Ad placeholder

Sleight of Hand: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(→‎Uses: Expanded list of uses)
(→‎Uses: Added links to required items)
Line 18: Line 18:


==Uses==
==Uses==
* Picking locks.
* Picking locks (requires [[Thieves' Tools]]).
* Disarming [[traps]].  
* Disarming [[traps]] (requires [[Trap Disarm Toolkit]]).
* Pickpocketing from NPCs.
* Pickpocketing from NPCs.
* Stealing items without being noticed (see also [[Stealth]]).
* Stealing items without being noticed (see also [[Stealth]]).

Revision as of 23:10, 17 October 2023

Wield nimble fingers. Steal stuff.

Sleight of Hand is a Dexterity Skill. It helps you pick locks, pick pockets, and disarm traps.

The higher your Dexterity Score, the more likely you are to succeed on Sleight of Hand Ability Checks.

Proficiency

Characters who are proficient in Sleight of Hand can add their Proficiency Bonus when making Ability checks.

The following backgrounds grant proficiency in Sleight of Hand:

The following classes can choose to select Sleight of Hand as a proficient skill at Level 1:

Uses

Picking Pockets and Stealing Tips

  • Picking pockets and stealing items in crowded areas can be difficult due to NPCs in the area having overlapping sight cones or moving around. A trick around this is to use your party members to start conversations with the NPCs that are causing you trouble. Typically the NPC will turn to face the party member they are in a conversation with and thus you can turn their sight cone away from the mark you are intending to pickpocket or the item you wish to steal. This can also be used to hold an NPC still while you attempt to pickpocket them.

Related Items

+1 to Skill Checks

+2 to Skill Checks

Advantage on Skill Checks