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Drilldown: creatures

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creatures > ac: 10-16 & strength: 12-16 & wisdom: 2-10

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name:
Act 2 differences (2)
race:
Goblin (32) · Human (12) · Githyanki (11) · None (7) · Tiefling (7) · Undead (7) · Ghoul (6) · Dwarf (5) · Boar (4) · Dark Justiciar (4) · Skeleton (4) · Crawling Claw (3) · Half-Elf (3) · Halfling (3) · Lightfoot Halfling (3)
type:
Goblin (32) · Human (12) · Githyanki (11) · None (7) · Tiefling (7) · Undead (7) · Ghoul (6) · Dwarf (5) · Boar (4) · Dark Justiciar (4) · Skeleton (4) · Crawling Claw (3) · Half-Elf (3) · Halfling (3) · Lightfoot Halfling (3)
resistances:
None (88) · Poison immunity (30) · fire resistant full (10) · Necrotic resistant full (9) · fire resistance full (8) · necrotic resistance full (6) · Poison resistant full (6) · bludgeoning resistant nm (5) · Necrotic immunity (5) · Piercing resistant nm (5) · Slashing resistant nm (5) · bludgeoning vulnerability (4) · Lightning resistant full (4) · Radiant vulnerability (4) · Thunder resistant full (4) · Acid resistant full (3) · Fire vulnerability (3) · Psychic Immunity (3)
passives:
 Opportunity Attack (100) · Darkvision (70) · Opportunity Attack (37) ·  Darkvision (15) ·  Extra Attack (11) ·  Hellish Resistance (8) ·  Sunlight Sensitivity (7) ·  Fey Ancestry (6) ·  Halfling Luck (6) ·  Dwarven Resilience (5) ·  Unarmoured Defence (Barbarian) (5) · Brave (5) · Crude Frenzy (5) · None (4) ·  Living Shadow (4) ·  Shar's Sight (4) ·  Superior Darkvision (4) · Danger Sense (4)

Showing below up to 149 results in range #1 to #149.

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