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Barbarian: Difference between revisions
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| [[#Level 1|1st]] | | [[#Level 1|1st]] | ||
| +2 | | +2 | ||
| {{ | | {{SAI|Rage}}, {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence}} | ||
| 2 | | 2 | ||
| +2 | | +2 | ||
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| [[#Level 2|2nd]] | | [[#Level 2|2nd]] | ||
| +2 | | +2 | ||
| {{ | | {{SAI|Reckless Attack}}, {{SAI|Danger Sense}} | ||
| 2 | | 2 | ||
| +2 | | +2 | ||
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| [[#Level 3|3rd]] | | [[#Level 3|3rd]] | ||
| +2 | | +2 | ||
| {{ | | {{IconLink|Class Barbarian Badge Icon.png|Barbarian#Level 3|Choose a subclass}} | ||
| 3 | | 3 | ||
| +2 | | +2 | ||
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| [[#Level 5|5th]] | | [[#Level 5|5th]] | ||
| +3 | | +3 | ||
| {{ | | {{SAI|Extra Attack}}, {{SAI|Fast Movement}} | ||
| 3 | | 3 | ||
| +2 | | +2 | ||
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| [[#Level 7|7th]] | | [[#Level 7|7th]] | ||
| +3 | | +3 | ||
| {{ | | {{SAI|Feral Instinct}} | ||
| 4 | | 4 | ||
| +2 | | +2 | ||
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| [[#Level 9|9th]] | | [[#Level 9|9th]] | ||
| +4 | | +4 | ||
| {{ | | {{SAI|Brutal Critical}} | ||
| 4 | | 4 | ||
| +3 | | +3 | ||
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| [[#Level 11|11th]] | | [[#Level 11|11th]] | ||
| +4 | | +4 | ||
| {{ | | {{SAI|Relentless Rage}} | ||
| 4 | | 4 | ||
| +3 | | +3 | ||
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=== Level 1 === | === Level 1 === | ||
==== {{ | ==== {{SAI|Rage|w=40}} ==== | ||
* Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage, deal extra melee and thrown damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | * Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage, deal extra melee and thrown damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | ||
* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 2''' ''(The number of times you can Rage per day. Replenished by [[Long Rest]]).'' | * [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 2''' ''(The number of times you can Rage per day. Replenished by [[Long Rest]]).'' | ||
==== {{ | ==== {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=40}} ==== | ||
* Adds your [[Constitution]] modifier to your [[Armour Class]] in addition to your [[Dexterity]] modifier when not wearing [[armour]]. | * Adds your [[Constitution]] modifier to your [[Armour Class]] in addition to your [[Dexterity]] modifier when not wearing [[armour]]. | ||
=== Level 2 === | === Level 2 === | ||
==== {{ | ==== {{SAI|Reckless Attack|w=40}} ==== | ||
* Until your next turn, you have [[Advantage]] on all Attack Rolls, but enemies also have [[Advantage]] on Attack Rolls against you. | * Until your next turn, you have [[Advantage]] on all Attack Rolls, but enemies also have [[Advantage]] on Attack Rolls against you. | ||
==== {{ | ==== {{SAI|Danger Sense|w=40}} ==== | ||
* You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] while not [[Blinded (Condition)|Blinded]] or [[Incapacitated (Condition)|Incapacitated]]. | * You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] while not [[Blinded (Condition)|Blinded]] or [[Incapacitated (Condition)|Incapacitated]]. | ||
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{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | ||
|- | |- | ||
! | ! {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}} | ||
! | ! {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}} | ||
! | ! {{IconLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}} | ||
|- | |- | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* {{ | * {{SAI|Frenzy|w=40}} (replaces Rage) | ||
** {{ | ** {{SAI|Frenzied Strike|w=40}} | ||
** {{ | ** {{SAI|Enraged Throw|w=40}} | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* Choose a [[Bestial Heart]] | * Choose a [[Bestial Heart]] | ||
* {{ | * {{SAI|Speak with Animals|w=40}} | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* {{ | * {{SAI|Rage: Wild Magic|w=40}} (replaces Rage) | ||
* {{ | * {{SAI|Magic Awareness|w=40}} | ||
|} | |} | ||
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*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]''': +3 ''(You gain +1 to your Proficiency Bonus).'' | *[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]''': +3 ''(You gain +1 to your Proficiency Bonus).'' | ||
==== {{ | ==== {{SAI|Extra Attack|w=40}} ==== | ||
* You can attack twice, instead of once, whenever you take the Attack action on your turn. | * You can attack twice, instead of once, whenever you take the Attack action on your turn. | ||
==== {{ | ==== {{SAI|Fast Movement|w=40}} ==== | ||
* Your Movement Speed increases by 1.5m / 5ft while not wearing Heavy Armour. | * Your Movement Speed increases by 1.5m / 5ft while not wearing Heavy Armour. | ||
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{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! | ! {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}} | ||
! | ! {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}} | ||
! | ! {{IconLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}} | ||
|- | |- | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* {{ | * {{SAI|Mindless Rage|w=40}} | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* Choose an [[Animal Aspect]] | * Choose an [[Animal Aspect]] | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* {{ | * {{SAI|Bolstering Magic: Boon|w=40}} | ||
* {{ | * {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}} | ||
* {{ | * {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}} | ||
|} | |} | ||
=== Level 7 === | === Level 7 === | ||
==== {{ | ==== {{SAI|Feral Instinct|w=40}} ==== | ||
