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Drilldown: creatures

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creatures > ac: 10-13 & strength: 14-17

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name:
Act 2 differences (2)
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race:
Human (15) · Githyanki (12) · Undead (7) · Dwarf (6) · Half-Elf (6) · None (5) · Tiefling (5) · Werewolf (5) · Bear (4) · Elf (4) · Ghost (4) · Worg (4) · Gnome (3) · Halfling (3) · Badger (2) · Drow (2) · Ghast (2) · Mummy (2) · Plant (2) · Zombie (2)
resistances:
None (67) · Poison immunity (17) · fire resistance full (10) · fire resistant full (8) · Necrotic immunity (7) · necrotic resistance full (6) · Necrotic resistant full (6) · Poison resistant full (6) · Acid resistance full (4) · Cold immunity (4) · lightning resistance full (4)
passives:
Opportunity Attack (113) · Darkvision (54) · Extra Attack (15) · Fey Ancestry (10) · Danger Sense (7) · Dwarven Resilience (7) · Ethereal (6) · Incorporeal Movement (6) · Unarmoured Defence (Barbarian) (6) · Born into Darkness (5) · Fast Movement (5) · Hellish Resistance (5) · Multiattack: Wounded (Werewolf) (5) · Tenacity (passive feature) (5) · Pack Tactics (4) · Sunlight Sensitivity (4)

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