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Rogue
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With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.
With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.
Rogue is a character Class in Baldur's Gate 3. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use Dexterity as their primary ability score.
The Rogue Subclasses are: Arcane Trickster, Thief, and Assassin
The Rogue Class Progression | |||
---|---|---|---|
Level | Proficiency Bonus | Sneak Attack | Features |
1st | +2 | 1d6 | Expertise, Sneak Attack (Melee), Sneak Attack (Ranged) |
2nd | +2 | 1d6 | Cunning Action: Dash, File:Cunning Action Disengage Icon 64px.png Cunning Action: Disengage, Cunning Action: Hide |
3rd | +2 | 2d6 | Choose a subclass |
4th | +2 | 2d6 | Feat |
5th | +3 | 3d6 | Uncanny Dodge |
6th | +3 | 3d6 | Expertise |
7th | +3 | 4d6 | File:Evasion Icon.png Evasion |
8th | +3 | 4d6 | Feat |
9th | +4 | 5d6 | Subclass feature |
10th | +4 | 5d6 | Feat |
11th | +4 | 6d6 | Reliable Talent |
12th | +4 | 6d6 | Feat |
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Important Ability Scores: for physical attacks and Armour Class, for Hit Points, and (Arcane Trickster only) for Spells.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Simple weapons, , , ,
- Light armour
- Skills with Proficiency (Choose 4):
- Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, Stealth
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, Stealth
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Gain Expertise in 2 Skills you are Proficient in
- Sneak Attack (Melee)
- Sneak Attack (Ranged)
Level 2
- Cunning Action: Dash
- File:Cunning Action Disengage Icon 64px.png Cunning Action: Disengage
- Cunning Action: Hide
Level 3
Select a Subclass
Arcane Trickster | Thief | Assassin |
---|---|---|
|
Level 4
- Choose a Feat.
- Subclass Features:
Arcane Trickster | Thief | Assassin |
---|---|---|
|
(none) | (none) |
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- Uncanny Dodge
- Sneak Attack damage: +3d6 (Your sneak attack gains an additional +1d6 damage.)
Level 6
- Gain Expertise in 2 Skills you are Proficient in.
Level 7
- File:Evasion Icon.png Evasion
- Sneak Attack damage: +4d6 (Your sneak attack gains an additional +1d6 damage.)
Level 8
- Choose a Feat.
Level 9
- Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus.)
- Sneak Attack damage: +5d6 (Your sneak attack gains an additional +1d6 damage.)
- Subclass Features:
Arcane Trickster | Thief | Assassin |
---|---|---|
Level 10
- Choose a Feat.
Level 11
- Reliable Talent
- Sneak Attack damage note: Rogue Sneak Attack damage remains at +5d6; it does NOT follow the 5e rules and increase to +6d6.
Level 12
- Choose a Feat.
External Links
- Rogue on the Forgotten Realms Wiki