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Barbarian

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The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
Class Barbarian Badge Icon.png
Class Barbarian Badge Icon.png
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.

Barbarian is a class in Baldur's Gate 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Barbarians' key ability scores are Strength, Dexterity, and Constitution.

The Barbarian subclasses are: Berserker Berserker, Wildheart Wildheart, Wild Magic Wild Magic

The Barbarian Class Progression
Level Proficiency Bonus Features Rages Rage Damage
1st +2 Rage Rage, Unarmoured Defence Unarmoured Defence 2 +2
2nd +2 Reckless Attack Reckless Attack, Danger Sense Danger Sense 2 +2
3rd +2 Choose a subclass Choose a subclass 3 +2
4th +2 Feat Feat 3 +2
5th +3 Extra Attack Extra Attack, Fast Movement Fast Movement 3 +2
6th +3 Subclass feature Subclass feature 4 +2
7th +3 Feral Instinct Feral Instinct 4 +2
8th +3 Feat Feat 4 +2
9th +4 Brutal Critical Brutal Critical 4 +3
10th +4 Subclass feature Subclass feature 4 +3
11th +4 Relentless Rage Relentless Rage 4 +3
12th +4 Feat Feat 5 +3

Overview

Barbarian's default armour
Level 1 maximum hit points
12 + Constitution Constitution modifier
Hit points at higher levels
7 + Constitution Constitution modifier
Key abilities
Strength Strength for improved attack rolls and damage with melee weapons.
Dexterity Dexterity for higher initiative and Armour Class
Constitution Constitution for more hit points and unarmoured Armour Class.
Saving throw proficiencies
Strength Strength, Constitution Constitution
Equipment proficiencies
Simple weapons, Martial weapons
Light armour, Medium armour, Shields
Skill proficiencies (Choose 2)
Animal Handling, Athletics, Intimidation, Nature, Survival, Perception
You receive a bonus to every skill that you are proficient in. At level 1 the proficiency bonus is +2.

Level progression

Through experience, you acquire new power. You gain the following traits.

Level 1

Rage Rage

  • Rage Charges: 2 (The number of times you can Rage per day. Replenished by Long Rest).

While Raging, you gain the following:

Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You also cannot cast spells or concentrate while raging.

Level 2

Level 3

  • Rage Charges: 3 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).

Choose a subclass:

Level 4

Level 5

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  • Extra Attack Extra Attack: You can attack twice, instead of once, whenever you take the Attack action on your turn.
  • Fast Movement Fast Movement: Your Movement Speed increases by 3m / 10ft while not wearing Heavy Armour.

Level 6

  • Rage Charges: 4 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).

Subclass features:

Berserker Berserker Wildheart Wildheart Wild Magic Wild Magic

Level 7

Level 8

Subclass features:

Berserker Berserker Wildheart Wildheart Wild Magic Wild Magic

(none)

(none)

Level 9

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Subclass features:

Berserker Berserker Wildheart Wildheart Wild Magic Wild Magic

(none)

(none)

Level 10

Subclass features:

Berserker Berserker Wildheart Wildheart Wild Magic Wild Magic

Level 11

Level 12

  • Rage Charges: 5 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).
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External links