Ad placeholder
Feats: Difference between revisions
Jump to navigation
Jump to search
(added info and removed reference to an non-existing section) |
No edit summary |
||
Line 249: | Line 249: | ||
:*** {{SAI|Shocking Grasp}} | :*** {{SAI|Shocking Grasp}} | ||
:*** {{SAI|Thorn Whip}} | :*** {{SAI|Thorn Whip}} | ||
:** These cantrips ''do'' scale with character level, just like a spellcaster's cantrips. | :** These cantrips ''do'' scale with character level, just like a spellcaster's cantrips, and they use the character's casting stat, so, for example, if a cleric chooses Eldritch Blast he uses his Wisdom modifier and not his Charisma modifier. | ||
|- | |- | ||
|{{anchor|Tavern Brawler}} '''Tavern Brawler''' || | |{{anchor|Tavern Brawler}} '''Tavern Brawler''' || |
Revision as of 18:47, 25 October 2023
At class levels 4, 8, and 12, players can choose to take a feat instead of increasing their Ability Scores. Feats are character features that grant unique abilities or bonuses which improve a character's abilities in specified areas.
s and s also gain access to bonus feats, with the fighter gaining a bonus feat at level 6 and the rogue at level 10.
Feats
Feat | Description |
---|---|
Ability Improvement |
Note: While technically not a Feat, Ability Improvement is offered within the Feat Selection menu.
|
Actor |
|
Alert |
|
Athlete |
|
Charger |
Gain the following weapon attacks:
|
Crossbow Expert |
|
Defensive Duellist |
|
Dual Wielder |
|
Dungeon Delver |
|
Durable |
|
Elemental Adept |
Damage resistance options are one of the following: |
Great Weapon Master |
|
Heavily Armoured (Requires Medium armour Proficiency) |
|
Heavy Armour Master (Requires Heavy armour Proficiency) |
|
Lightly Armoured |
|
Lucky |
|
Mage Slayer |
|
Magic Initiate: Bard |
|
Magic Initiate: Cleric |
|
Magic Initiate: Druid |
|
Magic Initiate: Sorcerer |
|
Magic Initiate: Warlock |
|
Magic Initiate: Wizard |
|
Martial Adept |
|
Medium Armour Master (Requires Medium armour Proficiency) |
|
Mobile |
|
Moderately Armoured (Requires Light armour Proficiency) |
|
Performer |
|
Polearm Master |
|
Resilient |
|
Ritual Caster |
|
Savage Attacker |
|
Sentinel |
|
Sharpshooter |
|
Shield Master |
|
Skilled |
|
Spell Sniper |
|
Tavern Brawler |
|
Tough |
|
War Caster |
|
Weapon Master |
|
Trivia
- Some feats were changed from their D&D 5e counterparts. For a detailed comparison see D&D 5e Feat Changes.