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(Added rowspan to summary table)
(Updated format)
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[[File:Default Ranger Armor.png|200px|right|Ranger's default armour]]
[[File:Default Ranger Armor.png|200px|right|Ranger's default armour]]


* '''Level 1 Maximum Hit Points:''' {{InfoBlob|10 + {{Ability|Constitution}} Modifier}}
; Hit points
** '''Hit points at higher levels:''' {{InfoBlob|6 + {{Ability|Constitution}} Modifier}}
: At level 1: {{InfoBlob|10 + {{Ability|Constitution}} modifier}}
* '''Important Ability Scores:''' {{Ability|Dexterity}} (or {{Ability|Strength}}) for physical attacks, {{Ability|Constitution}} for Hit Points and {{Concentration}} Checks, and {{Ability|Wisdom}} for Spells.
: On level up: {{InfoBlob|6 + {{Ability|Constitution}} modifier}}
* '''Saving Throw Proficiencies:''' {{Ability|Strength}}, {{Ability|Dexterity}}
; Key abilities
* '''Equipment Proficiencies:'''
: {{Ability|Dexterity}} (or {{Ability|Strength}}) for physical attacks
** {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}  
: {{Ability|Constitution}} for Hit Points and {{Concentration}} Checks
** {{LightArmour}}, {{MediumArmour}}
: {{Ability|Wisdom}} for Spells.
** {{Shields}}
; Saving throw proficiencies
* '''Skills with Proficiency''' ''(Choose 3):''
: {{Ability|Strength}}, {{Ability|Dexterity}}
** [[Animal Handling]], [[Athletics]], [[Insight]], [[Investigation]], [[Nature]], [[Perception]], [[Stealth]], [[Survival]]
; Equipment proficiencies
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}  
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}
; Skill proficiencies (Choose 3)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Insight}}, {{Skill|Investigation}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Stealth}}, {{Skill|Survival}}
: You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.


=== [[Spells|Spellcasting]] ===
=== [[Spells|Spellcasting]] ===
''For a list of spells available to the Ranger, see: [[Ranger/Spells]]''
{{Hatnote|For a list of spells available to the Ranger, see: [[Ranger/Spells]].}}
* '''Spellcasting Ability:''' {{Ability|Wisdom}}
; Spellcasting Ability
** Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.
: {{Ability|Wisdom}}
* '''[[Spells#Known_Spells|Known Spells]]:''' Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.
; [[Spells#Known_Spells|Known Spells]]
: Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.
Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.


== Level Progression ==
== Level Progression ==
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Through experience, you acquire new power. You gain the following traits.
Through experience, you acquire new power. You gain the following traits.


=== Level 1 ===
{{H3|Level 1}}


* '''Favoured Enemy''' (Choose 1):
; Favoured Enemy
: Choose 1 Favoured Enemy


{{:Favoured Enemy}}
{{:Favoured Enemy}}


* '''Natural Explorer''' (Choose 1):
{{HorizontalRuleImage}}
 
; Natural Explorer
: Choose 1 Natural Explorer


{{:Natural Explorer}}
{{:Natural Explorer}}


=== Level 2 ===
{{H3|Level 2}}
 
; [[Fighting Style]] (Choose 1)
:; {{SAI|Archery|w=40}}
:: You gain a +2 bonus to Ranged Weapon {{Attack Roll}}s
:; {{SAI|Defence|w=40}}
:: You gain a +1 bonus to {{Armour Class}} while wearing [[Armour|Armour]].
:; {{SAI|Duelling|w=40}}
:: When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
:; {{SAI|Two-Weapon Fighting|w=40}}
:: When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack.
 
{{HorizontalRuleImage}}
 
; Spellcasting
:; {{SpellSlot|1|2}} Level 1 Spell Slots Unlocked: 2
:: You gain two Level 1 Spell Slots.
:; Spells Known: 2
:: Choose 2 starting spells from the [[Ranger/Spells|Ranger Spell List]].


