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Drilldown: creatures

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creatures > ac: 11-14 & intelligence: 7-10 & conditions: None

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intelligence:
race:
Goblin (57) · Dwarf (24) · Tiefling (21) · Human (18) · Githyanki (11) · Gnome (10) · Worg (9) · Redcap (8) · Mephit (7) · Undead (7) · Bugbear (6) · Gold Dwarf (6) · Half-Elf (6) · Half-Orc (6) · Werewolf (6) · Gnoll (5)
type:
Goblin (57) · Dwarf (24) · Tiefling (21) · Human (18) · Githyanki (11) · Gnome (10) · Worg (9) · Redcap (8) · Mephit (7) · Undead (7) · Bugbear (6) · Gold Dwarf (6) · Half-Elf (6) · Half-Orc (6) · Werewolf (6) · Gnoll (5)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (209) · Darkvision (150) ·  Extra Attack (43) · Opportunity Attack (41) ·  Sunlight Sensitivity (32) ·  Dwarven Resilience (31) ·  Hellish Resistance (22) ·  Superior Darkvision (22) ·  Darkvision (20) ·  Fey Ancestry (20) · Duergar Resilience (17) ·  Unarmoured Defence (Barbarian) (15) ·  Fast Movement (11) ·  Shortened Stride (11) ·  Gnome Cunning (10) · Danger Sense (10) ·  Tenacity (passive feature) (9) ·  Feral Instinct (6) · Multiattack: Wounded (Werewolf) (6)

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