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Drilldown: creatures

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creatures > ac: 10-13 & movement m: 9-12

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movement m:
race:
Human (146) · Goblin (84) · Tiefling (42) · Dwarf (21) · Wood Elf (12) · None (11) · Drow (11) · High Elf (10) · Cat (9) · Half-Elf (8) · Skeleton (8) · High Half-Elf (7) · Mephit (7) · Ogre (7)
type:
Human (146) · Goblin (84) · Tiefling (42) · Dwarf (21) · Wood Elf (12) · None (11) · Drow (11) · High Elf (10) · Cat (9) · Half-Elf (8) · Skeleton (8) · High Half-Elf (7) · Mephit (7) · Ogre (7)
resistances:
None (383) · Poison Immunity (46) · Fire resistance full (35) · fire resistant full (23) · Necrotic resistant full (13) · Poison resistant full (11) · fire magical (10) · Bludgeoning resistant nm (9) · Fire immunity (9) · Piercing resistant nm (9) · Slashing resistant nm (9) · Bludgeoning vulnerability (8) · poison resistance nm (8) · Cold resistant full (7) · Psychic vulnerability (7) · lightning resistant full (6) · Necrotic immunity (6) · necrotic resistance full (6) · Poison resistance full (6)
conditions:
None (415) · Aura of Murder (Aura) (39) · Slightly Drunk (22) · Sanctuary (16) · Dead (13) · Mage Armour (7) · Shadow Visage (6) · Invisible (5) · Drunk (4) · Sacred Defiance Aura (4) · Sleeping (4) · Death Wish (3) · Astral Conduit (2) · BOOOAL's Faithful (2) · Ephemeral Whispers (2) · Firewine Belly (2) · Stench of Death (2) · Undead Fortitude (2)
passives:
 Opportunity Attack (361) · Darkvision (288) · Opportunity Attack (139) ·  Fey Ancestry (51) ·  Hellish Resistance (49) ·  Darkvision (48) ·  Extra Attack (43) ·  Sunlight Sensitivity (29) ·  Dwarven Resilience (23) · None (18) ·  Superior Darkvision (17) ·  Prey Upon the Weak (16) · Extra Attack (16) ·  Tenacity (passive feature) (13) ·  Forever Indebted (12) ·  Shadow Ambush (12) · Duergar Resilience (12) ·  Feline Fall (10) ·  Pack Tactics (10)

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