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Religion
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Recognise deities. Understand holy rites.
Religion is an Intelligence Skill.
The higher your Intelligence Score, the more likely you will succeed on Religion Checks.
Proficiency
Characters who are proficient in Religion can add their Proficiency Bonus when making Ability checks.
The following backgrounds grant proficiency in Religion:
The following classes can choose to select Religion as a proficient skill at Level 1:
Rangers who choose as a Favoured Enemy gain proficiency in Religion.
Knowledge Domain Clerics can choose to gain proficiency in Religion at Level 1. If chosen, they can add double their Proficiency Bonus when making Religion checks.
Uses
- Used in dialogue.
Related Items
+1 to Skill Checks
Related Spells
- - Grants Proficiency in all Skills of a chosen Ability.
- - Grants Proficiency in all Intelligence Skills.
- - Grants a +1d4 bonus on all Skill Checks.
- - Grants Advantage on all Intelligence Checks.
- - Grants Disadvantage on all Intelligence Checks.