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Drilldown: creatures

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creatures > ac: 12-13 & wisdom: 8-13 & conditions: None

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name:
Act 2 differences (2) · Cat (2)
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race:
Goblin (47) · Dwarf (24) · Human (19) · Gnome (13) · Cat (12) · Tiefling (12) · Halfling (10) · Half-Elf (9) · None (8) · Undead (8) · Werewolf (6) · Wolf (6) · Bird (5) · Elf (5) · Elemental (3) · Ghost (3) · Half-orc (3) · Myconid (3) · Worg (3)
resistances:
None (151) · Poison immunity (20) · fire resistance full (16) · Necrotic immunity (10) · Fire resistant full (9) · poison resistance full (9) · lightning resistant full (7) · necrotic resistance full (7) · Bludgeoning resistant nm (6) · Piercing resistant nm (6) · poison resistance nm (6) · poison resistant full (6) · slashing resistant nm (6) · Acid resistant full (5) · Cold immunity (5) · Fire vulnerability (5) · thunder resistant full (5)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (208) · Darkvision (139) · Extra Attack (27) · Dwarven Resilience (22) · Sunlight Sensitivity (17) · Duergar Resilience (16) · Superior Darkvision (16) · Fey Ancestry (15) · Feline Fall (13) · Gnome Cunning (13) · Shortened Stride (13) · Hellish Resistance (11) · Brave (10) · Halfling Luck (10) · None (9) · Danger Sense (9) · Ethereal (9) · Pack Tactics (9) · Unarmoured Defence (Barbarian) (8)

Showing below up to 230 results in range #1 to #230.

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