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(Add Link for Deflect Missiles)
(Added in-game description for Ki, and Monk Weapon and various other descriptions. Added icons where I thought necessary)
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* '''Equipment Proficiencies:'''
* '''Equipment Proficiencies:'''
** {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}}
** {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}}
* '''Monk Weapon:''' Monk weapons are those that which the Monk has [[Proficiency]], and which do not have the [[Weapons|two-handed]] weapons or [[Heavy (weapon property)|heavy]] properties.
* '''Skills with Proficiency''' ''(Choose 2):''
* '''Skills with Proficiency''' ''(Choose 2):''
** [[History]], [[Insight]], [[Religion]], [[Acrobatics]], [[Stealth]], [[Athletics]]
** [[History]], [[Insight]], [[Religion]], [[Acrobatics]], [[Stealth]], [[Athletics]]
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== Ki ==
== Ki ==
{{UnderConstruction|section}}
{{UnderConstruction|section}}
=== Description ===
{{SmallIcon|Monk Ki Icon.png}}Ki is the magic that flows through all living beings. You can use Ki points to fuel your advanced monk techniques.
{{SmallIcon|Monk Ki Icon.png}}Ki is a resource specific to Monk. It is used to cast certain abilities that the Monk class can learn.  
{{SmallIcon|Monk Ki Icon.png}}Ki is a resource specific to Monk. It is used to cast certain abilities that the Monk class can learn.  


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===== Class features =====
===== Class features =====


* + 2 Ki points
* + 2{{SmallIcon|Monk Ki Icon.png}}Ki points


===== Passives =====
===== Passives =====
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** Attacks with Monk Weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
** Attacks with Monk Weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
* Martial Arts: Deft Strikes
* Martial Arts: Deft Strikes
** Attacks with Monk Weapons and unarmed attacks deal 1d4 Bludgeoning damage, unless their normal damage is higher.
** Attacks with Monk Weapons and unarmed attacks deal 1~4 {{DamageType|Bludgeoning}} damage, unless their normal damage is higher.
* Martial Arts: Unarmed Strike
* Martial Arts: Bonus Unarmed Strike
** After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a bonus action.
** After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a{{Action|Bonus}}.


===== Skills =====
===== Skills =====
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===== '''Class features''' =====
===== '''Class features''' =====


* + 1 Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 3m of [[Movement Speed|Unarmored Movement]]
* + 3m/10ft of [[Movement Speed|Unarmored Movement]]


===== Skills =====
===== Skills =====
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===Level 3===
===Level 3===


* + 1 Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* 1d6 Deft Strikes
* Martial Arts: Deft Strikes
** Attacks with Monk Weapons and unarmed attacks deal 1~6 {{DamageType|Bludgeoning}} damage, unless their normal damage is higher.
* [[Deflect Missiles]] ''([[Reaction]])''
* [[Deflect Missiles]] ''([[Reaction]])''


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===== '''Class features''' =====
===== '''Class features''' =====


* + 1 Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point


*[[Slow Fall]] ''([[Reaction]])''
*[[Slow Fall]] ''([[Reaction]])''
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===== '''Class features''' =====
===== '''Class features''' =====


* + 1 Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* Extra Attack
* [[Extra Attack]]
'''Subclass Features'''
 
* [[Way of Shadow]]
** Actions
*** [[Way of Shadow|Cloak of Shadows]]


===== Skills =====
===== Skills =====
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===== '''Class features''' =====
===== '''Class features''' =====


* + 1 Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* Unarmored Movement 2
* Improved Unarmoured Movement
** Your [[Movement Speed|movement speed]] increases by 4.5m/15ft while you are not wearing armour or using a shield.
* Ki-Empowered Strikes
* Ki-Empowered Strikes
** Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.
===== Subclass Features =====
* [[Way of Shadow]]
** Actions
*** Shadow Step


=== Level 7 ===
=== Level 7 ===


* + 1 Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* Evasion
* [[Evasion]]
* Stillness of Mind
* Stillness of Mind
** If you are [[Charmed (Condition)|Charmed]] or [[Frightened (Condition)|Frightened]], you automatically cast Stillness of Mind to remove the condition.


=== Level 8 ===
=== Level 8 ===


* + 1 Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* 1d8 Deft Strikes
* '''Ability Score Improvement or Feat''' ''(Choose 1)''
* '''Ability Score Improvement or Feat''' ''(Choose 1)''
**Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
**Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
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=== Level 9 ===
=== Level 9 ===


* + 1 Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* Unarmored Movement Difficult Terrain
* Advanced Unarmoured Movement
** [[Difficult Terrain]] doesn't slow you down and you can jump an additional 6m while you are not wearing armour or using a shield.
** Martial Arts: Deft Strikes
*** Attacks with Monk Weapons and unarmed attacks deal 1~8 {{DamageType|Bludgeoning}} damage, unless their normal damage is higher.


=== Level 10 ===
=== Level 10 ===


* + 1 Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* Unarmored Movement 3
* Improved Unarmoured Movement
** Your [[Movement Speed|movement speed]] increases by 6m while you are not wearing armour or using a shield.
* Purity Of Body
* Purity Of Body
** You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be [[Poisoned (Condition)|Poisoned]] or affected by disease thanks to the purifying ki flowing through your meridians.


=== Level 11 ===
=== Level 11 ===


* + 1 Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
 
===== Subclass Features =====
 
* [[Way of Shadow]]
** Actions
*** Shadow Strike
*** Shadow Strike: Unarmed


=== Level 12 ===
=== Level 12 ===


* + 1 Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* '''Ability Score Improvement or Feat''' ''(Choose 1)''
* '''Ability Score Improvement or Feat''' ''(Choose 1)''
**Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
**Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
**Choose a [[Character Abilities#Feats|Feat]].
**Choose a [[Character Abilities#Feats|Feat]].
{{GameplayNavbox}}
{{GameplayNavbox}}

Revision as of 22:14, 10 August 2023

Template:Up to date

Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.
Monk Class Icon.png
Monk Class Icon.png
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.


