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Druid
Druid is a character Class in Baldur's Gate 3.
Overview[edit | edit source]
Druids are closely attuned with nature and the animals that live in it. They utilize the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.
Subclasses[edit | edit source]
The druid subclasses are:
Class Progression[edit | edit source]
Druid Class Progression | Spell Slots per Spell Level | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Cantrips known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | ![]() |
2 | 2 | - | - | - | - | - |
2nd | , ![]() |
3 | - | - | - | - | - | ||
3rd | - | 4 | 2 | - | - | - | - | ||
4th | , | 3 | 4 | 3 | - | - | - | - | |
5th | +3 | 4 | 3 | 2 | - | - | - | ||
6th | ![]() |
4 | 3 | 3 | - | - | - | ||
7th | - | 4 | 3 | 3 | 1 | - | - | ||
8th | , | 4 | 3 | 3 | 2 | - | - | ||
9th | +4 | - | 4 | 3 | 3 | 3 | 1 | - | |
10th | ![]() |
4 | 4 | 3 | 3 | 3 | 2 | - | |
11th | - | 4 | 3 | 3 | 3 | 2 | 1 | ||
12th | 4 | 3 | 3 | 3 | 2 | 1 |
Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.
Class information[edit | edit source]
Attributes[edit | edit source]
- Hit points
- At level 1: 8 + Constitution modifier
- On level up: 5 + Constitution modifier
- Key ability scores
- for spells
- for hit points and checks
- for Armour Class
- Spellcasting ability
Prepared spells
- You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
- Number of Prepared Spells = Druid Level + Wisdom Modifier (minimum of 1 spell.)
Starting Proficiencies[edit | edit source]
- Saving throw proficiencies
- ,
- Equipment proficiencies
- , , ,
- , , ,
- ,
- Skills with proficiency (choose 2)
- , , , , , , ,
- You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
- Starting Equipment
Druid Quarterstaff,
Druid Leather Armour,
Grovetender Boots
Multiclass Proficiencies[edit | edit source]
- Equipment proficiencies
- ,
Level progression[edit | edit source]
Through experience, you acquire new powers. You gain the following traits:
Level 1
- Spellcasting
-
Level 1 spell slots unlocked: 2
- You gain two Level 1 spell slots.
Cantrips Known: 2
- Choose 2 cantrips from the druid spell list.
Prepared spells
- Choose a number of Spells = 1 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)

- New cantrips available

- New 1st level spells
Level 2
- Spellcasting
-
Level 1 spell slots unlocked: 3
- You gain an additional level 1 spell slot.
Prepared spells
- Choose a number of Spells = 2 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)

- Magically assume the shape of a beast.
+
)
(- Assume the shape of a giant badger that can into the ground. The badger has a starting health of
13 hit points that increases every two druid levels.
+
)
(- Take the shape of a cat that can avoid attention and to distract enemies. It has
2 hit points.
+
)
(- Assume the shape of of a giant spider that can enemies. The giant spider has a starting health of
20 hit points that increases every two druid levels.
+
)
(- Assume the shape of a dire wolf that can allies and enemies. The dire wolf has a starting health of
18 hit points that increase every two druid levels.

Wild Shape Charges: 2
- The number of times you can use your Wild Shape. Replenished with a Short or Long Rest.

Select a subclass[edit | edit source]
Choose an additional cantrip: |
Gain an additional Wild Shape: |
Gain an additional cantrip: |
Gain an additional cantrip: |
Level 3
- Spellcasting
-
Level 1 Spell Slots Unlocked: 4
- You gain an additional Level 1 Spell Slot.
Level 2 Spell Slots Unlocked: 2
- You gain two Level 2 Spell Slots.

- New 2nd Level Spells

Subclass features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores | Circle of the Stars |
---|---|---|---|
|
(none) |
|
(none) |
*Denotes a spell not otherwise part of the Druid spell list.
Level 4
- Choose a Feat.

+
)
(- Assume the shape of a deep rothé that casts and its enemies. The deep rothé has a starting health of
23 hit points that increase every two druid levels.

- Spellcasting
-
Level 2 Spell Slots Unlocked: 3
- You gain an additional Level 2 Spell Slot.
Cantrips Known: 3
- Choose 1 additional Cantrip from the Druid Spell List.

Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores | Circle of the Stars |
---|---|---|---|
(none) |
Gain a Wild Shape: |
(none) |
(none) |
Level 5
- You can make an additional attack after making an unarmed strike while in wildshape.

- Spellcasting
-
Level 3 Spell Slots Unlocked: 2
- You gain two Level 3 Spell Slots.

- New 3rd Level Spells

Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores | Circle of the Stars |
---|---|---|---|
|
(none) |
|
(none) |
*Denotes a spell not otherwise part of the Druid spell list.
Level 6
+
)
(- Take the shape of a panther that can Prowl around invisibly.
+
)
(- Take the shape of an Owlbear that can the ground and become .

- Spellcasting
-
Level 3 Spell Slots Unlocked: 3
- You gain an additional Level 3 Spell Slots.
Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores | Circle of the Stars |
---|---|---|---|
|
|
|
|
Level 7
- Spellcasting
-
Level 4 Spell Slots Unlocked: 1
- You gain one Level 4 Spell Slot.

- New 4th Level Spells

Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores | Circle of the Stars |
---|---|---|---|
|
(none) |
|
(none) |
*Denotes a spell not otherwise part of the Druid spell list.
Level 8
- Choose a Feat.

- Spellcasting
-
Level 4 Spell Slots Unlocked: 2
- You gain an additional Level 4 Spell Slot.

Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores | Circle of the Stars |
---|---|---|---|
(none) |
|
(none) |
(none) |
Level 9
- Spellcasting
-
Level 4 Spell Slots Unlocked: 3
- You gain an additional Level 4 Spell Slot.
Level 5 Spell Slots Unlocked: 1
- You gain one Level 5 Spell Slot.

- New 5th Level Spells

Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores | Circle of the Stars |
---|---|---|---|
|
(none) |
|
(none) |
*Denotes a spell not otherwise part of the Druid spell list.
Level 10
+
)
(- Take the shape of a dilophosaurus whose Corrosive Spit can dissolve a target's Armour Class.

- You can make 2 additional attacks after making an unarmed or weapon strike while in wildshape.

- Spellcasting
-
Level 5 Spell Slots Unlocked: 2
- You gain an additional Level 5 Spell Slot.
Cantrips Known: 4
- Choose 1 additional Cantrip from the Druid Spell List.

Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores | Circle of the Stars |
---|---|---|---|
|
|
|
|
Level 11
- Spellcasting
-
Level 6 Spell Slots Unlocked: 1
- You gain one Level 6 Spell Slot.

- New 6th Level Spells available

Level 12
- Choose a Feat.


Notable druids[edit | edit source]
See also[edit | edit source]
External links[edit | edit source]
Druid on the Forgotten Realms Wiki