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{{PageSeo
{{quote|Recognise magic. Interact with enchanted items.}}
| description = Arcana is an Intelligence-based skill. It represents an academic understanding of arcane magic and the Weave, but it is not required to cast spells. The higher a creature's Intelligence Score, the more likely they will succeed on Arcana [[Checks]].
| image = {{PAGENAME}} Icon.png
}}
'''Arcana''' is an [[Intelligence]]-based [[Skill|skill]].


'''Arcana''' is an [[Intelligence]] Skill.
It represents an academic understanding of arcane magic and the Weave, but it is not required to cast spells. The higher a creature's Intelligence Score, the more likely they will succeed on Arcana [[Checks]].
 
The higher your Intelligence Score, the more likely you will succeed on Arcana [[Checks]].


{{Quote skill|Arcana}}


==Proficiency==
==Proficiency==
Characters who are '''proficient''' in {{PAGENAME}} can add their [[Proficiency Bonus]] when making {{Ability Check}}s.
Characters who are '''proficient''' in {{PAGENAME}} can add their [[Proficiency Bonus]] when making {{Ability Check}}s.


The following [[backgrounds]] grant proficiency in '''{{PAGENAME}}''':
The following [[Background|backgrounds]] grant proficiency in Arcana:
* [[Sage]]
* {{Background|Sage}}


The following classes can choose to select '''{{PAGENAME}}''' as a proficient skill at Level 1:
The following classes can choose to select Arcana as a proficient skill at Level 1:
* {{Class|Bard}}
* {{Class|Bard}}
* {{Class|Druid}}
* {{Class|Druid}}
* {{Class|Sorcerour}}
* {{Class|Sorcerer}}
* {{Class|Warlock}}
* {{Class|Warlock}}
* {{Class|Wizard}}
* {{Class|Wizard}}


[[Ranger]]s who choose {{SAI|Keeper of the Veil}} or {{SAI|Mage Breaker}} as a '''Favoured Enemy''' gain proficiency in Arcana.
[[Ranger|Rangers]] who choose {{SAI|Keeper of the Veil}} or {{SAI|Mage Breaker}} as a Favoured Enemy gain proficiency in Arcana.
 
[[Knowledge Domain]] [[Cleric|clerics]] can choose to gain proficiency in Arcana at Level 1. If chosen, they can add {{em|double}} their proficiency bonus when making Arcana checks.


==Uses==
==Uses==
* Used in dialogue.
* Used in dialogue.
* Used to identify or reveal information about magical items and some supernatural creatures, especially those from other planes.
==Related items==


==Related Items==
===+1 to Skill Checks===
===+1 to Skill Checks===
*{{RarityItem|Gloomstrand Shield|40}}
*{{RarityItem|Leather Armour +1|40}}
*{{RarityItem|Scarlet Leather Armour|40}}
*{{RarityItem|Drow Studded Leather Armour|40}}
*{{RarityItem|Leather Armour +2|40}}
*{{RarityItem|Shadeclinger Armour|40}}
*{{RarityItem|Spidersilk Armour|40}}


===+2 to Skill Checks===
*{{RarityItem|Mage's Friend|40}}
*{{RarityItem|Smuggler's Ring|40}}
 
===+1d4 to All Skill Checks===


===+3 to Skill Checks===
:{{RarityItem|Shapeshifter's Boon Ring|40}} ''while Shapeshifted or Disguised''
*{{RarityItem|Penumbral Armour|40}} ''while [[Obscured]]''


===Advantage on Skill Checks===
==Related Spells==
*{{RarityItem|Dark Justiciar Half-Plate (Rare)|40}} ''while [[Obscured]]''
*{{RarityItem|Viconia's Priestess Robe|40}} ''while [[Obscured]]''
*{{RarityItem|Dark Justiciar Half-Plate (Very Rare)|40}} ''while [[Obscured]]''
*{{RarityItem|Elegant Studded Leather|40}}


===Disadvantage on Skill Checks===
* {{SAI|Astral Knowledge|w=40}} - Grants Proficiency in all Skills of a chosen Ability.
With the exception of the following items, all [[Heavy Armour]] and all variations of [[Padded Armour]], [[Scale Mail]] and [[Half Plate Armour]] provide {{disadvantage}} on Stealth checks.
* {{SAI|Knowledge of the Ages: Intelligence|w=40}} - Grants Proficiency in all Intelligence Skills.
* {{RarityItem|Unwanted Masterwork Scalemail}} ''[[Scale Mail]] with no {{disadvantage}} on Stealth checks.''
* {{SAI|Guidance|w=40}} - Grants a {{DieIcon|d4|Physical}} '''+1d4''' bonus on all Skill Checks.
* {{RarityItem|Yuan-Ti Scale Mail}} ''[[Scale Mail]] with no {{disadvantage}} on Stealth checks.''
* {{SAI|Fox's Cunning|w=40}} - Grants Advantage on all Intelligence Checks.
* {{RarityItem|Armour of Agility}} ''[[Half Plate Armour]] with no {{disadvantage}} on Stealth checks.''
* {{SAI|Hex (Intelligence)|w=40}} - Grants Disadvantage on all Intelligence Checks.


{{NavGameplay}}
{{NavGameplay}}


[[Category:Skills]]
[[Category:Skills]]

Latest revision as of 03:29, 29 July 2024

Arcana is an Intelligence-based skill.

It represents an academic understanding of arcane magic and the Weave, but it is not required to cast spells. The higher a creature's Intelligence Score, the more likely they will succeed on Arcana Checks.

Proficiency[edit | edit source]

Characters who are proficient in Arcana can add their Proficiency Bonus when making Ability checks.

The following backgrounds grant proficiency in Arcana:

The following classes can choose to select Arcana as a proficient skill at Level 1:

Rangers who choose Keeper of the Veil Keeper of the Veil or Mage Breaker Mage Breaker as a Favoured Enemy gain proficiency in Arcana.

Knowledge Domain clerics can choose to gain proficiency in Arcana at Level 1. If chosen, they can add double their proficiency bonus when making Arcana checks.

Uses[edit | edit source]

  • Used in dialogue.
  • Used to identify or reveal information about magical items and some supernatural creatures, especially those from other planes.

Related items[edit | edit source]

+1 to Skill Checks[edit | edit source]

+1d4 to All Skill Checks[edit | edit source]

Shapeshifter's Boon Ring while Shapeshifted or Disguised

Related Spells[edit | edit source]