Ad placeholder
Rogue: Difference between revisions
Jump to navigation
Jump to search
(Added "Feat" to Level 6 on the table. Added "Chose a Feat" to level 6 in the main body.) |
(Corrected the table addition of "Feat" at level 6.) |
||
Line 49: | Line 49: | ||
| +3 | | +3 | ||
| 3d6 | | 3d6 | ||
| {{SAI|Expertise (Subclass Feature)|Expertise}} | | {{SAI|Expertise (Subclass Feature)|Expertise}}, {{SAI|Feats|Feat}} | ||
|- | |- | ||
| [[Rogue#Level 7|7th]] | |[[Rogue#Level 7|7th]] | ||
| +3 | | +3 | ||
| 4d6 | |4d6 | ||
| {{SAI|Evasion}} | |{{SAI|Evasion}} | ||
|- | |- | ||
| [[Rogue#Level 8|8th]] | |[[Rogue#Level 8|8th]] | ||
| +3 | | +3 | ||
| 4d6 | |4d6 | ||
| {{SAI|Feats|Feat}} | |{{SAI|Feats|Feat}} | ||
|- | |- | ||
| [[Rogue#Level 9|9th]] | |[[Rogue#Level 9|9th]] | ||
| +4 | | +4 | ||
| 5d6 | |5d6 | ||
| {{Icon|Rogue Class Icon.png|24|link=#Level 9}} [[Rogue#Level 9|Subclass feature]] | |{{Icon|Rogue Class Icon.png|24|link=#Level 9}} [[Rogue#Level 9|Subclass feature]] | ||
|- | |- | ||
| [[Rogue#Level 10|10th]] | |[[Rogue#Level 10|10th]] | ||
| +4 | | +4 | ||
| 5d6 | |5d6 | ||
| {{SAI|Feats|Feat}} | |{{SAI|Feats|Feat}} | ||
|- | |- | ||
| [[Rogue#Level 11|11th]] | |[[Rogue#Level 11|11th]] | ||
| +4 | | +4 | ||
| [[#sneakattacknote|6d6]] | |[[#sneakattacknote|6d6]] | ||
| {{SAI|Reliable Talent}} | |{{SAI|Reliable Talent}} | ||
|- | |- | ||
| [[Rogue#Level 12|12th]] | |[[Rogue#Level 12|12th]] | ||
| +4 | | +4 | ||
| [[#sneakattacknote|6d6]] | |[[#sneakattacknote|6d6]] | ||
| {{SAI|Feats|Feat}} | |{{SAI|Feats|Feat}} | ||
|} | |} | ||
== Class information == | ==Class information== | ||
[[File:Default Rogue Armor.png|220px|right|Rogue's default armour]] | [[File:Default Rogue Armor.png|220px|right|Rogue's default armour]] | ||
* '''Level 1 Maximum Hit Points:''' {{InfoBlob|8 + {{Ability|Constitution}} Modifier}} | *'''Level 1 Maximum Hit Points:''' {{InfoBlob|8 + {{Ability|Constitution}} Modifier}} | ||
** '''Hit points at higher levels:''' {{InfoBlob|5 + {{Ability|Constitution}} Modifier}} | **'''Hit points at higher levels:''' {{InfoBlob|5 + {{Ability|Constitution}} Modifier}} | ||
* '''Important Ability Scores:''' {{Ability|Dexterity}} for physical attacks and [[Armour Class]], {{Ability|Constitution}} for Hit Points, and (Arcane Trickster only) {{Ability|Intelligence}} for Spells. | *'''Important Ability Scores:''' {{Ability|Dexterity}} for physical attacks and [[Armour Class]], {{Ability|Constitution}} for Hit Points, and (Arcane Trickster only) {{Ability|Intelligence}} for Spells. | ||
* '''Saving Throw Proficiencies:''' {{Ability|Dexterity}}, {{Ability|Intelligence}} | *'''Saving Throw Proficiencies:''' {{Ability|Dexterity}}, {{Ability|Intelligence}} | ||
* '''Equipment Proficiencies:''' | *'''Equipment Proficiencies:''' | ||
** {{SimpleWeaponsProf}}, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}} | **{{SimpleWeaponsProf}}, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}} | ||
** {{LightArmour}} | **{{LightArmour}} | ||
* '''Skills with Proficiency''' ''(Choose 4):'' | *'''Skills with Proficiency''' ''(Choose 4):'' | ||
** [[Acrobatics]], [[Athletics]], [[Deception]], [[Insight]], [[Intimidation]], [[Investigation]], [[Perception]], [[Performance]], [[Persuasion]], [[Sleight Of Hand|Sleight of Hand]], [[Stealth]] | **[[Acrobatics]], [[Athletics]], [[Deception]], [[Insight]], [[Intimidation]], [[Investigation]], [[Perception]], [[Performance]], [[Persuasion]], [[Sleight Of Hand|Sleight of Hand]], [[Stealth]] | ||
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2. | ***You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2. | ||
== Level progression == | ==Level progression== | ||
Through experience, you acquire new power. You gain the following traits. | Through experience, you acquire new power. You gain the following traits. | ||
=== Level 1 === | ===Level 1=== | ||
