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Concentration: Difference between revisions

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m (add rage and arrow of arcane interference cases for losing concentration)
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There are several ways to lose focus and drop the effects of a {{Concentration}} spell:
There are several ways to lose focus and drop the effects of a {{Concentration}} spell:
* Casting any other spell with the {{Concentration}} tag
* Casting any other spell with the {{Concentration}} tag
* Entering a {{SmIconLink|Rage Icon.png|Rage}}
* Becoming [[Incapacitated (Condition)|Incapacitated]]
* Becoming [[Incapacitated (Condition)|Incapacitated]]
* Becoming [[Unconscious]]
* Becoming [[Unconscious]]
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* Being reduced to 0 hit points ([[Downed (Condition)|Downed]])
* Being reduced to 0 hit points ([[Downed (Condition)|Downed]])
* Taking damage and failing the associated Concentration {{SavingThrow}}
* Taking damage and failing the associated Concentration {{SavingThrow}}
* Being hit by an [[Arrow of Arcane Interference]]
* Being [[Banished (Condition)|Banished]]
* Being [[Banished (Condition)|Banished]]
* Successfully entering the ethereal plane with [[Blink]]  
* Successfully entering the ethereal plane with [[Blink]]  

Revision as of 04:22, 24 August 2023

Concentration is a special Resource used by certain Spells. A spell with the Concentration Concentration tag requires the caster to focus on that spell for its duration.

A caster may only maintain the effect of one Concentration Concentration spell at a time.

Losing Concentration

There are several ways to lose focus and drop the effects of a Concentration Concentration spell:

Concentration Saving Throw

Taking damage while concentrating on a spell forces a Concentration Saving Throw, a special type of Constitution Saving throw.

The Difficulty Class of this saving throw is: Difficulty Class: max(10,(Damage Taken)/2)

This means the minimum Difficulty Class is 10.

If this saving throw succeeds, concentration is maintained. If it fails, concentration is lost and the spell's effect ends.