Monk is a character Class in Baldur's Gate 3. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are Wisdom, Dexterity, and Constitution.

The Monk Subclasses are: Four Elements Icon.pngWay of the Four Elements, Open Hand.pngWay of the Open Hand, Shadow Icon.pngWay of Shadow

The Monk Class Progression
Level Proficiency Bonus Martial Arts Ki Points Unarmoured Movement Features
1st +2 1d4 2 - size=64 Unarmoured Defence, Martial Arts, Flurry of Blows
2nd +2 1d4 3 +10 ft. Ki, Unarmoured Movement, Patient Defense, Step of the Wind: Dodge, Step of the Wind: Disengage
3rd +2 1d6 4 +10 ft. Choose a subclass, Deflect Missiles
4th +2 1d6 5 +10 ft. Feats#Available Feats Feat, Slow Fall
5th +3 1d6 6 +10 ft. Extra Attack Icon.png Extra Attack, Stunning Strike
6th +3 1d6 7 +15 ft. Ki-Empowered Strikes, Subclass feature
7th +3 1d6 8 +15 ft. File:Evasion Icon.png Evasion
8th +3 1d6 9 +15 ft. Feats#Available Feats Ability Score Improvement
9th +4 1d8 10 +15 ft. Unarmoured Movement improvement
10th +4 1d8 11 +20 ft. Purity of Body
11th +4 1d8 12 +20 ft. Subclass feature
12th +4 1d8 13 +20 ft. Feats#Available Feats Ability Score Improvement

Class Information

Ki

Description

Ki is the magic that flows through all living beings. You can use Ki points to fuel your advanced monk techniques.

Ki is a resource specific to Monk. It is used to cast certain abilities that the Monk class can learn.

At level 1, the Monk starts with 2 charges of Ki, and gain one more every subsequent level. Expended Charges can be restored by taking a short rest, or, if the Monk's subclass is Four Elements Icon.pngWay of the Four Elements, they can use Spell HarmonyOfFireAndWater.pngHarmony of Fire and Water.

Spell Name Description
Blade of Rime + 2 Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold to anyone nearby. It leaves an ice surface.
Harmony of Fire and Water Harmony of Fire and Water is an Action that allows the Monk Monk to recover half of their max Ki points outside of combat, but can only be used once per long rest.

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

Class features
  • + 2Ki points
Passives
  • Unarmoured Defence Unarmoured Defence
  • Martial Arts: Dextrous Attacks
    • Attacks with Monk Weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
  • Martial Arts: Deft Strikes
    • Attacks with Monk Weapons and unarmed attacks deal 1~4 Damage TypesBludgeoning damage, unless their normal damage is higher.
  • Martial Arts: Bonus Unarmed Strike
    • After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a Bonus action.
Skills

Level 2

Class features
Skills

Level 3

  • + 1Ki point
  • Martial Arts: Deft Strikes
    • Attacks with Monk Weapons and unarmed attacks deal 1~6 Damage TypesBludgeoning damage, unless their normal damage is higher.
  • Deflect Missiles (Reaction)
  • Select a Subclass
Four Elements Icon.png
Way of the Four Elements
Open Hand.png
Way of the Open Hand
Shadow Icon.png
Way of Shadow
  • Subclass Features:
Four Elements Icon.pngWay of the Four Elements Open Hand.pngWay of the Open Hand Shadow Icon.pngWay of Shadow
  • Flurry of Blows: Topple
  • Flurry of Blows: Stagger
  • Flurry of Blows: Push
  • Shadow Arts: Hide
  • Shadow Arts: Pass Without Trace
  • Shadow Arts: Darkness
  • Shadow Arts: Darkvision
  • Shadow Arts: Silence
  • Cantrip: Minor Illusion

Level 4

Class features
  • + 1Ki point
  • Slow Fall (Reaction)
  • Ability Score Improvement or Feat (Choose 1)
    • Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
    • Choose a Feat.

Level 5

Class features

Subclass Features

Skills

Level 6

Class features
  • + 1Ki point
  • Improved Unarmoured Movement
    • Your movement speed increases by 4.5m/15ft while you are not wearing armour or using a shield.
  • Ki-Empowered Strikes
    • Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.
Subclass Features

Level 7

  • + 1Ki point
  • Evasion
  • Stillness of Mind
    • If you are Charmed or Frightened, you automatically cast Stillness of Mind to remove the condition.

Level 8

  • + 1Ki point
  • Ability Score Improvement or Feat (Choose 1)
    • Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
    • Choose a Feat.

Level 9

  • + 1Ki point
  • Advanced Unarmoured Movement
    • Difficult Terrain doesn't slow you down and you can jump an additional 6m while you are not wearing armour or using a shield.
    • Martial Arts: Deft Strikes
      • Attacks with Monk Weapons and unarmed attacks deal 1~8 Damage TypesBludgeoning damage, unless their normal damage is higher.

Level 10

  • + 1Ki point
  • Improved Unarmoured Movement
    • Your movement speed increases by 6m while you are not wearing armour or using a shield.
  • Purity Of Body
    • You are Immune to Damage TypesPoison damage and can't be Poisoned or affected by disease thanks to the purifying ki flowing through your meridians.

Level 11

  • + 1Ki point
Subclass Features

Level 12

  • + 1Ki point
  • Ability Score Improvement or Feat (Choose 1)
    • Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
    • Choose a Feat.