Ad placeholder

Potions: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(use lgitemicon instead of icon)
No edit summary
Line 1: Line 1:
{{up to date | 2023-08-29}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo
{{up to date|2023-10-01}}
| image = Potion A Icon.png
 
| description = Potions are Consumables that can restore Hit Points or grant a variety of other Effects when consumed.
{{PageSeo
|description = Potions are Consumables that can restore Hit Points, cure conditions, or grant a variety of other Effects when consumed.
|image = Potion A Icon.png
}}
}}


[[File:Potion A Icon.png|right|frameless]]
[[File:Alchemy Potions Menu.png|300px|thumb|A list of potions in the alchemy window.]]


''This page is about consumable items listed as Potions on the Alchemy tab. For a full list of liquid consumables, see [[Alchemy]].''
''This page is about consumable items listed as Potions on the Alchemy tab. For a full list of liquid consumables, see [[Alchemy]].''


'''Potions''' are [[Consumables]] that can restore [[Hit Points]] or grant a variety of other [[Condition|Effects]] when consumed. Effects can range from gaining extra actions on a turn in combat, speaking to animals, or even gaining the benefit of a [[Long Rest]] in two turns.
'''Potions''' are [[Consumables]] that can restore [[Hit Points]], cure [[Conditions]], or to grant a variety of other [[Condition|Effects]] when consumed. These effects can range from gaining extra actions in combat, speaking to animals, or even gaining the benefit of [[Long Rest]] without resting.


Potions can be looted, bought from vendors, or crafted with the [[Alchemy]] system.
Potions can be looted, bought from vendors, or crafted with the [[Alchemy]] system.


==Using Potions==
==How Potions Work==
 
*Potions can be consumed using a '''{{action|bonus}}''' to grant an effect to a single creature.
*Many potions can also be thrown using the {{SmallIcon|Throw Icon.png}} '''[[Throw]] {{action}}''' to grant - or inflict - the same effect on multiple creatures, typically in a 1m / 3ft radius.


Potions can be consumed using a '''{{action|bonus}}''' to grant an effect to a single creature.
== List of Healing Potions ==


Many potions can also be thrown using the {{SmallIcon|Throw Icon.png}} '''[[Throw]] {{action}}''' to grant - or inflict - the same effect on multiple creatures, typically in a 1m / 3ft radius.[[File:Alchemy Potions Menu.png|300px|thumb|A list of potions in the alchemy window.]]
{| class="wikitable sortable" style="text-align: center;"
|+ [[File:Potions Icon.png|32px|link=]] ''' List of Potions
! class="unsortable" |Name
! class="unsortable" |Rarity
! Value
! class="unsortable" |Throwable
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Healing}}
| data-sort-value="1" | Common
| 10
| Yes
| Restores {{DamageText|2d4+2|Healing}} and removes the {{Cond|Burning}} condition.
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Greater Healing}}
| data-sort-value="1" | Common
| 16
| Yes
| Restores {{DamageText|4d4+4|Healing}} and removes the {{Cond|Burning}} condition.
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Superior Healing}}
| data-sort-value="1" | Common
| 25
| Yes
| Restores {{DamageText|8d4+8|Healing}} and removes the {{Cond|Burning}} condition.
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Supreme Healing}}
| data-sort-value="1" | Common
| 45
| Yes
| Restores {{DamageText|10d4+20|Healing}} and removes the {{Cond|Burning}} condition.
|-
|}


==Healing Potions==
== List of Potions ==
{{DamageColor|Healing|Healing Potions}} restore [[Hit Points]] when consumed.
<small>(Descriptive, not in-game category.)</small>
*{{ItemIcon|name=Potion of Healing|show_name=true}}
*{{ItemIcon|name=Potion of Greater Healing|show_name=true}}
*{{ItemIcon|name=Potion of Superior Healing|show_name=true}}
*{{ItemIcon|name=Potion of Supreme Healing|show_name=true}}


== Common==  
== Common==  

Revision as of 12:30, 1 October 2023

Template:Up to date

A list of potions in the alchemy window.

This page is about consumable items listed as Potions on the Alchemy tab. For a full list of liquid consumables, see Alchemy.

Potions are Consumables that can restore Hit Points, cure Conditions, or to grant a variety of other Effects when consumed. These effects can range from gaining extra actions in combat, speaking to animals, or even gaining the benefit of Long Rest without resting.

Potions can be looted, bought from vendors, or crafted with the Alchemy system.

How Potions Work

  • Potions can be consumed using a Bonus action to grant an effect to a single creature.
  • Many potions can also be thrown using the Throw Action to grant - or inflict - the same effect on multiple creatures, typically in a 1m / 3ft radius.

List of Healing Potions

Potions Icon.png List of Potions
Name Rarity Value Throwable Effect
Potion of Healing Common 10 Yes Restores 2d4+2hit points and removes the Burning Burning condition.
Potion of Greater Healing Common 16 Yes Restores 4d4+4hit points and removes the Burning Burning condition.
Potion of Superior Healing Common 25 Yes Restores 8d4+8hit points and removes the Burning Burning condition.
Potion of Supreme Healing Common 45 Yes Restores 10d4+20hit points and removes the Burning Burning condition.

List of Potions

Common

Uncommon

Rare

Very Rare

Unique Potions

These potions are one-of-a-kind and have powerful effects.

Terminology Note

The term Potion is used in-game as a general category of liquid consumables that contains Potions, Coatings, and Elixirs, highlighted on tooltips. It is also used specifically as a category for crafting with Alchemy. Here, the specific category is used. For a full list of liquid consumables, see the Alchemy page.