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| passives = Darkvision, Hellish Resistance, Opportunity Attack | | passives = Darkvision, Hellish Resistance, Opportunity Attack |
Revision as of 07:46, 11 November 2024
Lia is a tiefling in Act One. Empathizing with her kin, she attempts to convince his brother Rolan to stay and help the tiefling refugees of the Emerald Grove.
“What's the point in blades and spells if we don't bloody use them? We should stay.„
Overview
Lia, Cal, and Rolan grew up together. While Lia and Cal are biological siblings, all three of them maintain a sibling relationship with each other. Out of the trio, Lia has a hot temper, which often leads to arguments with Rolan.
Involvement
Act One
Lia can be found arguing in The Hollow with Cal and Rolan on whether they should remain in the Grove to help the tiefling refugees or leave. While Cal attempts to mediate, Lia believes they should stay and help the tiefling refugees, but Rolan thinks they should leave. The party can convince them to leave or stay.
If the goblins' leaders are killed, Lia will take part in the festivities at the party's camp alongside Cal and Rolan.
Act Two
Even if the trio remain in the Grove and survive through Act One, they are inevitably separated in Act Two. When the Tiefling Refugees are ambushed, Lia and Cal are captured by cultists and held captive in Moonrise Towers Prison. The remaining Tieflings at the Last Light Inn will ask the party to .
If Lia is not freed from Moonrise Towers before the party deals with the Nightsong, Lia's corpse can be found in the Oubliette alongside the other prisoners.
If the trio decide to leave the Grove in Act One, Lia does not appear in Act Two.
Act Three
If Lia survives Act Two and Rolan sides with the party against Lorroakan, she will later appear in Sorcerous Sundries with Cal after Lorroakan's death.
Companion approval
The party can convince Cal, Lia and Rolan to leave or stay.
- You should all stay. A single blade could make a difference. (DC 10)
- [BARBARIAN] Only cowards run from a fight.
- [RANGER] I'd choose the wilderness over the dangers of a city any day. Stay.
- [PALADIN] Where the weak have need. The strong have a duty. Stay.
- Get out while you can - the goblins will be back.
- [GITHYANKI] If they cannot fight, they will die. That is as it should be.
Combat
Attacks and abilities
Notable loot
Related quests
Gallery
Notes
- Lia grants 20 XP when killed.
- If Lia, Cal, and Rolan are convinced to remain in the Grove, the party is granted 15 XP. No XP is granted if they leave.
External links
- Lia on the Forgotten Realms Wiki