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Arrows: Difference between revisions

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| 10
| 10
| Damage/Utility
| Damage/Utility
| Deals Weapon Damage +{{DamageText|2d4|Acid}} ([[Saving Throw|Dexterity Save]] to halve). Creates a permanent [[Acid Surface]] {{AOE|m=2|ft=7|Radius}}.
| Deals Weapon Damage + {{DamageText|2d4|Acid}} ([[Saving Throw|Dexterity Save]] to halve). Creates a permanent [[Acid Surface]] {{AOE|m=2|ft=7|Radius}}.
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|-
| style="text-align:left;" | {{Icon|Arrow of Fire Icon.png}} [[Arrow of Fire]]
| style="text-align:left;" | {{Icon|Arrow of Fire Icon.png}} [[Arrow of Fire]]
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| 10
| 10
| Damage/Utility
| Damage/Utility
| Deals weapon damage +{{DamageText|2d4|Fire}} ([[Saving Throw|Dexterity Save]] to halve). Creates a [[Fire Surface]] for 2 turns {{AOE|m=2|ft=7|Radius}}.
| Deals weapon damage + {{DamageText|2d4|Fire}} ([[Saving Throw|Dexterity Save]] to halve). Creates a [[Fire Surface]] for 2 turns {{AOE|m=2|ft=7|Radius}}.
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|-
| style="text-align:left;" | {{Icon|Arrow of Ice Icon.png}} [[Arrow of Ice]]
| style="text-align:left;" | {{Icon|Arrow of Ice Icon.png}} [[Arrow of Ice]]
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| 10
| 10
| Damage/Utility
| Damage/Utility
| Deals weapon damage +{{DamageText|2d4|Cold}} ([[Saving Throw|Dexterity Save]] to halve). Creates an [[Ice Surface]] for 2 turns {{AOE|m=2|ft=7|Radius}}.
| Deals weapon damage + {{DamageText|2d4|Cold}} ([[Saving Throw|Dexterity Save]] to halve). Creates an [[Ice Surface]] for 2 turns {{AOE|m=2|ft=7|Radius}}.
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|-
| style="text-align:left;" | {{Icon|Arrow of Lightning Icon.png}} [[Arrow of Lightning]]
| style="text-align:left;" | {{Icon|Arrow of Lightning Icon.png}} [[Arrow of Lightning]]
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| Damage/Utility
| Damage/Utility
| Deals Weapon Damage + {{DamageText|1d4|Necrotic}}
| Deals Weapon Damage + {{DamageText|1d4|Necrotic}}. Target cannot regain [[Hit Points]] for 1 turn.
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| style="text-align:left;" | {{Icon|Arrow of Slaying Icon.png}}  [[Arrow of Monstrosity Slaying]]
| style="text-align:left;" | {{Icon|Arrow of Slaying Icon.png}}  [[Arrow of Monstrosity Slaying]]

Revision as of 12:31, 6 September 2023

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Arrows are Consumables that are fired from ranged weapons, typically to deal damage and create Surfaces.

How Arrows Work

Arrows in Baldur's Gate 3 follow different rules from the 5th Edition Dungeons & Dragons ruleset. Here are some key points of how arrows work in BG3.

  • There are no regular arrows in the game. Every ranged Weapon fires without the need to have any ammmunition in the characters inventory. Instead, the only arrows available in game are special Consumables with many different effects such as offering elemental damage or creating various surfaces. The arrows used by Bows and Crossbows are the same.
  • Unlike in 5th edition, various Arrows of Slaying in the game incur no saving throws nor do they have a damage roll. Instead the Arrows of Slaying in Baldur's Gate 3 double the base damage of the weapon used to make the attack. Making various passives that increase base damage of the weapon, such as the Feat Sharpshooter and its passive feature All in or items like the Flawed Helldusk Gloves, very useful in increasing the raw damage output of the shooter.
  • Arrow of Ilmater Icon.png Arrow of Ilmater is one of the earliest and cheapest available tools in the game to prevent healing.

List of Arrows

TABLE CURRENTLY UNDER CONSTRUCTION

Name Rarity Value Type Effect
Arrow of Acid Icon.png Arrow of Acid Common 10 Damage/Utility Deals Weapon Damage + 2d4Damage TypesAcid (Dexterity Save to halve). Creates a permanent Acid Surface AoE: 2 m / 7 ft (Radius).
Arrow of Fire Icon.png Arrow of Fire Common 10 Damage/Utility Deals weapon damage + 2d4Damage TypesFire (Dexterity Save to halve). Creates a Fire Surface for 2 turns AoE: 2 m / 7 ft (Radius).
Arrow of Ice Icon.png Arrow of Ice Common 10 Damage/Utility Deals weapon damage + 2d4Damage TypesCold (Dexterity Save to halve). Creates an Ice Surface for 2 turns AoE: 2 m / 7 ft (Radius).
Arrow of Lightning Icon.png Arrow of Lightning Common 10 Damage Deals weapon damage + 2d4Damage TypesLightning (Dexterity Save to halve) in AoE: 2 m / 7 ft (Radius).
Arrow of Many Targets Icon.png Barbed Arrow Common 10 Damage
Arrow of Slaying Icon.png Arrow of Beast Slaying Uncommon 20 Damage Deals weapon damage, damage is doubled against Beasts.
Arrow of Slaying Icon.png Arrow of Construct Slaying Uncommon 20 Damage Deals weapon damage, damage is doubled against Constructs.
Arrow of Darkness Icon.png Arrow of Darkness Uncommon 20 Damage/Utility Deals weapon damage. Aoe Icon.pngCreates Area: Darkness that inflicts Blinded Condition Icon.webpBlinded in AoE: 3 m / 10 ft (Radius) for 3 turns.
Arrow of Slaying Icon.png Arrow of Elemental Slaying Uncommon 20 Damage Deals weapon damage, damage is doubled against Elementals.
Arrow of Slaying Icon.png Arrow of Fiend Slaying Uncommon 20 Damage Deals weapon damage, damage is doubled against Fiends.
Arrow of Ilmater Icon.png Arrow of Ilmater Uncommon 20 Damage/Utility Deals Weapon Damage + 1d4Damage TypesNecrotic. Target cannot regain Hit Points for 1 turn.
Arrow of Slaying Icon.png Arrow of Monstrosity Slaying Uncommon 20 Damage Deals weapon damage, damage is doubled against Monstrosities.
Arrow of Roaring Thunder Icon.png Arrow of Roaring Thunder Uncommon 20 Damage/Utility
Arrow of Slaying Icon.png Arrow of Undead Slaying Uncommon 20 Damage Deals weapon damage, damage is doubled against Undead.
Arrow of Transposition Arrow of Transposition Rare 50 Utility
Arrow of Salving Icon.png Arrow of Salving Rare 50 Utility
Smokepowder Arrow Icon.png Smokepowder Arrow Rare 80 Damage/Utility
Arrow of Many Targets Icon.png Arrow of Many Targets Rare 50 Damage
Arrow of Arcane Interference Icon.png Arrow of Arcane Interference Rare 50 Damage/Utility
Arrow of Slaying Icon.png Arrow of Dragon Slaying Very Rare 80 Damage Deals weapon damage, damage is doubled against Dragons.
Arrow of Slaying Icon.png Arrow of Aberration Slaying Very Rare 80 Damage Deals weapon damage, damage is doubled against Aberrations.
Arrow of Slaying Icon.png Arrow of Humanoid Slaying Very Rare 80 Damage Deals weapon damage, damage is doubled against Humanoids.