* '''{{SAI|Expertise (Subclass Feature)|Expertise|w=30}}:''' Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in. | *'''{{SAI|Expertise (Subclass Feature)|Expertise|w=30}}:''' Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in. | ||
==== {{SAI|Sneak Attack (Melee)|Sneak Attack|w=40}} ==== | ===={{SAI|Sneak Attack (Melee)|Sneak Attack|w=40}}==== | ||
* Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to. | *Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to. | ||
* You must have a [[Finesse]] or Ranged weapon equipped. | *You must have a [[Finesse]] or Ranged weapon equipped. | ||
* As you gain levels in Rogue, this damage will go up by adding more {{DieIcon|d6|Physical}} d6 die. | *As you gain levels in Rogue, this damage will go up by adding more {{DieIcon|d6|Physical}} d6 die. | ||
=== Level 2 === | ===Level 2=== | ||
==== Cunning Action ==== | ====Cunning Action==== | ||
* '''{{SAI|Cunning Action: Dash|w=30}}:''' Your quick thinking and agility allows you to [[Dash]] using a {{action|bonus}}. | *'''{{SAI|Cunning Action: Dash|w=30}}:''' Your quick thinking and agility allows you to [[Dash]] using a {{action|bonus}}. | ||
* '''{{SAI|Cunning Action: Disengage|w=30}}:''' Your quick thinking and agility allows you to [[Disengage]] using a {{action|bonus}}. | *'''{{SAI|Cunning Action: Disengage|w=30}}:''' Your quick thinking and agility allows you to [[Disengage]] using a {{action|bonus}}. | ||
* '''{{SAI|Cunning Action: Hide|w=30}}:''' Your quick thinking and agility allows you to [[Hide]] using a {{action|bonus}}. | *'''{{SAI|Cunning Action: Hide|w=30}}:''' Your quick thinking and agility allows you to [[Hide]] using a {{action|bonus}}. | ||
=== Level 3 === | ===Level 3=== | ||
* '''{{SAI|Sneak Attack (Melee)|Sneak Attack}} damage:''' {{InfoBlob|+2d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)'' | *'''{{SAI|Sneak Attack (Melee)|Sneak Attack}} damage:''' {{InfoBlob|+2d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)'' | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Select a Subclass ==== | ====Select a Subclass==== | ||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | {{ImageLink|Class Rogue Arcane Trickster Badge Icon.png|Arcane Trickster|w=150|h=150}} | ! style="width: 250px;" |{{ImageLink|Class Rogue Arcane Trickster Badge Icon.png|Arcane Trickster|w=150|h=150}} | ||
! style="width: 250px;" | {{ImageLink|Class Rogue Thief Badge Icon.png|Thief|w=150|h=150}} | ! style="width: 250px;" |{{ImageLink|Class Rogue Thief Badge Icon.png|Thief|w=150|h=150}} | ||
! style="width: 250px;" | {{ImageLink|Class Rogue Assassin Badge Icon.png|Assassin|w=150|h=150}} | ! style="width: 250px;" |{{ImageLink|Class Rogue Assassin Badge Icon.png|Assassin|w=150|h=150}} | ||
|- | |- | ||
| style="vertical-align:top;"| | | style="vertical-align:top;" | | ||
* [[Mage Hand Legerdemain]] | *[[Mage Hand Legerdemain]] | ||
* Gain {{SAI|Mage Hand}} | *Gain {{SAI|Mage Hand}} | ||
* Choose 2 [[Arcane Trickster#Level 3|Cantrips]] | *Choose 2 [[Arcane Trickster#Level 3|Cantrips]] | ||
* Choose 3 [[Arcane Trickster#Level 3|Spells]] | *Choose 3 [[Arcane Trickster#Level 3|Spells]] | ||
| style="vertical-align:top;"| | | style="vertical-align:top;" | | ||
* {{SAI|Fast Hands|w=40}} | *{{SAI|Fast Hands|w=40}} | ||
* {{SAI|Second-Story Work|w=40}} | *{{SAI|Second-Story Work|w=40}} | ||
| style="vertical-align:top;"| | | style="vertical-align:top;" | | ||
* {{SAI|Assassin's Alacrity|w=40}} | *{{SAI|Assassin's Alacrity|w=40}} | ||
* {{SAI|Assassinate: Ambush|w=40}} | *{{SAI|Assassinate: Ambush|w=40}} | ||
* {{SAI|Assassinate: Initiative|w=40}} | *{{SAI|Assassinate: Initiative|w=40}} | ||
|} | |} | ||
=== Level 4 === | ===Level 4=== | ||
* Choose a [[Feat]]. | *Choose a [[Feat]]. | ||
* '''Subclass Features:''' | *'''Subclass Features:''' | ||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | {{IconLink|Class Rogue Arcane Trickster Hotbar Icon.png|Arcane Trickster}} | ! style="width: 250px;" |{{IconLink|Class Rogue Arcane Trickster Hotbar Icon.png|Arcane Trickster}} | ||
