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Branthos

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Harper Branthos is a wood elf fighter who is part of the Harpers in Act Two. Originally holed up in Last Light Inn patrolling the outskirts and main plaza of the sanctuary, Branthos plans and sets up an elaborate ambush against an Absolutist convoy.

Portrait Branthos.png
Harpers, attack! Kill the cultists - and get that lantern!
Branthos, ambushing the caravan

Involvement[edit | edit source]

Last Light Inn[edit | edit source]

Upon reaching the Shadow-Cursed Lands through Grymforge, Branthos can be first encountered at the Last Light Inn patrolling the main plaza in front of the Inn's entrance, as well as the underpass where Bex Bex is.

After speaking with Jaheira Jaheira, Branthos moves to the bridge in front of Last Light Inn, along with Elindale Elindale, Lassandra Lassandra, Manus Manus, and Skywin Skywin. They wait for the party so they can move in to intercept and ambush a nearby Absolutist convoy and acquire their source of protection against the Shadow Curse. Accepting the mission results in Branthos and his squad of Harpers casting Light Light on their weapons and moving to the Ruined Battlefield, where they lay in wait for the Absolutist convoy. The party can go with the group immediately or catch up with them later, as the ambush site is marked on their map.

If speaking with Isobel Thorm Isobel Thorm and triggering the fight with Marcus Falgor Marcus, Branthos and his squad will have already moved to the bridge, out of reach of the battle. If Isobel is not saved, Branthos immediately dies instead of turning into a Shadow-Cursed Undead Shadow-Cursed Undead.

Ambush[edit | edit source]

Main article: Follow the Convoy

Talking to Branthos at the ambush site commences the ambush and spawns in the encounter. Once Kar'niss Kar'niss and the convoy arrive, the party members have a choice to attack immediately or hang back. If choosing to stay hidden and keep watching, Kar'niss Kar'niss kills Vez Brawler Vez, one of the goblins in the convoy. From there, the party can signal the Harpers; otherwise the Harpers start the encounter themselves. After the fight, a Moonlantern can be found on the drider's corpse. Branthos comments on it,[1] but not before remarking that the war is not over.[2]

Alternatively, the party can convince Kar'niss to relinquish the Moonlantern and consign the convoy members to their fate as Shadow-Cursed Undead Shadow-Cursed Undead. Either way, Elindale and his squad then depart amiably and return to Last Light Inn.

If choosing to reach the Shadow-Cursed Lands through the Rosymorn Monastery Trail, a goblin greets them and sends the party to a rendezvous point to wait for Kar'niss and the convoy to guide them to Moonrise Towers, where the party can pass off pass off as True Souls. This starts Follow the Convoy Follow the Convoy.

Kar'niss ferries the party, as well as the rest of the convoy, to Moonrise Towers. During the trek, Branthos, along with Elindale, Manus, and Skywin ambush the convoy. The party can choose to either turn on the convoy and help the Harpers, or protect the convoy in order to continue their cover as True Souls.

If meeting the Harpers for the first time, Branthos takes the drider's Moonlantern and tells the party to head to Last Light Inn, where they can obtain similar protection after speaking with Isobel. If choosing to remain with the convoy, Branthos and his squad turn hostile.

After the Ambush[edit | edit source]

If sided with and alive, Branthos can later be found on the top floor of Last Light Inn, drinking wine with Elindale. In sharp contrast to Elindale's more buoyant personality, Branthos showcases a very stoic demeanor[3] and reassures her they will be ready when the time to attack Ketheric Thorm Ketheric Thorm comes.[4]

Assault Moonrise Towers[edit | edit source]

If Isobel is saved at the Last Light Inn, and the Aylin Nightsong is freed from her cage and heads for Moonrise Towers, Branthos follows Jaheira there. However, he is killed during the fight against Absolute forces before the party members arrive. His corpse can be found in the Moonrise Towers Prison, surrounded by a Death Shepherd and a horde of Necromites.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Disarming Attack Melee.webp
Disarming Attack (Melee) Disarming Attack (Melee) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Longsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Pommel Strike.webp
Pommel Strike Pommel Strike ()   –  Longsword
D4 Physical.png 1d4 (1~4) Damage TypesBludgeoning

Make a non-lethal attack against an enemy and possibly Daze Daze them.

CON Save
 Melee: 1.5 m / 5  ft
Recharge: Short rest
Rush Attack.webp
Rush Attack Rush Attack ()   –  Longsword

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest

Allies[edit | edit source]

Loot[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

  • Branthos and Elindale seem to be close friends, or at least share an amiable level of camaraderie, as they have nicknames for each other: "Bran" for Branthos, and "Elin" for Elindale.[5][6]
    • Branthos will also call Lassandra "Lass", if the latter dies in combat with him.[7] This dialogue can only be heard in combat against the Drider if Manus has already died and cannot call out for Lassandra before Branthos.
  • Branthos wears a set of armor identical to the Scale Mail armor set, but with metal kneecaps and the shoulder pads from the Scale Mail +2 set. He also has a Harp-Shaped Pin pinned on his chest.
  • If killed at any point before or during the convoy's ambush, either Elindale, Lassandra, Manus, or Skywin take the lead in talking to the player character instead and lead the ambush, and refer them to Last Light Inn.
  • As of Patch 7, despite having Extra Attack, Branthos is not able to attack twice during his turns.
    • Likewise, despite having Disarming Attack (Melee), Branthos is unable to use this action.
      • This is due to Branthos being given a player character version of Disarming Attack, leaving him unable to use the action as he has no Superiority Die.

References[edit | edit source]

  1. "Incredible magic. I can feel the light lifting the shadows - even those within me."
  2. "Dialogue with the ambush squad:
    "One less blight in the darkness. A thousand more to conquer." - Branthos
    "At the very least. For every beast we slay, the shadows spawn two more." - Manus
    "Gods - why so glum? We hit the cult where it hurts." - Elindale
    "A victory is a victory. Our heads are still intact - and that's worth celebrating." - Skywin
  3. "Dialogue with Elindale:
    "Take a moment, Bran. Savour our victory over the drider." - Elindale
    "I'll celebrate when Ketheric's dead. Not before." - Branthos
    "We're still alive, Bran. That's worth a cheer, at the very least."
    "Have you ever known me to cheer?"
    "There's always a first time."
  4. "Dialogue with Elindale:
    "So now what. We just - wait? Hope the True Soul comes through?" - Elindale
    "Yes - we wait. If we're called, we join the fight against Ketheric. And with the True Soul, we will land the final blow." - Branthos
  5. "I know you're keen, Elin. Be patient - your chance will come. Until then, keep watch, and keep wary. I need your senses sharp." - Branthos to Elindale
  6. "Take a moment, Bran. Savour our victory over the drider." - Elindale to Branthos
  7. "Lass! No!"