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Drilldown: creatures

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creatures > ac: 10-13 & strength: 14-18

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name:
Act 2 differences (2) · Mask of Vengeance (2)
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race:
Human (22) · Dwarf (15) · Githyanki (12) · None (10) · Elf (7) · Undead (7) · Gnome (6) · Half-Elf (6) · Tiefling (6) · Werewolf (6) · Halfling (5) · Bear (4) · Ghost (4) · Half-Orc (4) · Worg (4) · Beast (3) · Ghast (3) · Zombie (3)
resistances:
None (91) · Poison immunity (23) · fire resistance full (10) · Fire resistant full (9) · Necrotic immunity (8) · poison resistant full (8) · necrotic resistance full (7) · Necrotic resistant full (7) · Poison resistance full (5) · Acid Resistance full (4) · Bludgeoning Immunity nm (4) · Bludgeoning resistant nm (4) · Cold immunity (4) · Lightning resistance full (4) · Piercing Immunity nm (4) · Piercing resistant nm (4) · Psychic immunity (4) · Slashing Immunity nm (4) · Slashing resistant nm (4)
passives:
Opportunity Attack (152) · Darkvision (71) · Extra Attack (27) · Dwarven Resilience (16) · Born into Darkness (13) · Fey Ancestry (13) · Shadow Ambush (11) · Superior Darkvision (10) · Danger Sense (9) · Ethereal (8) · Sunlight Sensitivity (8) · Unarmoured Defence (Barbarian) (8) · Duergar Resilience (6) · Fast Movement (6) · Gnome Cunning (6) · Hellish Resistance (6) · Incorporeal Movement (6) · Multiattack: Wounded (Werewolf) (6) · Shortened Stride (6)

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