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Coatings

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A list of Coatings in the Alchemy window.
This page is about consumable items listed as Coatings on the Alchemy tab. For a list of Potions, see Potions. For a list of Elixirs, see Elixirs. For a full list of liquid consumables, see Alchemy.

Coatings are Consumables that can apply a variety of effects to equipped weapons that aid in combat for a short period of time. Some coatings apply poisons to deal extra damage, while others improve hit chance, apply Conditions, or impose Disadvantage on the target.

Coatings can be looted, bought from vendors, or crafted with the Alchemy system.

How coatings work

  • Coatings can be applied using a Bonus action to grant an effect to a single equipped weapon set regardless of the weapon type.
  • All coatings remain active on the weapon for 10 turns. Only one coating may be applied to a weapon set at a time.
  • When dual wielding, coatings are applied to both main hand and off-hand weapons at the same time. Coatings are not applied to both melee and ranged weapons in the same bonus action; each must be applied separately.
  • While all coatings can be thrown using the Throw Throw action, only some are able to inflict the coatings effect on multiple creatures, other coatings simply have no effect if used in such a manner. Using coatings as grenades reduces the effectiveness of the coating, with the effects sometimes having lower resistance checks and both the area created and the effect itself lasting for a far shorter time, usually only 1 turn.
  • Dipping, which also uses a Bonus Action, applies an effect which is for all intents and purposes a coating, and is mutually exclusive with other coatings. Dipping can be considered a "free" coating, as it does not require a consumable.
  • Coatings do not add flat damage increases to weapon damage. They instead Inflict status effects that deal damage at the end of the afflicted characters turn. Thus multiple applications of the same coating have no additional effect.
    • However, the coating applied by Broodmother's Revenge, and the Dipped in Poison condition applied by dipping your weapon, results in a flat Poison damage increase which takes effect on hit, not at the end of the turn as the below poisons do.
  • Poison damage from toxins can be applied multiple times to same character within the same turn, the poison damage from Thisobald's Brewed-Up Bellyglummer cannot.
  • Most creatures who are immune to Damage TypesPoison are also immune to following coatings which don't do Poison damage: Basic Poison, Drow Poison, Crawler Mucus, Karabasan's Poison, and Malice. However, this is not always true. For example, Ketheric Thorm is not immune to Crawler Mucus despite his Poison immunity.

List of coatings

The level requirements for buying coatings are as follows:

  • Level 1: Basic Poison, Simple Toxin, Arsonist's Oil, Diluted Oil of Sharpness, Drow Poison, Oil of Accuracy, Oil of Diminution, and Wizardsbane Oil
  • Level 6: Serpent Fang Toxin, Oil of Bane, Oil of Combustion, Wyvern Toxin, and Purple Worm Toxin
  • Level 9: Crawler Mucus and Malice
  • Cannot be bought: Karabasan's Poison, Oil of Freezing, and Thisobald's Brewed-Up Bellyglummer
Dippable Icon.png List of Coatings
Name Ingredient Rarity Value Throwable DC Effect
Arsonist's Oil Frosted Ear Uncommon 25 No - Transforms target's Resistant to Non-Magical Fireresistance to Vulnerable to Fireweakness for Duration: 2 turns.
Basic Poison Bonecap Common 20 Yes 11 Inflicts Poisoned Poisoned(Constitution Save to negate) for Duration: 3 turns.
Crawler Mucus Carrion Crawler Tentacle Rare 50 Yes 13 Inflicts Paralysed Paralysed and Poisoned Poisoned(Constitution Save to negate both) for Duration: Until Long rest.
Diluted Oil of Sharpness Viridian Crystal Uncommon 25 No - Grants a +1 bonus to Attack rolls and Damage and the ability to overcome Resistance to non-magical damage for Duration: 10 turns.
Drow Poison Swarming Toadstool Uncommon 30 Yes 13 Inflicts Sleeping Sleeping and Poisoned Poisoned(Constitution Save to negate both) for Duration: Until Long rest.
Oil of Accuracy Daggerroot Uncommon 20 No - Grants a +2 bonus to Attack rolls for Duration: 10 turns.
Oil of Diminution Sylvan Stone Uncommon 30 No 11 Inflicts Reduced Reduced(Constitution Save to negate) for Duration: 2 turns.
Serpent Fang Toxin Venomous Fang Uncommon 40 Yes 13 Inflicts Serpent Fang Toxin Serpent Fang Toxin(Constitution Save to negate) for Duration: 1 turn.
Simple Toxin Bullywug Trumpet Common 25 Yes 11 Inflicts Simple Toxin Simple Toxin(Constitution Save to negate) for Duration: 1 turn.
Thisobald's Brewed-Up Bellyglummer Corpse Rose Very Rare 65 No 17 Inflicts Brewed-Up Bellyglummer Brewed-Up Bellyglummer(Constitution Save to negate) for Duration: Until Long rest.
Wizardsbane Oil Gremishka Tail Uncommon 40 No - Inflicts Wizardsbane Oil Wizardsbane Oil for Duration: 2 turns.
Wyvern Toxin Wyvern Stinger Rare 65 Yes 15 Inflicts Wyvern Toxin Wyvern Toxin(Constitution Save to negate) for Duration: 1 turn.
Karabasan's Poison Not Craftable Rare 50 Yes 13 Inflicts Paralysed Paralysed and Poisoned Poisoned(Constitution Save to negate both) for Duration: Until Long rest.
Malice Lolth's Candle Rare 90 Yes 15 Inflicts Stricken with Malice Stricken with Malice(Constitution Save to negate) for Duration: Until Long rest.
Oil of Bane Putrefied Tumour Rare 40 No 11 Inflicts Bane Bane(Charisma Save to negate) for Duration: 2 turns.
Oil of Combustion Heart-Shaped Rock Rare 30 No - Inflicts Oil of Combustion Oil of Combustion for Duration: 2 turns.
Oil of Freezing Frost Salamander Tongue Rare 50 No - Inflicts Encrusted with Frost Encrusted with Frost for Duration: 2 turns.
Purple Worm Toxin Purple Worm Gullet Very Rare 160 Yes 19 Inflicts Purple Worm Toxin Purple Worm Toxin(Constitution Save to negate) for Duration: 1 turn.

Unavailable coatings

Coatings that can-not be obtained in the game, but are still able to be spawned using 3rd party tools.

Unobtainable coatings

Coatings that can-not be obtained in the game and are not able to be spawned using 3rd party tools.