Ad placeholder

Monk: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
Tags: Mobile edit Mobile web edit Advanced mobile edit
(Added subclass segment.)
Line 136: Line 136:
TBA
TBA


===Level 3===
====Select a Subclass====
{|
|'''[[Way of the Four Elements]]'''
|'''[[Way of the Open Hand]]'''
|'''[[Way of Shadow]]'''
|-
|You focus your ki to bend the elements to your will, using them as an extension of your own body.
|You specialise in unarmed combat, using your hands and control of ki to heal or inflict grievous hurt.
|You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.
|-
|
* '''Gain 3 monk spells.'''
* '''[[Harmony of Fire and Water]]'''
|
* '''Flurry of Blows: Topple'''
* '''Flurry of Blows: Stagger'''
* '''Flurry of Blows: Push'''
|
* '''Shadow Arts: Hide'''
* '''Shadow Arts: Pass Without Trace'''
* '''Shadow Arts: Darkness'''
* '''Shadow Arts: Darkvision'''
* '''Shadow Arts: Silence'''
* '''Cantrip: Minor Illusion'''
|}
{{GameplayNavbox}}
{{GameplayNavbox}}

Revision as of 14:35, 7 August 2023

Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.
Monk Class Icon.png
Monk Class Icon.png
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.

Monk is a character Class in Baldur's Gate 3. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are Wisdom, Dexterity, and Constitution.

Note: The Monk class is not yet available in Early Access, but will be added in the full release of the game. The following information - particularly beyond level 4 - is based on 5th Edition Dungeons & Dragons and is likely to change in the full release.

The Monk Class Progression
Level Proficiency Bonus Martial Arts Ki Points Unarmoured Movement Features
1st +2 1d4 2 - Unarmoured Defense Icon 64px.png Unarmoured Defence, Martial Arts
2nd +2 1d4 3 +10 ft. Ki, Unarmoured Movement
3rd +2 1d6 4 +10 ft. Choose a subclass, Deflect Missiles
4th +2 1d6 5 +10 ft. Feats#Available Feats Ability Score Improvement, Slow Fall
5th +3 1d6 6 +10 ft. Extra Attack Icon.png Extra Attack, Stunning Strike
6th +3 1d6 7 +15 ft. Ki-Empowered Strikes, Subclass feature
7th +3 1d6 8 +15 ft. File:Evasion Icon.png Evasion
8th +3 1d6 9 +15 ft. Feats#Available Feats Ability Score Improvement
9th +4 1d8 10 +15 ft. Unarmoured Movement improvement
10th +4 1d8 11 +20 ft. Purity of Body
11th +4 1d8 12 +20 ft. Subclass feature
12th +4 1d8 13 +20 ft. Feats#Available Feats Ability Score Improvement

Class Information

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

TBA

Level 3

Select a Subclass

Way of the Four Elements Way of the Open Hand Way of Shadow
You focus your ki to bend the elements to your will, using them as an extension of your own body. You specialise in unarmed combat, using your hands and control of ki to heal or inflict grievous hurt. You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.
  • Flurry of Blows: Topple
  • Flurry of Blows: Stagger
  • Flurry of Blows: Push
  • Shadow Arts: Hide
  • Shadow Arts: Pass Without Trace
  • Shadow Arts: Darkness
  • Shadow Arts: Darkvision
  • Shadow Arts: Silence
  • Cantrip: Minor Illusion