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Alchemy: Difference between revisions
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===Basic Process=== | ===Basic Process=== | ||
It takes 3 of a material to extract it into its usable ingredient form, either a ''Sublimate, Salt, Essence, Ash, Vitriol,'' or ''Suspension''. Recipes call for a specific processed material (e.g. [[Salts of Mugwort]]) in addition to a generic (e.g. any Suspension). | It takes 3 of a material to extract it into its usable ingredient form, either a ''Sublimate, Salt, Essence, Ash, Vitriol,'' or ''Suspension''. Recipes call for a specific processed material (e.g. [[Salts of Mugwort]]) in addition to a generic (e.g. any Suspension). Each alchemical base material converts into only one type of ingredient, so there is no danger in using the "Extract All Ingredients" button. You should choose which ingredient you use in the generic slot carefully, however, as you may need it as a specific in a different recipe. Since you cannot swap out the auto-filled ingredient in the generic slot, make sure to store extracted ingredients in the camp stash and only pull them out as needed to fill your desired recipe. | ||
===Recipes=== | ===Recipes=== |
Revision as of 01:53, 12 August 2023
This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-08-12. If multiple days have passed since, this template should be removed. |
Alchemy allows you to turn your collection of herbs, wild mushrooms, crystals, and monster limbs into Potions, Elixirs, Grenades, and Weapon Coatings.
Basic Process
It takes 3 of a material to extract it into its usable ingredient form, either a Sublimate, Salt, Essence, Ash, Vitriol, or Suspension. Recipes call for a specific processed material (e.g. Salts of Mugwort) in addition to a generic (e.g. any Suspension). Each alchemical base material converts into only one type of ingredient, so there is no danger in using the "Extract All Ingredients" button. You should choose which ingredient you use in the generic slot carefully, however, as you may need it as a specific in a different recipe. Since you cannot swap out the auto-filled ingredient in the generic slot, make sure to store extracted ingredients in the camp stash and only pull them out as needed to fill your desired recipe.
Recipes
Result | Specific | Generic |
---|---|---|
Antidote | Mugwort | Suspension |
Potion of Animal Speaking | Acorn Truffle | Salt |
Potion of Feather Fall | Autumn Crocus | Essence |
Potion of Glorious Vaulting | Wispweep | Ashes |
Potion of Healing | Rogue's Morsel | Suspension |
Potion of Greater Healing | Balsam | Salt |
Potion of Mind Reading | Mergrass | Sublimate |
Potion of Speed | Hyena Ear | Salt |
Result | Specific | Generic |
---|---|---|
Elixir of Arcane Cultivation | Weavemoss | Sublimate |
Elixir of Greater Arcane Cultivation | Laculite | Vitriol |
Elixir of Barkskin | Tree Bark | Suspension |
Elixir of Bloodlust | Worg Fange | Salt |
Elixir of Guileful Movement | Ochre Jelly Slime | Sublimate |
Elixir of Peerless Focus | Belladonna | Ashes |
Elixir of Fire Resistance | Dragon Egg Mushroom | Salt |
Elixir of Lightning Resistance | Copper Shavings | Suspension |
Elixir of Poison Resistance | Muddy Goo | Sublimate |
Elixir of The Colossus | Chasm Creeper | Suspension |
Elixir of Vigilance | Bloodstained Hook | Ashes |
Result | Specific | Generic |
---|---|---|
Fire Grenade | Fire Amber | Salt |
Hearthlight Bomb | Mightlight | Suspension |
Result | Specific | Generic |
---|---|---|
Basic Poison | Bonecap | Ashes |
Diluted Oil of Sharpness | Viridian Crystal | Vitriol |
Drow Poison | Swarming Toadstool | Salt |
Malice | Lolth's Candle | Ashes |
Oil of Accuracy | Daggerroot | Salt |
Oil of Diminution | Sylvan Stone | Suspension |
Simple Toxin | Bullywug Trumpet | Sublimate |