* '''[[Fighting Style]]''' (Choose 1):
** '''{{SAI|Archery|w=40}}:''' You gain a +2 bonus to Ranged Weapon {{Attack Roll}}s
** '''{{SAI|Defence|w=40}}:''' You gain a +1 bonus to {{Armour Class}} while wearing [[Armour|Armour]].
** '''{{SAI|Duelling|w=40}}:''' When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
** '''{{SAI|Two-Weapon Fighting|w=40}}:''' When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack.
* {{SpellSlot|1|2}} '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 1 Spell Slots.)''
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


* '''Spells Known''' ''(Choose 2)''
; New 1st Level Spells available
* New '''1st Level Spells''' available:
{{div col | style = column-width: 20em; list-style-type: none;}}
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Animal Friendship|w=40}}
* {{SAI|Animal Friendship}}
* {{SAI|Cure Wounds|w=40}}
* {{SAI|Cure Wounds}}
* {{SAI|Enhance Leap|w=40}} {{Icon|Ritual Spell Icon.png|16px}}
* {{SAI|Enhance Leap|r=16}}
* {{SAI|Ensnaring Strike|w=40}} {{Icon|Concentration Icon.png|16px}}
* {{SAI|Ensnaring Strike|c=16}}
* {{SAI|Fog Cloud|w=40}} {{Icon|Concentration Icon.png|16px}}
* {{SAI|Fog Cloud|c=16}}
* {{SAI|Goodberry|w=40}}
* {{SAI|Goodberry}}
* {{SAI|Hail of Thorns|w=40}}
* {{SAI|Hail of Thorns}}
* {{SAI|Hunter's Mark|w=40}} {{Icon|Concentration Icon.png|16px}}
* {{SAI|Hunter's Mark|c=16}}
* {{SAI|Longstrider|w=40}} {{Icon|Ritual Spell Icon.png|16px}}
* {{SAI|Longstrider|r=16}}
* {{SAI|Speak with Animals|w=40}} {{Icon|Ritual Spell Icon.png|16px}}
* {{SAI|Speak with Animals|r=16}}
{{div col end}}
{{div col end}}


=== Level 3 ===
{{H3|Level 3}}
* * {{SpellSlot|1|3}} '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain an additional Level 1 Spell Slot.)''
; {{SpellSlot|1|3}} Level 1 Spell Slots Unlocked: 3
: You gain an additional Level 1 Spell Slot.
 
{{HorizontalRuleImage}}


* '''Spells Known:'''
; Spells Known: 3
** Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]]  
: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]].
** ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]


*'''Choose a [[Subclass]]:'''
==== Choose a [[Subclass]] ====
{| class="wikitable" style="text-align: top; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
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* {{SAI|Umbral Shroud|w=40}}
* {{SAI|Umbral Shroud|w=40}}
* {{SAI|Superior Darkvision|w=40}}
* {{SAI|Superior Darkvision|w=40}}
* Spell: {{SAI|Disguise Self|w=40}} {{Icon|Ritual Spell Icon.png|16px}}
* Spell: {{SAI|Disguise Self|r=16}}
|}
|}


===Level 4===
{{H3|Level 4}}


* Choose a [[Feat]].
* Choose a [[Feat]].


* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
{{HorizontalRuleImage}}
 
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]].
 
{{H3|Level 5}}
 
; {{ProficiencyBonus}}: +3
: You gain +1 to your Proficiency Bonus.
 
{{HorizontalRuleImage}}


===Level 5===
; {{SAI|Extra Attack|w=40}}
: You can attack twice, instead of once, whenever you take the Attack action on your turn.


*'''{{ProficiencyBonus}}: +3''' ''(You gain +1 to your Proficiency Bonus.)''
{{HorizontalRuleImage}}


==== {{SAI|Extra Attack|w=40}} ====
; Spellcasting
* You can attack twice, instead of once, whenever you take the Attack action on your turn.
:; {{SpellSlot|1|4}} Level 1 Spell Slots Unlocked: 4
:: You gain an additional Level 1 Spell Slot.
:; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked: 2
:: You gain two Level 2 Spell Slots.
:; Spells Known: 4
:: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]].
:; Replacement Spell ''(Optional)''
::'Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]


