Ad placeholder
Coatings: Difference between revisions
Jump to navigation
Jump to search
(practically the poisoned status has no effect since the target is also asleep, but technically it is applied) |
(added DC to table) |
||
Line 31: | Line 31: | ||
! Value | ! Value | ||
! Throwable | ! Throwable | ||
! DC | |||
! class="unsortable" |Effect | ! class="unsortable" |Effect | ||
|- | |- | ||
Line 37: | Line 38: | ||
| 10 | | 10 | ||
| Yes | | Yes | ||
| 11 | |||
| Inflicts {{Cond|Poisoned}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|3}}. | | Inflicts {{Cond|Poisoned}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|3}}. | ||
|- | |- | ||
Line 43: | Line 45: | ||
| 10 | | 10 | ||
| Yes | | Yes | ||
| 11 | |||
| Inflicts {{Cond|Simple Toxin}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|1}}. | | Inflicts {{Cond|Simple Toxin}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|1}}. | ||
|- | |- | ||
Line 49: | Line 52: | ||
| 25 | | 25 | ||
| No | | No | ||
| - | |||
| Transforms target's {{Resistance|Fire|resistant|24px|nocat=1}}resistance to {{Resistance|Fire|vulnerable|24px|nocat=1}}weakness for {{Duration|2}}. | | Transforms target's {{Resistance|Fire|resistant|24px|nocat=1}}resistance to {{Resistance|Fire|vulnerable|24px|nocat=1}}weakness for {{Duration|2}}. | ||
|- | |- | ||
Line 55: | Line 59: | ||
| 25 | | 25 | ||
| No | | No | ||
| - | |||
| Grants a +1 bonus to {{Attack Roll}}s and [[Damage Roll|Damage]] and the ability to overcome [[Resistance]] to non-magical damage for {{Duration|10}}. | | Grants a +1 bonus to {{Attack Roll}}s and [[Damage Roll|Damage]] and the ability to overcome [[Resistance]] to non-magical damage for {{Duration|10}}. | ||
|- | |- | ||
Line 61: | Line 66: | ||
| 10 | | 10 | ||
| Yes | | Yes | ||
| 13 | |||
| Inflicts {{Cond|Sleeping}} and {{Cond|Poisoned}}([[Saving Throw|Constitution Save]] to negate both) for {{Duration|Until Long Rest}}. | | Inflicts {{Cond|Sleeping}} and {{Cond|Poisoned}}([[Saving Throw|Constitution Save]] to negate both) for {{Duration|Until Long Rest}}. | ||
|- | |- | ||
Line 67: | Line 73: | ||
| 20 | | 20 | ||
| No | | No | ||
| - | |||
| Grants a +2 bonus to {{Attack Roll}}s for {{Duration|10}}. | | Grants a +2 bonus to {{Attack Roll}}s for {{Duration|10}}. | ||
|- | |- | ||
Line 73: | Line 80: | ||
| 30 | | 30 | ||
| No | | No | ||
| 11 | |||
| Inflicts {{Cond|Reduced}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|2}}. | | Inflicts {{Cond|Reduced}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|2}}. | ||
|- | |- | ||
Line 79: | Line 87: | ||
| 10 | | 10 | ||
| Yes | | Yes | ||
| 13 | |||
| Inflicts {{Cond|Serpent Fang Toxin}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|1}}. | | Inflicts {{Cond|Serpent Fang Toxin}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|1}}. | ||
|- | |- | ||
Line 85: | Line 94: | ||
| 40 | | 40 | ||
| No | | No | ||
| - | |||
| Inflicts {{Cond|Wizardsbane Oil}} for {{Duration|2}}. | | Inflicts {{Cond|Wizardsbane Oil}} for {{Duration|2}}. | ||
|- | |- | ||
Line 91: | Line 101: | ||
| 10 | | 10 | ||
| Yes | | Yes | ||
| 13 | |||
| Inflicts {{Cond|Paralysed}} and {{Cond|Poisoned}}([[Saving Throw|Constitution Save]] to negate both) for {{Duration|Long Rest}}. | | Inflicts {{Cond|Paralysed}} and {{Cond|Poisoned}}([[Saving Throw|Constitution Save]] to negate both) for {{Duration|Long Rest}}. | ||
|- | |- | ||
Line 97: | Line 108: | ||
| 10 | | 10 | ||
| Yes | | Yes | ||
| 13 | |||
| Inflicts {{Cond|Paralysed}} and {{Cond|Poisoned}}([[Saving Throw|Constitution Save]] to negate both) for {{Duration|Long Rest}}. | | Inflicts {{Cond|Paralysed}} and {{Cond|Poisoned}}([[Saving Throw|Constitution Save]] to negate both) for {{Duration|Long Rest}}. | ||
|- | |- | ||
Line 103: | Line 115: | ||
| 10 | | 10 | ||
| Yes | | Yes | ||
| 15 | |||
| Inflicts {{Cond|Stricken with Malice}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|Long Rest}}. | | Inflicts {{Cond|Stricken with Malice}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|Long Rest}}. | ||
|- | |- | ||
Line 109: | Line 122: | ||
| 40 | | 40 | ||
| No | | No | ||
| 11 | |||
| Inflicts {{Cond|Bane}}([[Saving Throw|Charisma Save]] to negate) for {{Duration|2}}. | | Inflicts {{Cond|Bane}}([[Saving Throw|Charisma Save]] to negate) for {{Duration|2}}. | ||
|- | |- | ||
Line 115: | Line 129: | ||
| 30 | | 30 | ||
| No | | No | ||
| - | |||
| Inflicts {{Cond|Oil of Combustion}} for {{Duration|2}}. | | Inflicts {{Cond|Oil of Combustion}} for {{Duration|2}}. | ||
|- | |- | ||
Line 121: | Line 136: | ||
| 50 | | 50 | ||
| No | | No | ||
| - | |||
| Inflicts {{Cond|Encrusted with Frost}} for {{Duration|2}}. | | Inflicts {{Cond|Encrusted with Frost}} for {{Duration|2}}. | ||
|- | |- | ||
Line 127: | Line 143: | ||
| 10 | | 10 | ||
| Yes | | Yes | ||
| 15 | |||
| Inflicts {{Cond|Wyvern Toxin}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|1}}. | | Inflicts {{Cond|Wyvern Toxin}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|1}}. | ||
|- | |- | ||
Line 133: | Line 150: | ||
| 10 | | 10 | ||
| Yes | | Yes | ||
| 19 | |||
| Inflicts {{Cond|Purple Worm Toxin}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|1}}. | | Inflicts {{Cond|Purple Worm Toxin}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|1}}. | ||
|- | |- | ||
Line 139: | Line 157: | ||
| 10 | | 10 | ||
| No | | No | ||
| 17 | |||
| Inflicts {{Cond|Brewed-Up Bellyglummer}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|Long Rest}}. | | Inflicts {{Cond|Brewed-Up Bellyglummer}}([[Saving Throw|Constitution Save]] to negate) for {{Duration|Long Rest}}. | ||
|- | |- |
Revision as of 03:59, 12 November 2023
This page is about consumable items listed as Coatings on the Alchemy tab. For a list of Potions, see Potions. For a list of Elixirs, see Elixirs. For a full list of liquid consumables, see Alchemy.
