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Revision as of 23:13, 26 August 2023

Template:Up to date

Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.
Fighter Class Icon.png
Fighter Class Icon.png
Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.

Fighter is a character Class in Baldur's Gate 3. Fighters use their martial expertise to fight enemies and support their allies in combat. Fighters use Strength or Dexterity as their primary ability score.

The Fighter subclasses are: Battle Master Icon.pngBattle Master, Eldritch Knight Icon.pngEldritch Knight and Champion Icon.pngChampion.

The Fighter Class Progression
Level Proficiency Bonus Features
1st +2 Second Wind Icon 64px.png Second Wind, Fighting Style
2nd +2 Action Surge Icon.png Action Surge
3rd +2 #Level 3 Choose a subclass
4th +2 Feats#Available Feats Feat
5th +3 Extra Attack Icon.png Extra Attack
6th +3 Feats#Available Feats Feat
7th +3 #Level 7 Subclass feature
8th +3 Feats#Available Feats Feat
9th +4 #Level 9 Indomitable
10th +4 #Level 10Subclass feature
11th +4 Extra Attack Icon.png Improved Extra Attack
12th +4 Feats#Available Feats Feat

Class Information

Fighter's default armour

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

  • Second Wind Icon 64px.png Second Wind
  • Fighting Style (Choose 1):
    • Fighting Style Archery Icon.png Archery: You gain a +2 bonus to Ranged Weapon Attacks.
    • Fighting Style Defence Icon.png Defence: You gain a +1 bonus to Armour Class Armour Class while wearing Armour.
    • Fighting Style Duelling Icon.png Duelling: When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
    • Fighting Style Great Weapon Icon.png Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
    • Fighting Style Protection Icon.png Protection: When you have a Shield, impose Disadvantage Icon.png Disadvantage on an enemy who attacks one of your allies when you are within 1.5 m / 5 ft. You must be able to see the enemy. (This is a reaction. Toggle a reaction during your turn. It will automatically execute when needed.)
    • Fighting Style Two Weapon Icon.png Two-Weapon Fighting: When you make an offhand attack, you can add your Ability Modifier to the damage of the attack.

Level 2

Level 3

  • Choose a subclass:
Battle Master Icon.png
Battle Master
Eldritch Knight Icon.png
Eldritch Knight
Champion Icon.png
Champion

Level 4

  • Subclass Features:
Battle Master Icon.png Battle Master Eldritch Knight Icon.png Eldritch Knight Champion Icon.png Champion
(none)
  • 3 Level 1 Spell Slots.png Gain an additional Level 1 Spell Slot
  • Learn a new Spell
(none)

Level 5

  • Proficiency Icon.png Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
  • Extra Attack Icon.png Extra Attack: You can attack twice, instead of once, whenever you take the Attack action on your turn.
  • Subclass Features: None at this level

Level 6

Level 7

  • Subclass Features:
Battle Master Icon.png Battle Master Eldritch Knight Icon.png Eldritch Knight Champion Icon.png Champion
  • 4 Level 1 Spell Slots.png Gain an additional Level 1 Spell Slot
  • 2 Level 2 Spell Slots.png Gain two Level 2 Spell Slots
  • Learn a new Spell
  • War Magic

Level 8

Level 9

  • Proficiency Icon.png Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus.)
  • Indomitable.png Indomitable: You have become as durable as an iron golem. Whenever you fail a Saving Throw, you can roll again, using the new result instead.

Level 10

  • Subclass Features:
Battle Master Icon.png Battle Master Eldritch Knight Icon.png Eldritch Knight Champion Icon.png Champion

Level 11

Level 12