Ad placeholder

Ghulen: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (Added combat-relevant skills to infobox)
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{PageSeo
{{PageSeo
| description = Adept Ghulen is a halfling Adept of the Absolute that can be found in Moonrise Towers in Act Two.
| description = Adept Ghulen is a halfling Adept of the Absolute in Act Two. He can be found in the Moonrise Towers Prison, guarding the stairs leading up to the ground floor.
| image = Ghulen.png
| image = Ghulen.png
}}
}}
Line 12: Line 12:
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| archetype = [[Adept of the Absolute]]
| archetype = [[Adept of the Absolute]]
| class = [[Cleric]]
| level = 8
| level = 8
| race = [[Halfling]]
| race = [[Halfling]]
Line 21: Line 22:
| t hp = 75
| t hp = 75
| movement m = 9
| movement m = 9
| xp = 140
| weight kg = 75
| weight kg = 75
| str = 13
| str = 13
Line 36: Line 38:
| t passives = Brave, Channel Divinity: War God's Blessing, Halfling Luck, Opportunity Attack
| t passives = Brave, Channel Divinity: War God's Blessing, Halfling Luck, Opportunity Attack
}}
}}
'''Adept Ghulen''' is a halfling [[Adept of the Absolute]] that can be found in [[Moonrise Towers]] in [[Act Two]]. He can be found stationed at the entrance to the [[Moonrise Towers Prison]] from the main hall, complaining about the smell of the gnomes.
'''Adept Ghulen''' is a halfling [[Adept of the Absolute]] that can be found in [[Moonrise Towers]] in [[Act Two]]. He can be found in the [[Moonrise Towers Prison]], guarding the stairs leading up to the ground floor's main hall.
{{DiQ|Cover your nose by the cells. Those gnomes smell like ''labour''.|Ghulen}}
{{DiQ|Cover your nose by the cells. Those gnomes smell like ''labour''.|Ghulen}}
== Involvement ==
=== Moonrise Towers ===
Ghulen can be first encountered in the [[Moonrise Towers Prison]], right after descending from the ground floor or a few steps away from the [[Moonrise Towers#Docks|docks]] entrance. He stands by the stairs leading up to the ground floor. Talking with Ghulen will have him complain about the prisoners' incessant cries and screaming, as well as about the smell of the gnomes.
If [[Minthara|Minthara's]] demise is prevented and freed from [[Jasin]] and [[Sumera|Sumera's]] torture, Ghulen will usually be the first [[Cult of the Absolute|Absolutist]] the party will encounter upon leaving the area, and he needs to be convinced in order to let Minthara go.
* {{Dialogue option|She's with me - stand down.|tags=Illithid|roll=Wisdom|dc=14}}
* {{Dialogue option|What prisoner?|tags=True Soul}}
* {{Dialogue option|Minthara's been released - and that frees up a cell for people like you, who challenge their betters.|roll=Intimidation|dc=14}}
* {{Dialogue option|I think she serves rather well as my personal servant, don't you?|roll=Persuasion|dc=14}}
* {{Dialogue option|Just look at her. You've nothing to fear from this drooling idiot.|roll=Deception|dc=16}}
* {{Dialogue option|''Attack.''}}
=== Defending Moonrise Towers ===
If the [[Aylin|Nightsong]] is freed and the [[Harpers]] launch their assault on Moonrise Towers, Ghulen is killed during the subsequent battle in a Harper flanking attack from the docks entrance. His corpse can be found next to the stairs leading up to the ground floor, exactly where he would be standing previously.


== Combat ==
== Combat ==
Line 58: Line 76:
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Two]]
[[Category:Followers of the Absolute]]
[[Category:Clerics]]

Latest revision as of 18:08, 24 November 2024

Adept Ghulen is a halfling Adept of the Absolute that can be found in Moonrise Towers in Act Two. He can be found in the Moonrise Towers Prison, guarding the stairs leading up to the ground floor's main hall.

Portrait Ghulen.png
Cover your nose by the cells. Those gnomes smell like labour.
Ghulen

Involvement[edit | edit source]

Moonrise Towers[edit | edit source]

Ghulen can be first encountered in the Moonrise Towers Prison, right after descending from the ground floor or a few steps away from the docks entrance. He stands by the stairs leading up to the ground floor. Talking with Ghulen will have him complain about the prisoners' incessant cries and screaming, as well as about the smell of the gnomes.

If Minthara's demise is prevented and freed from Jasin and Sumera's torture, Ghulen will usually be the first Absolutist the party will encounter upon leaving the area, and he needs to be convinced in order to let Minthara go.

  • [ILLITHID] [WISDOM] She's with me - stand down. (DC 14)
  • [TRUE SOUL] What prisoner?
  • [INTIMIDATION] Minthara's been released - and that frees up a cell for people like you, who challenge their betters. (DC 14)
  • [PERSUASION] I think she serves rather well as my personal servant, don't you? (DC 14)
  • [DECEPTION] Just look at her. You've nothing to fear from this drooling idiot. (DC 16)
  • Attack.

Defending Moonrise Towers[edit | edit source]

If the Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Ghulen is killed during the subsequent battle in a Harper flanking attack from the docks entrance. His corpse can be found next to the stairs leading up to the ground floor, exactly where he would be standing previously.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Death Ward.webp
Death Ward Death Ward ()
Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
 Melee: 1.5 m / 5  ft
Guiding Bolt.webp
Guiding Bolt Guiding Bolt ()
D6 Radiant.png 4d6 (4~24) Damage TypesRadiant

The next attack roll against this target has Advantage Icon.png Advantage.

 Range: 18 m / 60 ft
Command Flee.webp
Command: Flee Command: Flee ()
Command a creature to flee from you on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
Hunger of Hadar.webp
Hunger of Hadar Hunger of Hadar ()
D6 Cold.png 2d6 (2~12) Damage TypesCold
+
D6 Acid.png 2d6 (2~12) Damage TypesAcid

Creatures within this black sphere are Blinded Blinded and take damage at the end of their turn and the start of their turn.

Creatures starting their turn in the area take 2d6Damage TypesCold damage. Creatures ending their turn in the area possibly take 2d6Damage TypesAcid damage.

The area is Difficult Terrain Difficult Terrain.

DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Guardian of Faith spell.webp
Guardian of Faith Guardian of Faith ()
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.
 Range: 9 m / 30 ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Notable loot[edit | edit source]