==== Spellcasting ====
* {{SpellSlot|1|4}} '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 4''' ''(You gain an additional Level 1 Spell Slot.)''
* {{SpellSlot|2|2}} '''Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 2 Spell Slots.)''
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


*'''Spells Known:''' Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]]
; New 2nd Level Spells available for selection
*New '''2nd Level Spells''' available for selection:
{{div col | style = column-width: 20em; list-style-type: none;}}
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Barkskin|w=40}} {{Icon|Concentration Icon.png|16px}}
* {{SAI|Barkskin|c=16}}
* {{SAI|Darkvision (spell)|Darkvision|w=40}}
* {{SAI|Darkvision (spell)|Darkvision}}
* {{SAI|Lesser Restoration|w=40}}
* {{SAI|Lesser Restoration}}
* {{SAI|Pass Without Trace|w=40}} {{Icon|Concentration Icon.png|16px}}
* {{SAI|Pass Without Trace|c=16}}
* {{SAI|Protection from Poison|w=40}}
* {{SAI|Protection from Poison}}
* {{SAI|Silence|w=40}} {{Icon|Concentration Icon.png|16px}} {{Icon|Ritual Spell Icon.png|16px}}
* {{SAI|Silence|c=16|r=16}}
* {{SAI|Spike Growth|w=40}} {{Icon|Concentration Icon.png|16px}}
* {{SAI|Spike Growth|c=16}}
{{div col end}}
{{div col end}}
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


*'''Subclass Features:'''
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
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|}
|}


===Level 6===
{{H3|Level 6}}
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
 
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]].
 
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


* '''Favoured Enemy''' (Choose 1):
; Favoured Enemy
 
: Choose 1 additional [[Favoured Enemy]]
{{:Favoured Enemy|1=1}}
; Natural Explorer
: Choose 1 additional [[Natural Explorer]]


* '''Natural Explorer''' (Choose 1):
{{H3|Level 7}}


{{:Natural Explorer|1=1}}
; Spellcasting
:; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked: 3
:: You gain an additional Level 2 Spell Slot.
:; Spells Known: 5
:: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]].
:; Replacement Spell
:: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]].


===Level 7===
*{{SpellSlot|2|3}} '''[Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain an additional Level 2 Spell Slot.)''
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


*'''Spells Known:''' Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]]
==== Subclass Features ====
 
*'''Subclass Features:'''
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" |{{IconLink|Class Ranger Hunter Hotbar Icon.png|Hunter}}
! style="width: 250px;" | {{Class|Hunter|40|noparent=yes}}
! style="width: 250px;" |{{IconLink|Class Ranger Beast Master Hotbar Icon.png|Beast Master}}
! style="width: 250px;" | {{Class|Beast Master|40|noparent=yes}}
! style="width: 250px;" |{{IconLink|Class Ranger Gloom Stalker Hotbar Icon.png|Gloom Stalker}}
! style="width: 250px;" | {{Class|Gloomstalker|40|noparent=yes}}
|-
|-
| style="vertical-align: top;” " |
| style="vertical-align: top;” " |
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|}
|}


===Level 8===
{{H3|Level 8}}


* Choose a [[Feat]].
* Choose a [[Feat]].


==== {{SAI|Land's Stride: Difficult Terrain|w=40}} ====
* [[Difficult Terrain]] no longer slows you down.
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
* '''Subclass Features:'''
 
; {{SAI|Land's Stride: Difficult Terrain|w=40}}
: [[Difficult Terrain]] no longer slows you down.
 
{{HorizontalRuleImage}}
 
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
 
{{HorizontalRuleImage}}
 
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" |{{IconLink|Class Ranger Hunter Hotbar Icon.png|Hunter}}
! style="width: 250px;" | {{Class|Hunter|40|noparent=yes}}
! style="width: 250px;" |{{IconLink|Class Ranger Beast Master Hotbar Icon.png|Beast Master}}
! style="width: 250px;" | {{Class|Beast Master|40|noparent=yes}}
! style="width: 250px;" |{{IconLink|Class Ranger Gloom Stalker Hotbar Icon.png|Gloom Stalker}}
! style="width: 250px;" | {{Class|Gloomstalker|40|noparent=yes}}
|-
|-
| style="vertical-align: top;” " |
| style="vertical-align: top;” " |
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|}
|}


===Level 9===
{{H3|Level 9}}


*'''{{ProficiencyBonus}}: +4''' ''(You gain +1 to your Proficiency Bonus.)''
; {{ProficiencyBonus}}: +4
: You gain +1 to your Proficiency Bonus.


