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[[File:Minthara.png|right|100px]][[File:Decide Minthara's Fate.png|thumb|Minthara is taken away to be killed... unless you intervene.]]
{{PageSeo
|title=Decide Minthara's Fate
|keywords=Minthara, Drow, Companion, Recruit, Quest
|image=Decide Minthara's Fate.png
|description=Decide Minthara's Fate is a quest available upon entering Moonrise Towers in Act Two, provided Minthara survived the previous act.
}}
[[File:Minthara.png|right|100px]]


'''Decide Minthara's Fate''' is a quest available upon entering [[Moonrise Towers]] in [[Chapter Two]], provided [[Minthara]] survived the previous chapter. It is ''not'' required to have [[Raid the Emerald Grove|raided the Druids' Grove]], but if the player knocked her out to progress [[Defeat the Goblins]], the game will continue as if she were dead.
'''Decide Minthara's Fate''' is a quest available upon entering [[Moonrise Towers]] in [[Act Two]], provided {{CharLink|Minthara}} survived the previous act. Specifically, this quest is available in Act Two if siding with Minthara during the {{Quest|Raid the Emerald Grove}} {{em|or}} if the party knocked her out {{em|or}} proceeded without defeating her.


Successful completion unlocks Minthara as a possible companion.
[[File:2024-12-06_2349_2_NM1.png|thumb|Minthara is taken away to be killed... unless the party intervenes.]]


Successful completion unlocks Minthara as a possible companion. If Minthara dies at any point during this quest, it completes and it is not possible to [[Dead_(Condition)|revive]] her.
__TOC__
{{clear}}
==Objectives==
==Objectives==
* Check on [[Minthara]].
''Objectives and journal entries may vary pending story decisions and outcomes.''
** Nightwarden Minthara has been condemned to death. We ought to visit her while we can.
{{Quest objective|Check on Minthara.|
* Nightwarden Minthara has been condemned to death. We ought to visit her while we can.
}}
{{Quest objective|'''(Optional)''' Defeat the jailers.|
* We've drawn the ire of Minthara's guards. We need to defeat them before we can aid her.
}}
{{Quest objective|'''(Optional)''' Talk to Minthara.|
* We defeated Minthara's guards. We should talk to her.
}}
{{Quest objective|Bring Minthara outside Moonrise Towers.|
* Minthara has asked for our help escaping Moonrise Towers. We'll have to escort her until we've put some distance between us and the forces of the Absolute stationed here.
}}
{{Quest objective|Quest Complete|
* '''[Minthara escaped, joined camp]''' We helped Minthara escape Moonrise Towers. She went to our camp to recover from her ordeal.
* '''[Minthara escaped, left]''' We helped Minthara escape Moonrise Towers. She's elected to go her own way.
* '''[Minthara died]''' Minthara did not escape her fate at Moonrise, and she never will.
* '''[Minthara's mind was erased]''' Minthara's captors erased her free will completely. She is an obedient thrall, loyal to the Absolute, and without a personality of her own.
}}


* '''(Optional)''' Defeat the jailers.
==Walkthrough==
** We've drawn the ire of Minthara's guards. We need to defeat them before we can aid her.
===Reunions===
If Minthara survived [[Act One]] the party can encounter her in Moonrise Towers, where she is judged by {{CharLink|Ketheric Thorm}} and {{CharLink|Z'rell|Disciple Z'rell}}. Regardless of success or failure with any checks, Minthara is ultimately taken away to be killed unless the party attacks.  


* '''(Optional)''' Talk to Minthara.
=== Fighting to free Minthara ===
** We defeated Minthara's guards. We should talk to her.
If attacking, all characters of Moonrise turn hostile, starting a tough fight. Minthara must then be [[#The Great Escape|escorted out]], although she fights with the party as an ally. Using skill checks to talk the way past Tower occupants is then not possible anymore and {{Quest|Infiltrate Moonrise Towers}} cannot be completed.


* Bring [[Minthara]] outside [[Moonrise Towers]].
=== Avoiding the fight and speaking to the Inquisitors===
** Minthara has asked for our help escaping Moonrise Towers. We'll have to escort her until we've put some distance between us and the forces of the Absolute stationed here.
[[File:Minthara Being Erased.png|thumb|Minthara's mind being "erased" by Sumera and Jasin.]]
If the party avoided the fight, Minthara can then be found downstairs in [[Moonrise Towers Prison]]. The Deep Gnomes {{Quest|Sumera|Questioner Sumera}} and {{Quest|Jasin|Questioner Jasin}} are in the process of breaking and, ultimately, ereasing her mind. They can be allowed to do so and bring the quest to an early end. Otherwise passing a {{Ability Check|Deception|10}} or a {{Ability Check|Intimidation|14}} allows the player character to step in and take over.  