! style="width: 250px;" | {{IconLink|Class Rogue Thief Hotbar Icon.png|Thief}} | ! style="width: 250px;" |{{IconLink|Class Rogue Thief Hotbar Icon.png|Thief}} | ||
! style="width: 250px;" | {{IconLink|Class Rogue Assassin Hotbar Icon.png|Assassin}} | ! style="width: 250px;" |{{IconLink|Class Rogue Assassin Hotbar Icon.png|Assassin}} | ||
|- | |- | ||
| style="vertical-align:top;"| | | style="vertical-align:top;" | | ||
* Choose a new [[Arcane Trickster#Level 4|Spell]] | *Choose a new [[Arcane Trickster#Level 4|Spell]] | ||
| style="text-align:center;"| (none) | | style="text-align:center;" |(none) | ||
| style="text-align:center;"| (none) | | style="text-align:center;" |(none) | ||
|} | |} | ||
=== Level 5 === | ===Level 5=== | ||
* '''{{ProficiencyBonus}}: +3''' ''(You gain +1 to your Proficiency Bonus.)'' | *'''{{ProficiencyBonus}}: +3''' ''(You gain +1 to your Proficiency Bonus.)'' | ||
* '''{{SAI|Sneak Attack (Melee)|Sneak Attack}} damage:''' {{InfoBlob|+3d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)'' | *'''{{SAI|Sneak Attack (Melee)|Sneak Attack}} damage:''' {{InfoBlob|+3d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)'' | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== {{SAI|Uncanny Dodge|w=40}} ==== | ===={{SAI|Uncanny Dodge|w=40}}==== | ||
* Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage. | *Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage. | ||
=== Level 6 === | ===Level 6=== | ||
* Choose a [[Feat]]. | *Choose a [[Feat]]. | ||
* '''{{SAI|Expertise (Subclass Feature)|Expertise|w=30}}:''' Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in. | *'''{{SAI|Expertise (Subclass Feature)|Expertise|w=30}}:''' Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in. | ||
=== Level 7 === | ===Level 7=== | ||
* '''{{SAI|Sneak Attack (Melee)|Sneak Attack}} damage:''' {{InfoBlob|+4d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)'' | *'''{{SAI|Sneak Attack (Melee)|Sneak Attack}} damage:''' {{InfoBlob|+4d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)'' | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== {{SAI|Evasion|w=40}} ==== | ===={{SAI|Evasion|w=40}}==== | ||
* Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail. | *Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail. | ||
=== Level 8 === | ===Level 8=== | ||
* Choose a [[Feat]]. | *Choose a [[Feat]]. | ||
=== Level 9 === | ===Level 9=== | ||
* '''{{ProficiencyBonus}}: +4''' ''(You gain +1 to your Proficiency Bonus.)'' | *'''{{ProficiencyBonus}}: +4''' ''(You gain +1 to your Proficiency Bonus.)'' | ||
* | *'''{{SAI|Sneak Attack (Melee)|Sneak Attack}} damage:''' {{InfoBlob|+5d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)'' | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* '''Subclass Features:''' | *'''Subclass Features:''' | ||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | {{IconLink|Class Rogue Arcane Trickster Hotbar Icon.png|Arcane Trickster}} | ! style="width: 250px;" |{{IconLink|Class Rogue Arcane Trickster Hotbar Icon.png|Arcane Trickster}} | ||
! style="width: 250px;" | {{IconLink|Class Rogue Thief Hotbar Icon.png|Thief}} | ! style="width: 250px;" |{{IconLink|Class Rogue Thief Hotbar Icon.png|Thief}} | ||
! style="width: 250px;" | {{IconLink|Class Rogue Assassin Hotbar Icon.png|Assassin}} | ! style="width: 250px;" |{{IconLink|Class Rogue Assassin Hotbar Icon.png|Assassin}} | ||
|- | |- | ||
| style="text-align:left;"| | | style="text-align:left;" | | ||
* {{SAI|Magical Ambush|w=40}} | *{{SAI|Magical Ambush|w=40}} | ||
| style="text-align:left;"| | | style="text-align:left;" | | ||
* {{SAI|Supreme Sneak|w=40}} | *{{SAI|Supreme Sneak|w=40}} | ||
| style="text-align:left;"| | | style="text-align:left;" | | ||
* {{SAI|Infiltration Expertise|w=40}} | *{{SAI|Infiltration Expertise|w=40}} | ||
|} | |} | ||
=== Level 10 === | ===Level 10=== | ||
* Choose a [[Feat]]. | *Choose a [[Feat]]. | ||
=== Level 11 === | ===Level 11=== | ||
