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[[ | {{PageSeo | ||
{{ | | description = Nature is an Intelligence-based skill. The higher a creature's Intelligence Score, the more likely they will succeed on Nature [[Checks]] to recognize plants and natural creatures. | ||
| image = {{PAGENAME}} Icon.png | |||
}} | |||
'''Nature''' is an [[Intelligence]]-based [[Skills|Skill]]. | |||
The higher a creature's Intelligence Score, the more likely they will succeed on Nature [[Checks]] to recognize plants and natural creatures. | |||
{{Quote skill|{{PAGENAME}}}} | |||
==Proficiency== | |||
Characters who are '''proficient''' in {{PAGENAME}} can add their [[Proficiency Bonus]] when making {{Ability Check}}s. | |||
The following classes can choose to select '''{{PAGENAME}}''' as a proficient skill at Level 1: | |||
* {{Class|Barbarian}} | |||
* {{Class|Bard}} | |||
* {{Class|Druid}} | |||
* {{Class|Ranger}} | |||
* {{Class|Warlock}} | |||
[[Knowledge Domain|Knowledge]] domain [[Cleric]]s can choose to gain proficiency in Nature at Level 1. If chosen, they can add '''double''' their [[Proficiency Bonus]] when making [[Nature]] checks. | |||
==Uses== | |||
* Used in dialogue. | |||
* Used to harvest [[Nightlight Frond|Nightlight Fronds]]. | |||
==Related Items== | |||
===Grants Proficiency=== | |||
:{{RarityItem|Idol of Silvanus|40}} | |||
===+1 to Skill Checks=== | |||
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}} | |||
:{{RarityItem|Explorer's Ring|40}} | |||
:{{RarityItem|Hedge Wanderer Armour|40}} | |||
:{{RarityItem|Key of the Ancients|40}} | |||
:{{RarityItem|Shapeshifter Hat|40}} | |||
{{div col end}} | |||
===+1d4 to All Skill Checks=== | |||
:{{RarityItem|Shapeshifter's Boon Ring|40}} ''while Shapeshifted or Disguised'' | |||
==Related Spells== | |||
* {{SAI|Astral Knowledge|w=40}} - Grants Proficiency in all Skills of a chosen Ability. | |||
* {{SAI|Knowledge of the Ages: Intelligence|w=40}} - Grants Proficiency in all Intelligence Skills. | |||
* {{SAI|Guidance|w=40}} - Grants a {{DieIcon|d4|Physical}} '''+1d4''' bonus on all Skill Checks. | |||
* {{SAI|Fox's Cunning|w=40}} - Grants Advantage on all Intelligence Checks. | |||
* {{SAI|Hex (Intelligence)|w=40}} - Grants Disadvantage on all Intelligence Checks. | |||
{{NavGameplay}} | |||
[[Category:Skills]] |
Latest revision as of 03:21, 29 July 2024
Nature is an Intelligence-based Skill.
The higher a creature's Intelligence Score, the more likely they will succeed on Nature Checks to recognize plants and natural creatures.
Proficiency[edit | edit source]
Characters who are proficient in Nature can add their Proficiency Bonus when making Ability checks.
The following classes can choose to select Nature as a proficient skill at Level 1:
Knowledge domain Clerics can choose to gain proficiency in Nature at Level 1. If chosen, they can add double their Proficiency Bonus when making Nature checks.
Uses[edit | edit source]
- Used in dialogue.
- Used to harvest Nightlight Fronds.
Related Items[edit | edit source]
Grants Proficiency[edit | edit source]
+1 to Skill Checks[edit | edit source]
+1d4 to All Skill Checks[edit | edit source]
- Shapeshifter's Boon Ring while Shapeshifted or Disguised
Related Spells[edit | edit source]
- - Grants Proficiency in all Skills of a chosen Ability.
- - Grants Proficiency in all Intelligence Skills.
- - Grants a +1d4 bonus on all Skill Checks.
- - Grants Advantage on all Intelligence Checks.
- - Grants Disadvantage on all Intelligence Checks.