* Quest Completed!
=== Attacking the Inquisitors ===
** '''[Minthara escaped, joined camp]''' We helped Minthara escape Moonrise Towers. She went to our camp to recover from her ordeal.
If attacking Sumera and Jasin, Minthara assists in the fight as an ally of the party. After they are both defeated, she asks to be escorted out of Moonrise.
** '''[Minthara escaped, left]''' We helped Minthara escape Moonrise Towers. She's elected to go her own way.
** '''[Minthara died]''' Minthara did not escape her fate at Moonrise, and she never will.
** '''[Minthara's mind was erased]''' Minthara's captors erased her free will completely. She is an obedient thrall, loyal to the Absolute, and without a personality of her own.


==Walkthrough==
===Talking to Minthara===
If the party steps in and takes over, Minthara is initially unable to talk as she battles [[The Absolute]], which is trying to possess her mind. Passing a {{Ability Check|Wisdom|18}} allows communication with her and either:


===Reunions===
* Convincing her to pretend her mind is broken
When the player enters [[Moonrise Towers]], if [[Minthara]] is still around they'll see her answering to [[Ketheric Thorm]] and [[Disciple Z'rell]]. Regardless of any successful or unsuccessful checks, Minthara will ultimately be taken away to be killed unless the player attacks. The journal will make note to check up on her. '''If you do decide to attack''', you'll be in for a tough fight as all of Moonrise turns hostile and [[Infiltrate Moonrise Towers|infiltrating the towers]] becomes no longer possible, but Minthara will fight with you as an NPC. You'll then have to [[#The Great Escape|escort her out]], although talking your way past people won't be an option.
* Telling her to fight with the party
* Erasing her mind


[[File:Minthara Being Erased.png|thumb|Minthara's mind being "erased" by Sumera and Jasin.]]
If Minthara pretends her mind is broken, passing a final {{Skill|Intimidation}}, {{Skill|Deception}}, or {{Skill|Persuasion}} Check (DC 18) convinces Sumera and Jasin to leave. A failure of any check leads to either fighting against the Inquisitors or allowing Minthara's mind to be erased.
If you avoided starting a mass fight, Minthara can then be found down some stairs and in the [[Moonrise Towers Prison]]; a quest marker notes her exact location. You'll find [[Questioner Sumera]] and [[Questioner Jasin]] attempting to break and erase her mind. You can allow them do so and bring the quest to an early close, attack them, or attempt a Deception ([[Difficulty Class|DC]] 10) or Intimidation (DC 14) Check to allow you to step in and take over.


If you attack them, [[Minthara]] will assist in the fight as an NPC. After they're both down, Minthara will ask you to escort her out of Moonrise. You can agree, in which case [[#The Great Escape|continue to the next section]], or you can tell Minthara you're just here to kill her yourself. Unsurprisingly, the latter will lead to a fight.
[[The Dark Urge]] will gain the [[Inspiration]] titled [[Haunted One|Soulful Lobotomy]] if they personally erase Minthara's mind.


If you stepped in and took over, Minthara will initially be unable to talk as she battles the [[Absolute]] trying to possess her mind. Passing a DC 18 [[Wisdom]] Check will allow you to communicate with her and either:
===The great escape===
If freed, regardless of methods used, Minthara must be escorted out of [[Moonrise Towers]]. It is not possible to go to [[camp]] or use a [[Ancient_Sigil_Circle|waypoint]] to do this; the party and Minthara must leave on foot.


# Convince her to pretend her mind's broken.
If released from Sumera and Jasin's inquisition, Minthara becomes an [[Attached Follower]] to the player character; she cannot be equipped with gear, but can be controlled with her (unarmed) attacks and spells.
# Tell her to fight with you.
# Erase her mind.


Assuming you didn't erase her mind, [[Minthara]] will now join you. If you had Minthara pretend her mind was broken, a final [[Intimidation]], [[Deception]], or [[Persuasion]] Check (DC 18) will convince [[Sumera]] and Jasin to leave. If you ''did'' erase Minthara's mind, the check won't be necessary, although obviously the quest will be over.
It is not recommended to instruct Minthara to wait, because this can trigger a bug which makes Minthara uninteractable.{{ref|There is a bug that can occur if, after saving Minthara from the deep gnome questioners, she is asked to stay and wait in the prison until the party members come back to her. She then cannot be interacted with anymore, because the dialog for this has not been assigned to her correctly. Also under this circumstance (of approaching her again after first being asked to wait), if one goes inside Minthara's mind and tells her to fight with the party, the dialog will not automatically fire as expected - immediately after combat, so there is then no way to talk to her at all. To circumvent this, it is recommended to free Minthara peacefully (without any fight through passing the persuasion, deception, or intimidation checks) when talking to the deep gnome questioners and then immediately lead her out of the prison without any delay.}}