* '''{{SAI|Sneak Attack (Melee)|Sneak Attack}} damage:''' {{InfoBlob|+6d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)'' | *'''{{SAI|Sneak Attack (Melee)|Sneak Attack}} damage:''' {{InfoBlob|+6d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)'' | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== {{SAI|Reliable Talent|w=40}} ==== | ===={{SAI|Reliable Talent|w=40}}==== | ||
* When you make an {{SmallIcon|D20.png}} [[Ability Check]] with a [[Skill]] you are [[Proficient]] with, the lowest result you can roll on the die is 10. | *When you make an {{SmallIcon|D20.png}} [[Ability Check]] with a [[Skill]] you are [[Proficient]] with, the lowest result you can roll on the die is 10. | ||
=== Level 12 === | ===Level 12=== | ||
* Choose a [[Feat]]. | *Choose a [[Feat]]. | ||
== External links == | ==External links== | ||
{{FRWiki|Rogue|long}} | {{FRWiki|Rogue|long}} | ||
{{RogueNavbox}} | {{RogueNavbox}} | ||
{{NavGameplay}} | {{NavGameplay}} |
Revision as of 10:20, 30 November 2023
With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.
With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.
Rogue is a character Class in Baldur's Gate 3. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use Dexterity as their primary ability score.
The Rogue Subclasses are:
, ,The Rogue Class Progression | |||
---|---|---|---|
Level | Proficiency Bonus | Sneak Attack | Features |
1st | +2 | 1d6 | , , |
2nd | +2 | 1d6 | , , |
3rd | +2 | 2d6 | Choose a subclass |
4th | +2 | 2d6 | |
5th | +3 | 3d6 | |
6th | +3 | 3d6 | , |
7th | +3 | 4d6 | |
8th | +3 | 4d6 | |
9th | +4 | 5d6 | Subclass feature |
10th | +4 | 5d6 | |
11th | +4 | 6d6 | |
12th | +4 | 6d6 |
Class information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Important Ability Scores: for physical attacks and Armour Class, for Hit Points, and (Arcane Trickster only) for Spells.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Simple weapons, , , ,
- Light armour
- Skills with Proficiency (Choose 4):
- Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, Stealth
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, Stealth
Level progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Proficiency Bonus) in 2 Skills you are Proficient in. : Gain Expertise (double your
- Once per turn, you can deal an extra 1d6PhysicalDRS damage to an enemy you have Advantage on, or have an ally next to.
- You must have a Finesse or Ranged weapon equipped.
- As you gain levels in Rogue, this damage will go up by adding more d6 die.
Level 2
Cunning Action
- Dash using a Bonus action. : Your quick thinking and agility allows you to
- Disengage using a Bonus action. : Your quick thinking and agility allows you to
- Hide using a Bonus action. : Your quick thinking and agility allows you to
Level 3
- +2d6 (Your sneak attack gains an additional +1d6 damage.) damage:
Select a Subclass
|
|
|
Level 4
- Choose a Feat.
- Subclass Features:
|
(none) | (none) |
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- +3d6 (Your sneak attack gains an additional +1d6 damage.) damage:
- Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.
Level 6
- Choose a Feat.
- Proficiency Bonus) in 2 Skills you are Proficient in. : Gain Expertise (double your
Level 7
- +4d6 (Your sneak attack gains an additional +1d6 damage.) damage:
- Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful Dexterity Saving Throw, it deals no damage if you succeed, and only half damage if you fail.
Level 8
- Choose a Feat.
Level 9
- Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus.)
- +5d6 (Your sneak attack gains an additional +1d6 damage.) damage:
- Subclass Features:
|
|
|
Level 10
- Choose a Feat.
Level 11
- +6d6 (Your sneak attack gains an additional +1d6 damage.) damage:
- When you make an Ability Check with a Skill you are Proficient with, the lowest result you can roll on the die is 10.
Level 12
- Choose a Feat.
External links
Rogue on the Forgotten Realms Wiki