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Drilldown: creatures

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creatures > hp: 40-300 & ac: 10-13 & wisdom: 10-16

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name:
Act 2 differences (2)
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race:
Human (62) · Dwarf (25) · Gnome (17) · Elf (10) · Undead (10) · None (7) · Werewolf (6) · Half-Orc (5) · Elemental (4) · Ghost (4) · Half-Elf (4) · Beast (3) · Drow (3) · Ghast (3) · Hobgoblin (3) · Tiefling (3) · Wraith (3) · Ghoul (2) · Mummy (2) · Myconid (2)
resistances:
None (116) · Poison immunity (21) · fire resistance full (12) · lightning resistant full (12) · Fire resistant full (11) · necrotic resistance full (11) · Necrotic immunity (10) · poison resistance full (10) · poison resistant full (8) · Acid resistant full (7) · Bludgeoning resistant nm (7) · Piercing resistant nm (7) · Slashing resistant nm (7) · Thunder resistant full (7) · Necrotic resistant full (6) · poison resistance nm (6) · Fire immunity (5)
passives:
Opportunity Attack (195) · Darkvision (99) · Extra Attack (60) · Dwarven Resilience (25) · Sunlight Sensitivity (22) · Superior Darkvision (22) · Fey Ancestry (18) · Duergar Resilience (17) · Gnome Cunning (17) · Prey Upon the Weak (16) · Shortened Stride (16) · Ethereal (11) · Born into Darkness (9) · Danger Sense (8) · Fast Movement (7) · Shadow Ambush (7) · Unarmoured Defence (Barbarian) (7) · Multiattack: Wounded (Werewolf) (6) · Font of Inspiration (5) · Incorporeal Movement (5)

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