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(migration from Crafting, which will now be a redirect here, added extraction table and a handful of recipes) |
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[[File:Alchemy window.png|thumb|In-game window|400px]] | [[File:Alchemy window.png|thumb|In-game window|400px]] | ||
'''Alchemy''' allows you to turn your collection of herbs, wild mushrooms, crystals, and monster limbs into | '''Alchemy''' allows you to turn your collection of herbs, wild mushrooms, crystals, and monster limbs into [[Potions]], [[Elixirs]], [[Grenades]], and [[Weapon Coatings]]. | ||
===Basic Process=== | |||
It takes 3 of a material to extract it into its usable ingredient form, either a ''Sublimate, Salt, Essence, Ash, Vitriol,'' or ''Suspension''. Recipes call for a specific processed material (e.g. [[Salts of Mugwort]]) in addition to a generic (e.g. any Suspension). Note that each alchemical base material converts into only one type of ingredient: this is the danger of the "Extract All Ingredients" button. If you don't have a given generic, it will create one for you from your available materials, possibly burning specific ingredients you may need for a different recipe. | |||
===Recipes=== | |||
{| class="wikitable sortable" | |||
|+ Potions | |||
|- | |||
! Result !! Specific !! Generic | |||
|- | |||
| [[Antidote]] || [[Mugwort]] || Suspension | |||
|- | |||
| [[Potion of Animal Speaking]] || [[Acorn Truffle]] || Salt | |||
|- | |||
| [[Potion of Feather Fall]] || [[Autumn Crocus]] || Essence | |||
|- | |||
| [[Potion of Healing]] || [[Rogue's Morsel]] || Suspension | |||
|- | |||
| [[Potion of Healing: Greater]] || [[Balsam]] || Salt | |||
|} | |||
{| class="wikitable sortable" | |||
|+ Elixirs | |||
|- | |||
! Result !! Specific !! Generic | |||
|- | |||
| [[Fire Elixir]] || [[Dragon Egg Mushroom]] || Salt | |||
|} | |||
{| class="wikitable sortable" | |||
|+ Grenades | |||
|- | |||
! Result !! Specific !! Generic | |||
|- | |||
| [[Fire Grenade]] || [[Fire Amber]] || Salt | |||
|} | |||
{| class="wikitable sortable" | |||
|+ Coatings | |||
|- | |||
! Result !! Specific !! Generic | |||
|- | |||
| [[Basic Poison]] || [[Bonecap]] || Ashes | |||
|- | |||
| [[Diluted Oil of Sharpness]] || [[Viridian Crystal]] || Vitriol | |||
|- | |||
| [[Drow Poison]] || [[Swarming Toadstool]] || Salt | |||
|- | |||
| [[Malice]] || [[Lolth's Candle]] || Ashes | |||
|- | |||
| [[Oil of Accuracy]] || [[Daggerroot]] || Salt | |||
|- | |||
| [[Simple Toxin]] || [[Bullywug Trumpet]] || Sublimate | |||
|} | |||
===Extractions=== | |||
{| class=wikitable | |||
| Sublimates || [[Autumn Crocus]] || [[Belladonna]] || [[Poison Spores]] || [[Wispweed]] | |||
|- | |||
| Salts || [[Chasm Creeper]] || [[Mugwort]] || [[Rogue's Morsel]] || [[Tree Bark]] || [[Viridian Crystal]] | |||
|- | |||
| Essences || [[Acorn Truffle]] || [[Crystalline Lens]] || [[Swarming Toadstool]] | |||
|- | |||
| Ashes || [[Balsam]] || [[Daggerroot]] || [[Dragon Egg Mushroom]] || [[Worg Fang]] | |||
|- | |||
| Vitrols || [[Bonecap]] || [[Lolth's Candle]] || [[Oleander]] || [[Shadowroot Sac]] || [[Weavemoss]] | |||
|- | |||
| Suspensions || [[Bullywug Trumpet]] || [[Laculite]] || [[Mergrass]] || [[Ochre Jelly]] || [[Night Orchid]] || [[Spider Silk]] | |||
|} | |||
{{GameplayNavbox}} | {{GameplayNavbox}} |
Revision as of 13:21, 10 August 2023
This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-08-10. If multiple days have passed since, this template should be removed. |
Alchemy allows you to turn your collection of herbs, wild mushrooms, crystals, and monster limbs into Potions, Elixirs, Grenades, and Weapon Coatings.
Basic Process
It takes 3 of a material to extract it into its usable ingredient form, either a Sublimate, Salt, Essence, Ash, Vitriol, or Suspension. Recipes call for a specific processed material (e.g. Salts of Mugwort) in addition to a generic (e.g. any Suspension). Note that each alchemical base material converts into only one type of ingredient: this is the danger of the "Extract All Ingredients" button. If you don't have a given generic, it will create one for you from your available materials, possibly burning specific ingredients you may need for a different recipe.
Recipes
Result | Specific | Generic |
---|---|---|
Antidote | Mugwort | Suspension |
Potion of Animal Speaking | Acorn Truffle | Salt |
Potion of Feather Fall | Autumn Crocus | Essence |
Potion of Healing | Rogue's Morsel | Suspension |
Potion of Healing: Greater | Balsam | Salt |
Result | Specific | Generic |
---|---|---|
Fire Elixir | Dragon Egg Mushroom | Salt |
Result | Specific | Generic |
---|---|---|
Fire Grenade | Fire Amber | Salt |
Result | Specific | Generic |
---|---|---|
Basic Poison | Bonecap | Ashes |
Diluted Oil of Sharpness | Viridian Crystal | Vitriol |
Drow Poison | Swarming Toadstool | Salt |
Malice | Lolth's Candle | Ashes |
Oil of Accuracy | Daggerroot | Salt |
Simple Toxin | Bullywug Trumpet | Sublimate |
Extractions
Sublimates | Autumn Crocus | Belladonna | Poison Spores | Wispweed | ||
Salts | Chasm Creeper | Mugwort | Rogue's Morsel | Tree Bark | Viridian Crystal | |
Essences | Acorn Truffle | Crystalline Lens | Swarming Toadstool | |||
Ashes | Balsam | Daggerroot | Dragon Egg Mushroom | Worg Fang | ||
Vitrols | Bonecap | Lolth's Candle | Oleander | Shadowroot Sac | Weavemoss | |
Suspensions | Bullywug Trumpet | Laculite | Mergrass | Ochre Jelly | Night Orchid | Spider Silk |