Failure of any check will lock you into either fighting or allowing Minthara's mind to be erased.
If no fight broke out before, then it is possible to walk out with Minthara peacefully. This requires a selection of ability checks with:


===The Great Escape===
* The guard just outside Minthara's cell ({{Ability Check|Intimidation|14}}, {{Ability Check|Deception|16}}, {{Ability Check|Persuasion|14}})
From here, you need to escort [[Minthara]] out of Moonrise, though she won't yet take up a full party slot. It's possible to just walk out, although you'll need to pass your choice of [[Intimidation]], [[Deception]], or [[Persuasion]] Checks with:
* The two guards guarding the front door to Moonrise (DC 14 in all cases)


* The guard just outside Minthara's cell (Intimidation DC 14, Deception DC 16, Persuasion DC 14)
Alternatively, the party may try to avoid these encounters, such as with {{Skill|Stealth}} or by casting {{SAI|Invisibility (spell)|Invisibility}} on Minthara. One possibile path is heading north-east from the docks and then crossing the broken section of the pathway by using {{SAI|Jump}}.
* The two guards guarding the front door to Moonrise (DC 14 in all cases)


Alternatively, you might try to avoid these encounters, such as with [[stealth]] or by casting [[Invisibility]] on Minthara. And as ever, you could also just kill or knock out anyone in your way.
If the prison guards are already dead but the Ironhand gnomes have not been freed yet, completing {{Quest|Rescue Wulbren}} and escaping by boat offers an escape route where convincing only one guard is required.


Once Minthara has left Moonrise Tower's boundaries, you can begin conversation with her and either tell her to go her own way or head to your camp.
=== Afterwards ===
Once Minthara has left Moonrise Towers' boundaries, she can be spoken to and either told to go her own way or head to camp where she can finally be recruited as [[Companion]].{{ref|Be aware that if Minthara is recruited as a companion and returns to Moonrise Towers while Ketheric Thorm is still alive, and she is not near the player character or another tadpole-infected companion, she will (whether [[Disguise_Self_(Condition)|disguised]] or not) be attacked if seen by tower guards or other principal followers of [[Absolute|the Absolute]]. If other party members are nearby, they may be drawn into the conflict as well. The exact range required to avoid a fight is not yet known, but if avoiding a fight is desired, it is recommended that companion Minthara remain within sight of a tadpole-infected chaperone while in Moonrise Towers.}}


==Reward==
==Reward==
Aside from loot and combat XP, only successfully escorting Minthara out will offer any reward.
Aside from loot and combat XP, only successfully escorting Minthara out offers the following rewards.


;If Minthara was given's camp location
;If Minthara was given the camp's location
* 145 XP
* 145 XP
* [[Minthara]] as a companion
* {{CharLink|Minthara}} as a companion
* Characters with the [[Noble]] or [[Urchin]] background will gain inspiration, if Minthara is recruited on wrap up.


;If Minthara escaped but went her own way
;If Minthara escaped but went her own way
Line 65: Line 91:


==Notes==
==Notes==
* If Minthara dies at any point during this quest, it will complete and it will not be possible to resurrect her.
{{notebegin}}
{{reflist}}
{{noteend}}
 


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Latest revision as of 12:22, 29 December 2024

Minthara.png

Decide Minthara's Fate is a quest available upon entering Moonrise Towers in Act Two, provided Minthara Minthara survived the previous act. Specifically, this quest is available in Act Two if siding with Minthara during the Raid the Emerald Grove Raid the Emerald Grove or if the party knocked her out or proceeded without defeating her.

Minthara is taken away to be killed... unless the party intervenes.

Successful completion unlocks Minthara as a possible companion. If Minthara dies at any point during this quest, it completes and it is not possible to revive her.

Objectives[edit | edit source]

Objectives and journal entries may vary pending story decisions and outcomes.

Check on Minthara.
  • Nightwarden Minthara has been condemned to death. We ought to visit her while we can.
(Optional) Defeat the jailers.
  • We've drawn the ire of Minthara's guards. We need to defeat them before we can aid her.
(Optional) Talk to Minthara.
  • We defeated Minthara's guards. We should talk to her.
Bring Minthara outside Moonrise Towers.
  • Minthara has asked for our help escaping Moonrise Towers. We'll have to escort her until we've put some distance between us and the forces of the Absolute stationed here.
Quest Complete
  • [Minthara escaped, joined camp] We helped Minthara escape Moonrise Towers. She went to our camp to recover from her ordeal.
  • [Minthara escaped, left] We helped Minthara escape Moonrise Towers. She's elected to go her own way.
  • [Minthara died] Minthara did not escape her fate at Moonrise, and she never will.
  • [Minthara's mind was erased] Minthara's captors erased her free will completely. She is an obedient thrall, loyal to the Absolute, and without a personality of her own.

