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creatures > ac: 11-13 & strength: 12-17

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name:
Act 2 differences (2)
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race:
Human (27) · Goblin (24) · Dwarf (19) · Tiefling (13) · Githyanki (12) · Half-Elf (11) · Undead (11) · None (10) · Halfling (8) · Elf (6) · Wolf (6) · Werewolf (5) · Bear (4) · Boar (4) · Ghost (4) · Hobgoblin (4) · Worg (4) · Gnome (3)
resistances:
None (128) · poison immunity (20) · fire resistance full (18) · fire resistant full (14) · necrotic resistance full (10) · Poison resistant full (10) · Necrotic immunity (8) · Poison resistance full (7) · Lightning Resistance full (6) · Necrotic resistant full (6) · Acid Resistance full (5) · poison resistance nm (5)
passives:
Opportunity Attack (202) · Darkvision (105) · Extra Attack (28) · Dwarven Resilience (18) · Fey Ancestry (18) · Hellish Resistance (13) · Sunlight Sensitivity (13) · Duergar Resilience (10) · Superior Darkvision (10) · Pack Tactics (9) · Brave (8) · Ethereal (8) · Halfling Luck (8) · Incorporeal Movement (8) · Danger Sense (7) · Tenacity (passive feature) (6) · Unarmoured Defence (Barbarian) (6) · Fast Movement (5) · Martial Advantage (5) · Multiattack: Wounded (Werewolf) (5)

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