant full (7) · Lightning resistance full (6) · Poison resistance nm (6) · Radiant vulnerability (6) · Fire vulnerability (5)
passives:
 Opportunity Attack (232) · Darkvision (124) · Opportunity Attack (77) ·  Extra Attack (55) ·  Darkvision (38) ·  Dwarven Resilience (30) ·  Sunlight Sensitivity (26) ·  Fey Ancestry (22) ·  Superior Darkvision (21) ·  Tenacity (passive feature) (20) ·  Unarmoured Defence (Barbarian) (18) · Extra Attack (16) ·  Hellish Resistance (15) · Duergar Resilience (14) ·  Fast Movement (13) ·  Halfling Luck (13) · Danger Sense (13) ·  Pack Tactics (11)

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