Coatings are Consumables that can apply a variety of effects to equipped weapons that aid in combat for a short period of time. Some coatings apply poisons to deal extra damage, while others improve hit chance, apply Conditions, or impose Disadvantage on the target.
Coatings can be looted, bought from vendors, or crafted with the Alchemy system.
How Coatings Work
- Coatings can be applied using a Bonus action to grant an effect to a single equipped weapon set regardless of the weapon type.
- All coatings remain active on the weapon for 10 turns. Only one coating may be applied to a weapon set at a time.
- When dual wielding, coatings are applied to both main hand and off-hand weapons at the same time. Coatings are not applied to both melee and ranged weapons in the same bonus action; each must be applied separately.
- While all coatings can be thrown using the Throw Action only some are able to inflict the coatings effect on multiple creatures, other coatings simply have no effect if used in such a manner. Using coatings as grenades reduces the effectiveness of the coating, with the effects sometimes having lower resistance checks and both the area created and the effect itself lasting for a far shorter time, usually only 1 turn.
- Dipping, which also uses a Bonus Action, applies an effect which is for all intents and purposes a coating, and is mutually exclusive with other coatings. Dipping can be considered a "free" coating, as it does not require a consumable.
- None of the coatings add flat damage increases to weapon damage. All of them instead Inflict status effects that deal damage at the end of the afflicted characters turn. Thus multiple applications of the same coating effect can have no additional effect.
List of Coatings
Name | Rarity | Value | Throwable | DC | Effect |
---|---|---|---|---|---|
Basic Poison | Common | 10 | Yes | 11 | Inflicts ( Constitution Save to negate) for Duration: 3 turns. |
Simple Toxin | Common | 10 | Yes | 11 | Inflicts ( Constitution Save to negate) for Duration: 1 turn. |
Arsonist's Oil | Uncommon | 25 | No | - | Transforms target's resistance to weakness for Duration: 2 turns. |
Diluted Oil of Sharpness | Uncommon | 25 | No | - | Grants a +1 bonus to Attack rolls and Damage and the ability to overcome Resistance to non-magical damage for Duration: 10 turns. |
Drow Poison | Uncommon | 10 | Yes | 13 | Inflicts and ( Constitution Save to negate both) for Duration: Until Long rest. |
Oil of Accuracy | Uncommon | 20 | No | - | Grants a +2 bonus to Attack rolls for Duration: 10 turns. |
Oil of Diminution | Uncommon | 30 | No | 11 | Inflicts ( Constitution Save to negate) for Duration: 2 turns. |
Serpent Fang Toxin | Uncommon | 10 | Yes | 13 | Inflicts ( Constitution Save to negate) for Duration: 1 turn. |
Wizardsbane Oil | Uncommon | 40 | No | - | Inflicts for Duration: 2 turns. |
Crawler Mucus | Rare | 10 | Yes | 13 | Inflicts and ( Constitution Save to negate both) for Duration: Until Long rest. |
Karabasan's Poison | Rare | 10 | Yes | 13 | Inflicts and ( Constitution Save to negate both) for Duration: Until Long rest. |
Malice | Rare | 10 | Yes | 15 | Inflicts ( Constitution Save to negate) for Duration: Until Long rest. |
Oil of Bane | Rare | 40 | No | 11 | Inflicts ( Charisma Save to negate) for Duration: 2 turns. |
Oil of Combustion | Rare | 30 | No | - | Inflicts for Duration: 2 turns. |
Oil of Freezing | Rare | 50 | No | - | Inflicts for Duration: 2 turns. |
Wyvern Toxin | Rare | 10 | Yes | 15 | Inflicts ( Constitution Save to negate) for Duration: 1 turn. |
Purple Worm Toxin | Very Rare | 10 | Yes | 19 | Inflicts ( Constitution Save to negate) for Duration: 1 turn. |
Thisobald's Brewed-Up Bellyglummer | Very Rare | 10 | No | 17 | Inflicts ( Constitution Save to negate) for Duration: Until Long rest. |
Coatings that can-not be obtained in the game, but are still able to be spawned using 3rd party tools.
Unobtainable coatings
Coatings that can-not be obtained in the game and are not able to be spawned using 3rd party tools.