With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.
With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.
Rogue is a character Class in Baldur's Gate 3 . Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use Dexterity as their primary ability score.
Class Information
Level 1 Maximum Hit Points: 8 + Constitution Modifier
Important Ability Scores: Dexterity for physical attacks and Armour Class , Constitution for Hit Points, and (Arcane Trickster only) Intelligence for Spells.
Saving Throw Proficiencies: Dexterity , Intelligence
Equipment Proficiencies:
Skills with Proficiency (Choose 4):
Acrobatics , Athletics , Deception , Insight , Intimidation , Investigation , Perception , Performance , Persuasion , Sleight of Hand , Stealth
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
Level 2
Level 3
Sneak Attack damage: +2d6 (Your sneak attack gains an additional +1d6 damage.)
Level 4
Ability Score Improvement or Feat (Choose 1)
Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
Choose a Feat .
Level 5
Subclass Features: None at this level.
Level 6
Gain Expertise in 2 Skills you are Proficient in.
Subclass Features: None at this level.
Level 7
Level 8
Ability Score Improvement or Feat (Choose 1)
Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
Choose a Feat .
Level 9
Proficiency Bonus : +4 (You gain +1 to your Proficiency Bonus.)
Sneak Attack damage: +5d6 (Your sneak attack gains an additional +1d6 damage.)
Level 10
Ability Score Improvement or Feat (Choose 1)
Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
Choose a Feat .
Level 11
Reliable Talent
Sneak Attack damage: +6d6 (Your sneak attack gains an additional +1d6 damage.)
Level 12
Ability Score Improvement or Feat (Choose 1)
Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
Choose a Feat .
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