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Drilldown: creatures

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creatures > hp: 70-130 & ac: 11-20

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race:
Human (89) · Dwarf (18) · Vampire Spawn (16) · Githyanki (14) · Half-orc (14) · Elf (12) · Elemental (11) · None (9) · Half-Elf (9) · Aberration (7) · Gnome (7) · Drow (5) · Redcap (4)
resistances:
None (201) · Bludgeoning resistant nm (29) · Piercing resistant nm (29) · Slashing resistant nm (28) · Necrotic resistant full (24) · Poison immunity (23) · Poison resistant full (14) · Fire resistant full (13) · Lightning resistant full (9) · Cold resistant full (8) · Bludgeoning Resistance nm (7) · Cold Resistance full (7) · Necrotic immunity (7) · Piercing resistance nm (7) · Slashing resistance nm (7) · Acid resistant full (6) · fire immunity (6) · Lightning resistance full (6) · Poison resistance full (6) · Thunder resistant full (6)
conditions:
None (188) · Aura of Protection (Aura) (30) · Aura of Murder (Aura) (13) · Unstoppable (9) · Eternally Bound (7) · Mage Armour (4) · Sanctuary (4) · Astral Gravity (3) · Dead (3) · Freedom of Movement (3) · Ambushing (2) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Charmed (2) · Ephemeral Whispers (2) · See Invisibility (2)
passives:
Opportunity Attack (281) · Extra Attack (156) · Darkvision (114) · Divine Health (31) · Tactical Discipline (27) · Fey Ancestry (26) · Magic Resistance (25) · Tenacity (passive feature) (24) · Great Weapon Fighting (23) · Evasion (19) · Dwarven Resilience (18) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Murder Hungry (14) · Sunlight Sensitivity (14) · Danger Sense (13) · Unarmoured Defence (Barbarian) (13)

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