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Jerris: Difference between revisions

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{{PageSeo
{{PageSeo
| description = Jerris is a Duergar ranger who is a part of Corsair Greymon's crew in the Underdark.
| description = Jerris is a duergar ranger who is a part of Corsair Greymon's crew in the Underdark during Act One.
| image = Jerris Model.png
| image = Jerris Model.png
}}
}}
{{Infobox creature
{{Infobox creature
| name = Jerris
| name = Jerris
| title = Novice of the Absolute
| image = <gallery>
| image = <gallery>
Jerris Model.png|Model
Jerris Model.png|Model
Portrait Jerris.png|Portrait
Portrait Jerris.png|Portrait
</gallery>
</gallery>
| title = Novice of the Absolute
| identity = Female
| class = [[Ranger]]
| va =  
| race = [[Duergar]]
| role =  
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| size = [[Medium]]
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| race = [[Dwarf]]
| subrace = [[Duergar]]
| class = [[Ranger]]
| level = 5
| level = 5
| e hp = 30
| e hp = 30
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| movement m = 7.5
| movement m = 7.5
| weight kg = 75
| weight kg = 75
| xp = 75
| str = 12
| str = 12
| dex = 15
| dex = 15
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| resistances = Poison resistance full
| resistances = Poison resistance full
| passives = Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Sunlight Sensitivity, Superior Darkvision
| passives = Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Sunlight Sensitivity, Superior Darkvision
| uuid = a7338653-4d88-440e-aee6-4d5b3e611a2d
| uid = S_UND_DuergarSquadDilligent
| stats = UND_KC_Duergar_Ranger
}}
}}
'''Jerris''' is a [[Duergar]] ranger who is a part of {{CharLink|Greymon|Corsair Greymon's}} crew in the [[Underdark]].
'''Jerris''' is a duergar ranger who is a part of {{CharLink|Greymon|Corsair Greymon's}} crew in the [[Underdark]] during [[Act One]].
{{DiQ|One wrong move, and you're goin' in the lake.|Jerris}}
__notoc__
__notoc__
== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
After boarding the boat from the [[Underdark]] beach, a boat captained by Corsair Greymon will sail up alongside the party's boat. Greymon will come aboard, and the player character will have to pass a check to convince him to let the party through to [[Grymforge]]. If the party is unable to pass the check, or they choose violence, Greymon will attack and Jerris will join the battle.
After boarding the boat from the [[Underdark]] beach, a boat captained by Corsair Greymon sails up alongside the party's boat. Greymon comes aboard, and the player character has to pass a check to convince him to let the party through to [[Grymforge]]. If failing the check, or choosing violence, Greymon attacks and Jerris joins the battle on his side.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Ensnaring Strike (Ranged)}}
{{Feature box|Brace (Ranged)|item=Heavy Crossbow}}
{{Feature box|Ensnaring Strike (Ranged)|item=Heavy Crossbow}}
{{Feature box|Main Hand Attack|item=Dagger}}
{{Feature box|Main Hand Attack|item=Dagger}}
{{Feature box|Piercing Shot|item=Heavy Crossbow}}
{{Feature box|Piercing Strike|item=Dagger}}
{{Feature box|Ranged Attack|item=Heavy Crossbow}}
{{Feature box|Ranged Attack|item=Heavy Crossbow}}


Line 52: Line 63:
* {{MdCharLink|Argram|Alchemist Argram}}
* {{MdCharLink|Argram|Alchemist Argram}}
* {{MdCharLink|Bonna}}
* {{MdCharLink|Bonna}}
* {{MdCharLink|Greymon|Corsair Greymon}}
* {{MdCharLink|Greymon}}
* {{MdCharLink|Hurk}}
* {{MdCharLink|Hurk}}
* {{MdCharLink|Kettel|Mind Master Kettel}}
* {{MdCharLink|Kettel|Mind Master Kettel}}


=== Notable loot ===
=== Loot ===
* {{MdRarityItem|Dagger}}
* {{MdRarityItem|Dagger}}
* {{MdRarityItem|Heavy Crossbow}}
* {{MdRarityItem|Heavy Crossbow}}
* {{MdRarityItem|Leather Armour}}
* {{MdRarityItem|Leather Armour}}


{{Grymforge|state=expanded}}
{{Grymforge|state=expanded}}
[[Category:Humanoids]]
[[Category:Dwarves]]
[[Category:Duergar]]
[[Category:Duergar]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Act One]]
[[Category:Characters in Grymforge]]
[[Category:Characters in Grymforge]]
[[Category:Characters in Act One]]
[[Category:Rangers]]
[[Category:Followers of the Absolute]]
[[Category:Followers of the Absolute]]

Latest revision as of 01:37, 19 February 2025

Jerris is a duergar ranger who is a part of Greymon Corsair Greymon's crew in the Underdark during Act One.

Portrait Jerris.png
One wrong move, and you're goin' in the lake.
Jerris


Involvement[edit | edit source]

Act One[edit | edit source]

After boarding the boat from the Underdark beach, a boat captained by Corsair Greymon sails up alongside the party's boat. Greymon comes aboard, and the player character has to pass a check to convince him to let the party through to Grymforge. If failing the check, or choosing violence, Greymon attacks and Jerris joins the battle on his side.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Brace Ranged.webp
Brace (Ranged) Brace (Ranged) ( 6 m / 20 ft)   –  Heavy Crossbow
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest
Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) (+ + )   –  Heavy Crossbow
Damage: 4~18
D10 Piercing.pngD6 Piercing.png
1d10 + 2Damage TypesPiercing
+ 1d6Damage TypesPiercing

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

STR Save
 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Damage: 3~6
D4 Piercing.png
1d4 + 2Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Piercing Shot.webp
Piercing Shot Piercing Shot ()   –  Heavy Crossbow
Damage: 3~12
D10 Piercing.png
1d10 + 2Damage TypesPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Piercing Strike.webp
Piercing Strike Piercing Strike ()   –  Dagger
Damage: 3~6
D4 Piercing.png
1d4 + 2Damage TypesPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Damage: 3~12
D10 Piercing.png
1d10 + 2Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Allies[edit | edit source]

Loot[edit | edit source]