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Feats: Difference between revisions
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(Omitted the scaling info, as all damage cantrips scale with character level.) |
(Adjusted Magic Initiate spell list links) |
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|{{anchor|Magic Initiate: Bard}} '''Magic Initiate: Bard''' || | |{{anchor|Magic Initiate: Bard}} '''Magic Initiate: Bard''' || | ||
'''{{SAI|Magic Initiate: Bard|w=30}}''' | '''{{SAI|Magic Initiate: Bard|w=30}}''' | ||
:* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Bard | :* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Bard/Spells|Bard spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] for all three spells is {{Ability|Charisma}}. | ||
|- | |- | ||
|{{anchor|Magic Initiate: Cleric}} '''Magic Initiate: Cleric''' || | |{{anchor|Magic Initiate: Cleric}} '''Magic Initiate: Cleric''' || | ||
'''{{SAI|Magic Initiate: Cleric|w=30}}''' | '''{{SAI|Magic Initiate: Cleric|w=30}}''' | ||
:* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Cleric | :* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Cleric/Spells|Cleric spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] for all three spells is {{Ability|Wisdom}}. | ||
|- | |- | ||
|{{anchor|Magic Initiate: Druid}} '''Magic Initiate: Druid''' || | |{{anchor|Magic Initiate: Druid}} '''Magic Initiate: Druid''' || | ||
'''{{SAI|Magic Initiate: Druid|w=30}}''' | '''{{SAI|Magic Initiate: Druid|w=30}}''' | ||
:* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Druid | :* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Druid/Spells|Druid spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] for all three spells is {{Ability|Wisdom}}. | ||
|- | |- | ||
|{{anchor|Magic Initiate: Sorcerer}} '''Magic Initiate: Sorcerer''' || | |{{anchor|Magic Initiate: Sorcerer}} '''Magic Initiate: Sorcerer''' || | ||
'''{{SAI|Magic Initiate: Sorcerer|w=30}}''' | '''{{SAI|Magic Initiate: Sorcerer|w=30}}''' | ||
:* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Sorcerer | :* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Sorcerer/Spells|Sorcerer spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] for all three spells is {{Ability|Charisma}}. | ||
|- | |- | ||
|{{anchor|Magic Initiate: Warlock}} '''Magic Initiate: Warlock''' || | |{{anchor|Magic Initiate: Warlock}} '''Magic Initiate: Warlock''' || | ||
'''{{SAI|Magic Initiate: Warlock|w=30}}''' | '''{{SAI|Magic Initiate: Warlock|w=30}}''' | ||
:* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Warlock | :* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Warlock/Spells|Warlock spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] for all three spells is {{Ability|Charisma}}. | ||
|- | |- | ||
|{{anchor|Magic Initiate: Wizard}} '''Magic Initiate: Wizard''' || | |{{anchor|Magic Initiate: Wizard}} '''Magic Initiate: Wizard''' || | ||
'''{{SAI|Magic Initiate: Wizard|w=30}}''' | '''{{SAI|Magic Initiate: Wizard|w=30}}''' | ||
:* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Wizard | :* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Wizard/Spells|Wizard spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] for all three spells is {{Ability|Intelligence}}. | ||
|- | |- | ||
|{{anchor|Martial Adept}} '''Martial Adept''' || | |{{anchor|Martial Adept}} '''Martial Adept''' || |
Revision as of 00:39, 27 October 2023
At class levels 4, 8, and 12, players can choose to take a feat instead of increasing their Ability Scores. Feats are character features that grant unique abilities or bonuses which improve a character's abilities in specified areas.
s and s also gain access to bonus feats, with the fighter gaining a bonus feat at level 6 and the rogue at level 10.
Feats
Feat | Description |
---|---|
Ability Improvement |
Note: While technically not a Feat, Ability Improvement is offered within the Feat Selection menu.
|
Actor |
|
Alert |
|
Athlete |
|
Charger |
Gain the following weapon attacks:
|
Crossbow Expert |
|
Defensive Duellist |
|
Dual Wielder |
|
Dungeon Delver |
|
Durable |
|
Elemental Adept |
Damage resistance options are one of the following: |
Great Weapon Master |
|
Heavily Armoured (Requires Medium armour Proficiency) |
|
Heavy Armour Master (Requires Heavy armour Proficiency) |
|
Lightly Armoured |
|
Lucky |
|
Mage Slayer |
|
Magic Initiate: Bard |
|
Magic Initiate: Cleric |
|
Magic Initiate: Druid |
|
Magic Initiate: Sorcerer |
|
Magic Initiate: Warlock |
|
Magic Initiate: Wizard |
|
Martial Adept |
|
Medium Armour Master (Requires Medium armour Proficiency) |
|
Mobile |
|
Moderately Armoured (Requires Light armour Proficiency) |
|
Performer |
|
Polearm Master |
|
Resilient |
|
Ritual Caster |
|
Savage Attacker |
|
Sentinel |
|
Sharpshooter |
|
Shield Master |
|
Skilled |
|
Spell Sniper |
|
Tavern Brawler |
|
Tough |
|
War Caster |
|
Weapon Master |
|
Trivia
- Some feats were changed from their D&D 5e counterparts. For a detailed comparison see D&D 5e Feat Changes.