*{{SpellSlot|3|2}}'''Level 3 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 3 Spell Slots.)''
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


*'''Spells Known:''' Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]]
; Spellcasting
:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked: 2
:: You gain two Level 3 Spell Slots.
:; Spells Known: 6
:: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]]
:; Replacement Spell
:: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]].
 
{{HorizontalRuleImage}}


*New '''3rd Level Spells''' available for selection:
; New 3rd Level Spells available for selection
{{div col | style = column-width: 20em; list-style-type: none;}}
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Conjure Barrage|w=40}}
* {{SAI|Conjure Barrage}}
* {{SAI|Daylight|w=40}}
* {{SAI|Daylight}}
* {{SAI|Lightning Arrow|w=40}}
* {{SAI|Lightning Arrow}}
* {{SAI|Plant Growth|w=40}}
* {{SAI|Plant Growth}}
* {{SAI|Protection from Energy|w=40}} {{Icon|Concentration Icon.png|16px}}
* {{SAI|Protection from Energy|c=16}} {{Icon|Concentration Icon.png|16px}}
{{div col end}}
{{div col end}}
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
*'''Subclass Features:'''
 
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" |{{IconLink|Class Ranger Hunter Hotbar Icon.png|Hunter}}
! style="width: 250px;" | {{Class|Hunter|40|noparent=yes}}
! style="width: 250px;" |{{IconLink|Class Ranger Beast Master Hotbar Icon.png|Beast Master}}
! style="width: 250px;" | {{Class|Beast Master|40|noparent=yes}}
! style="width: 250px;" |{{IconLink|Class Ranger Gloom Stalker Hotbar Icon.png|Gloom Stalker}}
! style="width: 250px;" | {{Class|Gloomstalker|40|noparent=yes}}
|-
|-
| style="vertical-align: top;” " |  
| style="vertical-align: top;” " |  
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*None
*None
| style="vertical-align: top;” " |
| style="vertical-align: top;” " |
* Spell: {{SAI|Fear|w=40}} {{Icon|Concentration Icon.png|16px}}
* Spell: {{SAI|Fear|w=40|c=16}}
|}
|}


===Level 10===
{{H3|Level 10}}
 
; {{SAI|Hide in Plain Sight|w=40}}
: Become {{Cond|Invisible}} and gain +10 bonus to [[Stealth]] [[Ability Check|Checks]] as long as you stand still.
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]


==== {{SAI|Hide in Plain Sight|w=40}} ====
* Become {{Cond|Invisible}} and gain +10 bonus to [[Stealth]] [[Ability Check|Checks]] as long as you stand still.
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


* '''Favoured Enemy''' (Choose 1):
; Favoured Enemy
 
: Choose 1 additional [[Favoured Enemy]]
{{:Favoured Enemy|1=1}}
; Natural Explorer
: Choose 1 additional [[Natural Explorer]]


* '''Natural Explorer''' (Choose 1):
{{H3|Level 11}}


{{:Natural Explorer|1=1}}
; Spellcasting
:; {{SpellSlot|3|3}} Level 3 Spell Slots Unlocked: 3
:: You gain an additional Level 3 Spell Slot.
:; Spells Known: 7
:: Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]]
:; Replacement Spell
:: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]


===Level 11===
*{{SpellSlot|3|3}} '''Level 3 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain an additional Level 3 Spell Slot.)''
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


*'''Spells Known:''' Choose 1 additional Spell from the [[Ranger/Spells|Ranger Spell List]]
==== Subclass Features ====
 
