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Bel: Difference between revisions

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Portrait Bel.png|Potrait
Portrait Bel.png|Potrait
</gallery>
</gallery>
| identity = Male
| va = Tarrick Benham
| va = Tarrick Benham
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
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| level = 8
| level = 8
| race = [[Half-Elf]]
| race = [[Half-Elf]]
| size = Medium
| subrace = [[Wood Half-Elf]]
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 15
| ac = 15
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| t hp = 75
| t hp = 75
| movement m = 9
| movement m = 9
| xp = 140
| weight kg = 75
| weight kg = 75
| str = 13
| str = 13
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| wis = 18
| wis = 18
| cha = 10
| cha = 10
| wis save prof = y
| cha save prof = y
| athletics = 1
| acrobatics = 1
| perception = 4
| resistances = Psychic resistance full
| resistances = Psychic resistance full
| conditions = Death Ward
| conditions = Death Ward
| passives = Darkvision, Fey Ancestry, Opportunity Attack
| passives = Darkvision, Fey Ancestry, Opportunity Attack
| t passives = Channel Divinity: War God's Blessing, Darkvision, Fey Ancestry, Opportunity Attack
| t passives = Channel Divinity: War God's Blessing, Darkvision, Fey Ancestry, Opportunity Attack
| uuid = 352693eb-0ef0-4949-86c5-ba78081d9fb4
| uid = S_MOO_DockPatroller_001
| stats = MOO_FanaticOfTheAbsolute_HalfElf
}}
}}
'''Adept Bel''' is a half-elven [[Adept of the Absolute]] that can be found in [[Moonrise Towers]] in [[Act Two]]. He is usually patrolling the area east of the towers, around the [[Moonrise Towers#Docks|Docks]].
'''Adept Bel''' is a half-elven [[Adept of the Absolute]] that can be found in [[Moonrise Towers]] in [[Act Two]]. He is usually patrolling the area east of the towers, around the [[Moonrise Towers#Docks|Docks]].
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== Involvement ==
== Involvement ==
If the party convinced {{CharLink|Marls}} to jump to his death, Bel will react accordingly.
If the party convinced {{CharLink|Marls}} to jump to his death, Bel reacts accordingly.


=== Defending Moonrise Towers ===
=== Defending Moonrise Towers ===
If the [[Nightsong]] is freed and the Harpers launch the assault on Moonrise Towers, Bel will be killed and his body will be amongst the dead bodies on the entrance bridge.
If the {{CharLink|Aylin|Nightsong}} is freed and the Harpers launch their assault on Moonrise Towers, Bel is killed during the subsequent battle. His corpse lies at the very beginning of the bridge leading into [[Moonrise Towers]] proper, surrounded by [[Holy Fire]], at {{coords|-155|-103}}.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Command: Flee}}
{{Feature box|Death Ward}}
{{Feature box|Death Ward}}
{{Feature box|Guardian of Faith}}
{{Feature box|Guiding Bolt}}
{{Feature box|Guiding Bolt}}
{{Feature box|Command: Flee}}
{{Feature box|Hunger of Hadar}}
{{Feature box|Hunger of Hadar}}
{{Feature box|Guardian of Faith}}
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Sacred Flame}}
{{Feature box|Sacred Flame}}
=== Loot ===
* {{MdRarityItem|Quarterstaff}}
* {{MdRarityItem|Scale Mail}}


{{Moonrise Towers}}
{{Moonrise Towers|state=1}}
[[Category:Half-Elf]]
[[Category:Half-Elves]]
[[Category:Wood Half-Elves]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Two]]

Latest revision as of 00:19, 23 January 2025

Adept Bel is a half-elven Adept of the Absolute that can be found in Moonrise Towers in Act Two. He is usually patrolling the area east of the towers, around the Docks.

Portrait Bel.png
Look busy or they'll set you lifting too. And whatever's inside is heavy.
Bel

Involvement[edit | edit source]

If the party convinced Marls Marls to jump to his death, Bel reacts accordingly.

Defending Moonrise Towers[edit | edit source]

If the Aylin Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Bel is killed during the subsequent battle. His corpse lies at the very beginning of the bridge leading into Moonrise Towers proper, surrounded by Holy Fire, at X: -155 Y: -103.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Command Flee.webp
Command: Flee Command: Flee (+ )
Command a creature to flee from you on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
Death Ward.webp
Death Ward Death Ward (+ )
Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
 Melee: 1.5 m / 5  ft
Guardian of Faith spell.webp
Guardian of Faith Guardian of Faith (+ )
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.
 Range: 9 m / 30 ft
Guiding Bolt.webp
Guiding Bolt Guiding Bolt (+ )
Damage: 4~24

The next attack roll against this target has Advantage Icon.png Advantage.

 Range: 18 m / 60 ft
Hunger of Hadar.webp
Hunger of Hadar Hunger of Hadar (+ )
Damage: 4~24
D6 Cold.pngD6 Acid.png
2d6Damage TypesCold
+ 2d6Damage TypesAcid

Creatures within this black sphere are Blinded Blinded and take damage at the end of their turn and the start of their turn.

Creatures starting their turn in the area take 2d6Damage TypesCold damage. Creatures ending their turn in the area possibly take 2d6Damage TypesAcid damage.

The area is Difficult Terrain Difficult Terrain.

DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Damage: 2~7

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
Damage: 1~8

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Loot[edit | edit source]