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Fetid Ooze: Difference between revisions

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== Interactions ==
== Interactions ==
A deposit of three oozes lurks at the bottom of a charnel pit in the [[House of Healing Morgue]]. They hide alongside a [[Hollow Armour]], ready to {{Cond|Ambushing|Ambush}} the party, unless revealed by {{SAI|See Invisibility (Condition)|See Invisibility}}. The creatures will reveal themselves and turn hostile the moment a character touches the bottom floor of the pit.
A deposit of three oozes lurks at the bottom of a charnel pit in the [[House of Healing Morgue]]. They hide alongside a [[Hollow Armour]], ready to {{Cond|Ambushing|Ambush}} the party, unless revealed by {{SAI|See Invisibility (Condition)|See Invisibility}}. The creatures turn hostile and reveal themselves the moment a character touches the bottom floor of the pit.


== Combat ==
== Combat ==

Revision as of 04:13, 25 January 2025

Fetid Ooze is a type of Ooze creature and non-playable race found in Act Two.

Interactions

A deposit of three oozes lurks at the bottom of a charnel pit in the House of Healing Morgue. They hide alongside a Hollow Armour, ready to Ambush Ambush the party, unless revealed by See Invisibility See Invisibility. The creatures turn hostile and reveal themselves the moment a character touches the bottom floor of the pit.

Combat

The ooze's Fetid Aura inflicts Fetid Fumes to any character within 2 m / 7 ft, dealing 1d6Damage TypesAcid at the start of each round.

Attacks and abilities

Generic Damage.webp
Pseudopod Pseudopod ()
+
D6 Acid.png 1d6 (1~6) Damage TypesAcid

Lash out with a slimy grey tentacle.

 Melee: 1.5 m / 5  ft
Generic Acid.webp
Ochre Sputum Ochre Sputum ()
D6 Acid.png 2d6 (2~12) Damage TypesAcid

Spit out an acidic substance and create an Acid Acid surface on impact.

 Range: 18 m / 60 ft

Notes

  • Fetid Ooze lacks the ability Jump.