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Klen

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Revision as of 06:25, 9 September 2024 by HiddenDragon (talk | contribs) (Created page with "{{PageSeo | description = Zealot Klen is a human Zealot of the Absolute in Act Two. He can be found inside Moonrise Towers on the first floor, patrolling the off-limits area. | image = Klen.png }} {{Infobox creature | name = Zealot Klen | faction = Cult of the Absolute | image =<gallery> Klen.png|In-game Portrait Klen.png|Portrait </gallery> | race = Human | type = Humanoid | archetype = Zealot of the Absolute | level = 8 | size = Medium | ac = 18 | e hp...")
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Zealot Klen is a human Zealot of the Absolute in Act Two. He can be found inside Moonrise Towers, patrolling the first floor of the off-limits area.

Combat

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Halberd
Damage: 5~14
D10 Slashing.png
1d10 + 4Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Damage: 1~6

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Branding Smite Melee.webp
Branding Smite Branding Smite (+ + )
Damage: 2~12
D6 Radiant.png
Normal weapon damage
+ 2d6Damage TypesRadiant

Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning Invisible Invisible.

 Range: Normal weapon range
Thunderous Smite Thunderous Smite (+ + )
Damage: 2~12
D6 Thunder.png
Normal weapon damage
+ 2d6Damage TypesThunder

Your melee weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone Prone.

STR Save
 Range: Normal weapon range
Lay on Hands Greater Healing.webp
Lay on Hands: Greater Healing Lay on Hands: Greater Healing (+ 2)
Healing:
Paladin Level x 4Healing

Imbue your hands with divine power to heal an ally.

 Melee: 1.5 m / 5  ft
Lay on Hands Lesser Healing.webp
Lay on Hands: Lesser Healing Lay on Hands: Lesser Healing (+ )
Healing:
Paladin Level x 2Healing

Imbue your hands with divine power to heal an ally.

 Melee: 1.5 m / 5  ft

Tactician only

Abjure Enemy.webp
Abjure Enemy Abjure Enemy (+ )

Frighten Frighten an enemy. They'll be easier to hit and cannot move.

Fiends and undead have Disadvantage Icon.png Disadvantage on this Saving Throw

WIS Save
 Range: 18 m / 60 ft

Notable loot