* You have honed your instincts to the utmost degree. You gain a +3 to [[Initiative]] and can't be [[Initiative#Surprise|Surprised]]. | * You have honed your instincts to the utmost degree. You gain a +3 to [[Initiative]] and can't be [[Initiative#Surprise|Surprised]]. | ||
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{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! | ! {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}} | ||
! | ! {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}} | ||
! | ! {{IconLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}} | ||
|- | |- | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; width: 250px;"| | ||
(none) | (none) | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* {{ | * {{SAI|Land's Stride|w=40}} | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; width: 250px;"| | ||
(none) | (none) | ||
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{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! | ! {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}} | ||
! | ! {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}} | ||
! | ! {{IconLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}} | ||
|- | |- | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; width: 250px;"| | ||
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(none) | (none) | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* {{ | * {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}} | ||
|} | |} | ||
==== {{ | ==== {{SAI|Brutal Critical|w=40}} ==== | ||
* When you land a [[Critical Hit]], you roll an extra damage die as well as the normal additional critical die. | * When you land a [[Critical Hit]], you roll an extra damage die as well as the normal additional critical die. | ||
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{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! | ! {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}} | ||
! | ! {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}} | ||
! | ! {{IconLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}} | ||
|- | |- | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* {{ | * {{SAI|Intimidating Presence|w=40}} | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* Choose an additional [[Animal Aspect]] | * Choose an additional [[Animal Aspect]] | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* {{ | * {{SAI|Unstable Backlash|w=40}} | ||
|} | |} | ||
=== Level 11 === | === Level 11 === | ||
==== {{ | ==== {{SAI|Relentless Rage|w=40}} ==== | ||
* Once per [[Short Rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being [[Downed_(Condition)|Downed]]. | * Once per [[Short Rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being [[Downed_(Condition)|Downed]]. | ||
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== External Links == | == External Links == | ||
* {{FRWiki|Barbarian|long}} | * {{FRWiki|Barbarian|long}} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} | ||
{{NavGameplay}} | {{NavGameplay}} |
Revision as of 16:21, 22 September 2023
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
Barbarian is a character Class in Baldur's Gate 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Barbarians' key ability scores are Strength, Dexterity, and Constitution.
The Barbarian Subclasses are: Berserker, Wildheart, Wild Magic
The Barbarian Class Progression | ||||
---|---|---|---|---|
Level | Proficiency Bonus | Features | Rages | Rage Damage |
1st | +2 | , | 2 | +2 |
2nd | +2 | , | 2 | +2 |
3rd | +2 | 3 | +2 | |
4th | +2 | 3 | +2 | |
5th | +3 | , | 3 | +2 |
6th | +3 | 4 | +2 | |
7th | +3 | 4 | +2 | |
8th | +3 | 4 | +2 | |
9th | +4 | 4 | +3 | |
10th | +4 | 4 | +3 | |
11th | +4 | 4 | +3 | |
12th | +4 | 5 | +3 |
Class Information
- Level 1 Maximum Hit Points: 12 + Modifier
- Hit points at higher levels: 7 + Modifier
- Key Ability Scores:
- for improved Attack Rolls and damage with melee weapons.
- for higher Initiative and Armour Class.
- for more Hit Points and unarmoured Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Skills with Proficiency (Choose 2):
- Animal Handling, Athletics, Intimidation, Nature, Survival, Perception
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- Animal Handling, Athletics, Intimidation, Nature, Survival, Perception
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Enter a Rage to gain Resistance against physical damage, deal extra melee and thrown damage, and Advantage on Strength Checks and Saving Throws.
- Rage Charges: 2 (The number of times you can Rage per day. Replenished by Long Rest).
- Adds your Constitution modifier to your Armour Class in addition to your Dexterity modifier when not wearing armour.
Level 2
- Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
- You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded or Incapacitated.
Level 3
- Rage Charges: 3 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).
- Choose a subclass:
|
|
|
Level 4
- Choose a Feat.
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus).
- You can attack twice, instead of once, whenever you take the Attack action on your turn.
- Your Movement Speed increases by 1.5m / 5ft while not wearing Heavy Armour.
Level 6
- Rage Charges: 4 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).
- Subclass Features:
|
|
|
Level 7
- You have honed your instincts to the utmost degree. You gain a +3 to Initiative and can't be Surprised.
Level 8
- Choose a Feat.
- Subclass Features:
(none) |
|
(none) |
Level 9
- Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus).
- Subclass Features:
(none) |
(none) |
|
- When you land a Critical Hit, you roll an extra damage die as well as the normal additional critical die.
Level 10
- Subclass Features:
|
|
|
Level 11
- Once per Short Rest, if you drop to 0 hit point while Enraged, you regain 1 hit points instead of being Downed.
Level 12
- Rage Charges: 5 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).
- Choose a Feat.
External Links
- Barbarian on the Forgotten Realms Wiki