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Terradissia

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Harper Terradissia is a half elven wizard who is part of the Harpers in Act Two. She guards the entrance to the Last Light Inn, standing atop the guard tower by the entry bridge.

Portrait Terradissia.png
Hah. Just look at you.
Terradissia's warcry

Involvement[edit | edit source]

Last Light Inn[edit | edit source]

Terradissia can be first encountered at the Last Light Inn, where she guards the entrance to the sanctuary and main plaza atop a guard tower, just above Elifer and Darragh.

If Marcus Falgor Marcus rescued the party but is exposed by them as a True Soul, Terradissia gets Stunned Stunned and joins the fight against his summoned Crawling Claws.

Resolve the Abduction[edit | edit source]

When Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Terradissia frequently is amongst the Harpers who avoid being Impaled Impaled; she then either runs up to fight the Winged Horrors, or stays out of range of the battle. If Isobel is not saved, Terradissia and everyone save for Jaheira Jaheira in Last Light Inn turns into a Shadow-Cursed Undead Shadow-Cursed Undead.

Assault Moonrise Towers[edit | edit source]

If Isobel is saved at the Last Light Inn, and the once the Aylin Nightsong is freed from her cage and heads for Moonrise Towers, Terradissia follows Jaheira to the Assault on Moonrise Towers. However, Terradissia is killed during the fight against Absolute forces before the party members arrive. Her corpse can be found in the Moonrise Towers Prison, surrounded by a Death Shepherd and a horde of Necromites.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Acid Splash.webp
Acid Splash Acid Splash ()
D6 Acid.png 1d6 (1~6) Damage TypesAcid

Throw a bubble of acid that damages each creature it hits.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Magic Missile.webp
Magic Missile Magic Missile ()
D4 Force.png 1d4 + 1 (2~5) Damage TypesForce

Create three darts of magical force, each dealing 1d4 + 1Damage TypesForce damage to its target.

The darts always hit their target, and can each be targeted individually.

 Range: 18 m / 60 ft
Poison Spray.webp
Poison Spray Poison Spray ()
D12 Poison.png 1d12 (1~12) Damage TypesPoison

Project a puff of noxious gas, dealing 1d12Damage TypesPoison to a target.

CON Save
 Range: 3 m / 10 ft

Notable loot[edit | edit source]

Related quests[edit | edit source]

External links[edit | edit source]