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Arcana: Difference between revisions

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==Related Spells==
==Related Spells==


* {{SAI|Astral Knowledge|w=40}} - Grants Proficiency in all Skills of a chosen Ability.
* {{SAI|Knowledge of the Ages: Intelligence|w=40}} - Grants Proficiency in all Intelligence Skills.
* {{SAI|Guidance|w=40}} - Grants a {{DieIcon|d4|Physical}} '''+1d4''' bonus on all Skill Checks.
* {{SAI|Guidance|w=40}} - Grants a {{DieIcon|d4|Physical}} '''+1d4''' bonus on all Skill Checks.
* {{SAI|Fox's Cunning|w=40}} - Grants Advantage on all Intelligence Checks.
* {{SAI|Fox's Cunning|w=40}} - Grants Advantage on all Intelligence Checks.

Revision as of 10:20, 4 December 2023

Arcana is an Intelligence-based skill. It represents an academic understanding of arcane magic and the Weave, but it is not required to cast spells.

Recognise magic. Interact with enchanted items.

Creatures add their Intelligence score to the results of Arcana ability checks. If they are proficient in Arcana, they also add their proficiency bonus.

Proficiency

The following backgrounds grant proficiency in Arana:

The following classes can choose to select Arcana as a proficient skill at Level 1:

Rangers who choose Keeper of the Veil Keeper of the Veil or Mage Breaker Mage Breaker as a Favoured Enemy gain proficiency in Arcana.

Knowledge Domain clerics can choose to gain proficiency in Arcana at Level 1. If chosen, they can add double their proficiency bonus when making Arcana checks.

Uses

  • Used in dialogue.
  • Used to identify or reveal information about magical items and some supernatural creatures, especially those from other planes.

Related items

Mage's Friend: +1 to Arcana checks.

Related Spells