At character levels 4,8, and 12, players can choose to take a feat - a feature that gives you a unique ability which improves your character in a specific area - in lieu of improving their Ability Scores. Fighters and rogues also gain access to bonus feats, with the fighter gaining a bonus feat at level 6 and the rogue at level 10.
Not-Yet-Implemented Feats
The following Feats have been confirmed for the full release but are not currently available in Early Access:
Actor
Alert
Charger
Crossbow Expert
Dungeon Delver
Durable
Elemental Adept
Heavy Armour Master
Lucky
Mage Slayer
Medium Armour Master
Observant
Performer
Polearm Master
Resilient
Ritual Caster
Savage Attacker
Sentinel
Sharpshooter
Spell Sniper
Tavern Brawler
War Caster
Available Feats
Feat
Description
Ability Improvement
Note: While technically not a Feat, Ability Improvement is offered within the Feat Selection menu.