Ad placeholder
Creature size: Difference between revisions
Jump to navigation
Jump to search
m (Fix category name) |
m (while /vaguely/ true in the 5e DMG in the strictest sense of monster generation, this isn't even remotely true in BG3) |
||
Line 28: | Line 28: | ||
== Effects of Creature Size == | == Effects of Creature Size == | ||
* Smaller creatures tend to have slower [[Movement Speed]]. | * Smaller creatures tend to have slower [[Movement Speed]]. | ||
* Creatures in the Small and Tiny size categories have {{Disadvantage}} on [[Attack Roll]]s with {{Heavy}} weapons, due to the size and bulk of Heavy weapons. ''(Note: This penalty is not yet implemented as of EA Patch 9.)'' | * Creatures in the Small and Tiny size categories have {{Disadvantage}} on [[Attack Roll]]s with {{Heavy}} weapons, due to the size and bulk of Heavy weapons. ''(Note: This penalty is not yet implemented as of EA Patch 9.)'' |
Revision as of 00:27, 17 October 2023
Creature Size is an attribute of all creatures that influences various gameplay mechanics and actions.
A creature's size can be determined by right-clicking it and selecting Examine.
Size Categories
Creatures can be Tiny, Small, Medium, Large, Huge, or Gargantuan.
Size | Maximum Weight | Example Creatures |
---|---|---|
Tiny | 6 kg / 13 lb | Cat |
Small | 40 kg / 88 lb | Goblin, Halfling, Gnome |
Medium | 200 kg / 441 lb | Human, Elf, Dwarf, and many other Playable Races |
Large | 5,000 kg / 11,023 lb | Ogre |
Huge | 50,000 kg / 110,231 lb | (None yet in Early Access) |
Gargantuan | 500,000 kg / 1,102,311 lb | (None yet in Early Access) |
Notes:
- 'Maximum Weight' in this table refers to the weight of the creature, rather than the creature's carrying capacity, which is determined by its Strength.
- When the Enlarge/Reduce spell increases or decreases a creature's Size and weight, additional weight is added or subtracted if necessary to place the creature in the correct Size category.
Effects of Creature Size
- Smaller creatures tend to have slower Movement Speed.
- Creatures in the Small and Tiny size categories have Disadvantage on Attack Rolls with Heavy weapons, due to the size and bulk of Heavy weapons. (Note: This penalty is not yet implemented as of EA Patch 9.)
- Throw and File:Action Improvised Weapon Icon.png Improvised Melee Weapon may only be used on creatures at least one size category smaller than the user.