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Marls
From bg3.wiki
Revision as of 22:46, 9 July 2024 by NtCarlson (talk | contribs) (Created page with "{{Infobox creature | name = Acolyte Marls | image = Portrait Marls.png | va = | faction = Cult of the Absolute | race = Human | type = Humanoid | class = Cleric | archetype = Acolyte of the Absolute | level = 4 | hp = 27 | ac = 11 | prof bonus = +2 | movement m = 9 | weight kg = 75 | size = Medium | str = 11 | dex = 10 | con = 12 | int = 8 | wis = 14 | cha = 9 | resistances = | passives = Opportunity Attack | cha save prof = yes | wis save prof = yes |...")
Marls is a Acolyte of the Absolute within Moonrise Towers located at X: -78 Y: -186.
Combat
Attacks and abilities
- Bless (+ )
- Bless up to 3 creatures. They gain a +1d4 bonus to Attack rolls and Saving throws.
- Range: 9 m / 30 ft
- Thunderous Smite (+ + )
- Damage: 2~12Normal weapon damage+ 2d6Thunder
Your melee weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone.
- Cure Wounds (+ )
- Healing: 1~8 + modifiers
Heal a creature you can touch.
- Melee: 1.5 m / 5 ft
- Lay on Hands: Greater Healing (+ 2)
- Healing: Paladin Level x 4Healing
Imbue your hands with divine power to heal an ally.
- Melee: 1.5 m / 5 ft
- Lay on Hands: Lesser Healing (+ )
- Healing: Paladin Level x 2Healing
Imbue your hands with divine power to heal an ally.
- Melee: 1.5 m / 5 ft
- Branding Smite (Melee) (+ + )
- Damage: 2~12Normal weapon damage+ 2d6Radiant
Your melee weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning Invisible.
- Range: Normal weapon range
- Sacred Flame ()
- Damage: 1~81d8Radiant
Engulf a target in a flame-like radiance.
Loot
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Quests |
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