*'''Subclass Features:'''
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" |{{IconLink|Class Ranger Hunter Hotbar Icon.png|Hunter}}
! style="width: 250px;" | {{Class|Hunter|40|noparent=yes}}
! style="width: 250px;" |{{IconLink|Class Ranger Beast Master Hotbar Icon.png|Beast Master}}
! style="width: 250px;" | {{Class|Beast Master|40|noparent=yes}}
! style="width: 250px;" |{{IconLink|Class Ranger Gloom Stalker Hotbar Icon.png|Gloom Stalker}}
! style="width: 250px;" | {{Class|Gloomstalker|40|noparent=yes}}
|-
|-
| style="vertical-align: top;” " |
| style="vertical-align: top;” " |
Line 385: Line 451:
|}
|}


===Level 12===
{{H3|Level 12}}


* Choose a [[Feat]].
* Choose a [[Feat]].


*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]
{{HorizontalRuleImage}}
 
; Replacement Spell
: Choose 1 known Spell and replace it with another Spell in the [[Ranger/Spells|Ranger Spell List]]


== External Links ==
== External Links ==

Revision as of 09:33, 19 December 2023

Template:Up to date
Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.
Class Ranger Badge Icon.png
Class Ranger Badge Icon.png
Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.

Ranger is a character Class in Baldur's Gate 3. In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and spellcasting to pursue their prey. Important Ability Scores for Rangers include Dexterity (or Strength), Constitution, and Wisdom.

The Ranger Subclasses are: Hunter Hunter, Beast Master Beast Master, Gloom Stalker Gloom Stalker


The Ranger Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Spells Known 1st 2nd 3rd
1st +2 Favoured Enemy Favoured Enemy, Natural Explorer Natural Explorer - - - -
2nd Fighting Style Fighting Style, Ranger#Level 2 Spellcasting 2 2 - -
3rd Ranger#Level 3 Choose a subclass 3 3 - -
4th Feat Feat 3 - -
5th +3 Extra Attack Extra Attack 4 4 2 -
6th Favoured Enemy Favoured Enemy, Natural Explorer Natural Explorer 4 2 -
7th Ranger#Level 7 Subclass Feature 5 4 3 -
8th Feat Feat, Land's Stride: Difficult Terrain Land's Stride: Difficult Terrain 4 3 -
9th +4 - 6 4 3 2
10th Favoured Enemy Favoured Enemy, Natural Explorer Natural Explorer, Hide in Plain Sight Hide in Plain Sight 4 3 2
11th Ranger#Level 11 Subclass Feature 7 4 3 3
12th Feat Feat 4 3 3

Class Information

Ranger's default armour
Hit points
At level 1: 10 + Constitution Constitution modifier
On level up: 6 + Constitution Constitution modifier
Key abilities
Dexterity Dexterity (or Strength Strength) for physical attacks
Constitution Constitution for Hit Points and Concentration Concentration Checks
Wisdom Wisdom for Spells.
Saving throw proficiencies
Strength Strength, Dexterity Dexterity
Equipment proficiencies
Simple weapons, Martial weapons
Light armour, Medium armour
Shields
Skill proficiencies (Choose 3)
Animal Handling Animal Handling, Athletics Athletics, Insight Insight, Investigation Investigation, Nature Nature, Perception Perception, Stealth Stealth, Survival Survival
You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.

Spellcasting

For a list of spells available to the Ranger, see: Ranger/Spells.
Spellcasting Ability
Wisdom Wisdom
Known Spells
Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.

Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.

Level Progression

Through experience, you acquire new power. You gain the following traits.

Template:H3

Favoured Enemy
Choose 1 Favoured Enemy


Favoured Enemy Options
Archetypes Description Grants
Bounty Hunter Bounty Hunter Gain Proficiency in Investigation. Creatures you hit with Ensnaring Strike Ensnaring Strike (either ranged or melee) have Disadvantage Icon.png Disadvantage on their Saving Throw.
Keeper of the Veil Keeper of the Veil You specialise in hunting creatures from other planes of existence. You gain Proficiency in Arcana and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead.
Mage Breaker Mage Breaker You have a history of battling spellcasters. Gain Proficiency with Arcana and True Strike True Strike, which gives you Advantage Icon.png Advantage on Attack Rolls against a creature. Wisdom is your Spellcasting Ability for this spell.
Ranger Knight Ranger Knight You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain Proficiency with History and Proficiency with Heavy Armour.
Sanctified Stalker Sanctified Stalker You swore to hunt the enemies of a holy or druidic order. Gain Proficiency with Religion and the Sacred Flame Cantrip, which deals 1d8Damage TypesRadiant damage. Wisdom is your Spellcasting Ability for the Cantrip.
Bg3 content hr.png
Natural Explorer
Choose 1 Natural Explorer