Walkthrough[edit | edit source]

Reunions[edit | edit source]

If Minthara survived Act One the party can encounter her in Moonrise Towers, where she is judged by Ketheric Thorm Ketheric Thorm and Z'rell Disciple Z'rell. Regardless of success or failure with any checks, Minthara is ultimately taken away to be killed unless the party attacks.

Fighting to free Minthara[edit | edit source]

If attacking, all characters of Moonrise turn hostile, starting a tough fight. Minthara must then be escorted out, although she fights with the party as an ally. Using skill checks to talk the way past Tower occupants is then not possible anymore and Infiltrate Moonrise Towers Infiltrate Moonrise Towers cannot be completed.

Avoiding the fight and speaking to the Inquisitors[edit | edit source]

Minthara's mind being "erased" by Sumera and Jasin.

If the party avoided the fight, Minthara can then be found downstairs in Moonrise Towers Prison. The Deep Gnomes Questioner Sumera Questioner Sumera and Questioner Jasin Questioner Jasin are in the process of breaking and, ultimately, ereasing her mind. They can be allowed to do so and bring the quest to an early end. Otherwise passing a DC 10 Deception check or a DC 14 Intimidation check allows the player character to step in and take over.

Attacking the Inquisitors[edit | edit source]

If attacking Sumera and Jasin, Minthara assists in the fight as an ally of the party. After they are both defeated, she asks to be escorted out of Moonrise.

Talking to Minthara[edit | edit source]

If the party steps in and takes over, Minthara is initially unable to talk as she battles The Absolute, which is trying to possess her mind. Passing a DC 18 Wisdom check allows communication with her and either:

  • Convincing her to pretend her mind is broken
  • Telling her to fight with the party
  • Erasing her mind

If Minthara pretends her mind is broken, passing a final Intimidation Intimidation, Deception Deception, or Persuasion Persuasion Check (DC 18) convinces Sumera and Jasin to leave. A failure of any check leads to either fighting against the Inquisitors or allowing Minthara's mind to be erased.

The Dark Urge will gain the Inspiration titled Soulful Lobotomy if they personally erase Minthara's mind.

The great escape[edit | edit source]

If freed, regardless of methods used, Minthara must be escorted out of Moonrise Towers. It is not possible to go to camp or use a waypoint to do this; the party and Minthara must leave on foot.

If released from Sumera and Jasin's inquisition, Minthara becomes an Attached Follower to the player character; she cannot be equipped with gear, but can be controlled with her (unarmed) attacks and spells.

It is not recommended to instruct Minthara to wait, because this can trigger a bug which makes Minthara uninteractable.[1]

If no fight broke out before, then it is possible to walk out with Minthara peacefully. This requires a selection of ability checks with:

Alternatively, the party may try to avoid these encounters, such as with Stealth Stealth or by casting Invisibility Invisibility on Minthara. One possibile path is heading north-east from the docks and then crossing the broken section of the pathway by using Jump Jump.

If the prison guards are already dead but the Ironhand gnomes have not been freed yet, completing Rescue Wulbren Rescue Wulbren and escaping by boat offers an escape route where convincing only one guard is required.

Afterwards[edit | edit source]

Once Minthara has left Moonrise Towers' boundaries, she can be spoken to and either told to go her own way or head to camp where she can finally be recruited as Companion.[2]

Reward[edit | edit source]

Aside from loot and combat XP, only successfully escorting Minthara out offers the following rewards.

If Minthara was given the camp's location
  • 145 XP
  • Minthara Minthara as a companion
  • Characters with the Noble or Urchin background will gain inspiration, if Minthara is recruited on wrap up.
If Minthara escaped but went her own way
  • 65 XP

Notes[edit | edit source]

  1. There is a bug that can occur if, after saving Minthara from the deep gnome questioners, she is asked to stay and wait in the prison until the party members come back to her. She then cannot be interacted with anymore, because the dialog for this has not been assigned to her correctly. Also under this circumstance (of approaching her again after first being asked to wait), if one goes inside Minthara's mind and tells her to fight with the party, the dialog will not automatically fire as expected - immediately after combat, so there is then no way to talk to her at all. To circumvent this, it is recommended to free Minthara peacefully (without any fight through passing the persuasion, deception, or intimidation checks) when talking to the deep gnome questioners and then immediately lead her out of the prison without any delay.
  2. Be aware that if Minthara is recruited as a companion and returns to Moonrise Towers while Ketheric Thorm is still alive, and she is not near the player character or another tadpole-infected companion, she will (whether disguised or not) be attacked if seen by tower guards or other principal followers of the Absolute. If other party members are nearby, they may be drawn into the conflict as well. The exact range required to avoid a fight is not yet known, but if avoiding a fight is desired, it is recommended that companion Minthara remain within sight of a tadpole-infected chaperone while in Moonrise Towers.