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=== Level 7 === | === Level 7 === | ||
* {{Icon|PassiveFeature FeralInstinct.png|24|link=Feral Instinct}} [[Feral Instinct| | * {{Icon|PassiveFeature FeralInstinct.png|24|link=Feral Instinct}} '''[[Feral Instinct|Feral Instinct]]:''' You have honed your instincts to the utmost degree. You gain a +3 to [[Initiative]] and can't be [[Initiative#Surprise|Surprised]]. | ||
=== Level 8 === | === Level 8 === |
Revision as of 08:25, 20 September 2023
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
Barbarian is a character Class in Baldur's Gate 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Barbarians' key ability scores are Strength, Dexterity, and Constitution.
The Barbarian Subclasses are: Berserker, Wildheart, Wild Magic
The Barbarian Class Progression | ||||
---|---|---|---|---|
Level | Proficiency Bonus | Features | Rages | Rage Damage |
1st | +2 | Rage, Unarmoured Defence | 2 | +2 |
2nd | +2 | Reckless Attack, Danger Sense | 2 | +2 |
3rd | +2 | Choose a subclass | 3 | +2 |
4th | +2 | Feat | 3 | +2 |
5th | +3 | Extra Attack, Fast Movement | 3 | +2 |
6th | +3 | Subclass feature | 4 | +2 |
7th | +3 | Feral Instinct | 4 | +2 |
8th | +3 | Feat | 4 | +2 |
9th | +4 | Brutal Critical | 4 | +3 |
10th | +4 | Subclass feature | 4 | +3 |
11th | +4 | Relentless Rage | 4 | +3 |
12th | +4 | Feat | 5 | +3 |
Class Information
- Level 1 Maximum Hit Points: 12 + Modifier
- Hit points at higher levels: 7 + Modifier
- Key Ability Scores:
- for improved Attack Rolls and damage with melee weapons.
- for higher Initiative and Armour Class.
- for more Hit Points and unarmoured Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Skills with Proficiency (Choose 2):
- Animal Handling, Athletics, Intimidation, Nature, Survival, Perception
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- Animal Handling, Athletics, Intimidation, Nature, Survival, Perception
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Rage
- Rage Charges: 2 (The number of times you can Rage per day. Replenished by Long Rest).
- Unarmoured Defence
Level 2
Level 3
- Rage Charges: 3 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).
- Choose a subclass:
Berserker | Wildheart | Wild Magic |
---|---|---|
|
Level 4
- Choose a Feat.
- Subclass Features:
Berserker | Wildheart | Wild Magic |
---|---|---|
(none) |
|
(none) |
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus).
- Extra Attack
- Fast Movement
Level 6
- Rage Charges: 4 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).
- Subclass Features:
Berserker | Wildheart | Wild Magic |
---|---|---|
|
Level 7
- Feral Instinct: You have honed your instincts to the utmost degree. You gain a +3 to Initiative and can't be Surprised.
Level 8
- Choose a Feat.
- Subclass Features:
Berserker | Wildheart | Wild Magic |
---|---|---|
(none) |
(none) |
Level 9
- Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus).
- Brutal Critical: When you land a Critical Hit, you roll an extra damage die as well as the normal additional critical die.
- Subclass Features:
Berserker | Wildheart | Wild Magic |
---|---|---|
(none) |
(none) |
Level 10
- Subclass Features:
Berserker | Wildheart | Wild Magic |
---|---|---|
|
Level 11
Level 12
- Rage Charges: 5 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).
- Choose a Feat.
External Links
- Barbarian on the Forgotten Realms Wiki