Natural Explorer Options
Archetypes Description Grants
Beast Tamer Beast Tamer You have cultivated a strong bond with animals. You can cast Find Familiar Find Familiar as a ritual.
Urban Tracker Urban Tracker An expert at navigating the wild within the city, you gain Sleight of Hand Sleight of Hand Proficiency.
Wasteland Wanderer: Cold Wasteland Wanderer: Cold You have spent endless days surviving desolate tundras. Gain resistance to Damage TypesCold damage, taking only half damage from it.
Wasteland Wanderer: Fire Wasteland Wanderer: Fire You have spent endless days surviving forbidding deserts. Gain resistance to Damage TypesFire, taking only half damage from it.
Wasteland Wanderer: Poison Wasteland Wanderer: Poison You have spent endless days surviving fetid swamps. Gain resistance to Damage TypesPoison, taking only half damage from it.

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Fighting Style (Choose 1)
Archery Archery
You gain a +2 bonus to Ranged Weapon Attack rolls
Defence Defence
You gain a +1 bonus to Armour Class Armour Class while wearing Armour.
Duelling Duelling
When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
Two-Weapon Fighting Two-Weapon Fighting
When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.
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Spellcasting
2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2
You gain two Level 1 Spell Slots.
Spells Known: 2
Choose 2 starting spells from the Ranger Spell List.
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New 1st Level Spells available

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3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3
You gain an additional Level 1 Spell Slot.
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Spells Known: 3
Choose 1 additional Spell from the Ranger Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List

Choose a Subclass

Subclass Features:

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Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.

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Proficiency Bonus Proficiency Bonus
+3
You gain +1 to your Proficiency Bonus.
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Extra Attack Extra Attack
You can attack twice, instead of once, whenever you take the Attack action on your turn.
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Spellcasting
4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4
You gain an additional Level 1 Spell Slot.
2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2
You gain two Level 2 Spell Slots.
Spells Known: 4
Choose 1 additional Spell from the Ranger Spell List.
Replacement Spell (Optional)
'Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
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New 2nd Level Spells available for selection
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Subclass Features

Hunter Hunter Beast Master Beast Master Gloom Stalker Gloom Stalker
  • (none)

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Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.
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Favoured Enemy
Choose 1 additional Favoured Enemy
Natural Explorer
Choose 1 additional Natural Explorer

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Spellcasting
3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3
You gain an additional Level 2 Spell Slot.
Spells Known: 5
Choose 1 additional Spell from the Ranger Spell List.
Replacement Spell
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.
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Subclass Features

40 40 40 40 40 40

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Land's Stride: Difficult Terrain Land's Stride: Difficult Terrain
Difficult Terrain no longer slows you down.
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Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
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Subclass Features

40 40 40 40 40 40
  • None
  • None

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Proficiency Bonus Proficiency Bonus: +4
You gain +1 to your Proficiency Bonus.
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Spellcasting
2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2
You gain two Level 3 Spell Slots.
Spells Known: 6
Choose 1 additional Spell from the Ranger Spell List
Replacement Spell
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.
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New 3rd Level Spells available for selection
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Subclass Features

40 40 40 40 40 40
  • None
  • None

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Hide in Plain Sight Hide in Plain Sight
Become Invisible Invisible and gain +10 bonus to Stealth Checks as long as you stand still.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
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Favoured Enemy
Choose 1 additional Favoured Enemy
Natural Explorer
Choose 1 additional Natural Explorer

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Spellcasting
3 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 3
You gain an additional Level 3 Spell Slot.
Spells Known: 7
Choose 1 additional Spell from the Ranger Spell List
Replacement Spell
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
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Subclass Features

40 40 40 40 40 40

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Replacement Spell
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List

External Links