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Fetid Ooze: Difference between revisions
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| conditions = Fetid Aura | | conditions = Fetid Aura | ||
| passives = Blindsight, Darkvision, Opportunity Attack | | passives = Blindsight, Darkvision, Opportunity Attack | ||
| t passives = Blindsight, Darkvision, Extra Attack, Opportunity Attack | | t passives = Blindsight, Darkvision, Extra Attack, Opportunity Attack | ||
}} | }} | ||
Latest revision as of 13:34, 25 January 2025
Fetid Ooze is a type of Ooze creature and non-playable race found in Act Two.
Interactions[edit | edit source]
A deposit of three oozes lurks at the bottom of a charnel pit in the House of Healing Morgue. They hide alongside a Hollow Armour, ready to the party, unless revealed by . The creatures turn hostile and reveal themselves the moment a character touches the bottom floor of the pit.
Combat[edit | edit source]
The ooze's Fetid Aura inflicts Fetid Fumes to any character within 2 m / 7 ft, dealing 1d6Acid at the start of each round.
Attacks and abilities[edit | edit source]
Notes[edit | edit source]
- Fetid Ooze lacks the ability Jump.